Player Matchup

Apollo
Apollo
Bronze III
Cavedude72
Apollo
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,546 MMR
Solo
Vulcan
Vulcan
Bronze III
Corruption905
Vulcan
Bronze III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,503 MMR
Solo
Bacchus
Bacchus
Bronze III
LegxcyIV
Bacchus
Bronze III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 68L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Th3worst1
Sun Wukong
Bronze III
Level 59
God Stats
0W - 2L
1,715 SR
Queue Stats
13W - 21L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Violen
Cliodhna
Bronze III
Level 156
God Stats
4W - 6L
1,500 SR
Queue Stats
173W - 165L
1,546 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,543 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,654 SR
1,511 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
Choobers
Achilles
Gold III
Level 126
God Stats
5W - 1L
1,614 SR
Queue Stats
25W - 23L
1,498 MMR
Solo
Agni
Agni
Gold II
Rejektion
Agni
Gold II
Level 97
God Stats
16W - 12L
1,902 SR
Queue Stats
311W - 286L
1,491 MMR
Solo
Ares
Ares
Silver I
SinisterStrudels
Ares
Silver I
Level 147
God Stats
14W - 10L
1,752 SR
Queue Stats
46W - 52L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cavedude72
Apollo
8
1 / 2 / 0
5,679
406
1,848
6,436
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
7,411
529
6,737
8,981
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LegxcyIV
Bacchus
9
0 / 6 / 1
5,723
409
2,663
10,159
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Th3worst1
Sun Wukong
12
0 / 5 / 2
6,734
481
4,441
11,126
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Violen
Cliodhna
14
6 / 6 / 0
8,532
609
7,862
11,998
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
KaliAthenaBastetCamazotz

VS

Bans
Morgan Le FayThothBellonaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 1 / 3
9,095
650
9,351
7,410
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
 
Tsukuyomi
15
4 / 2 / 4
9,017
644
4,726
10,586
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Choobers
Achilles
16
5 / 2 / 0
9,102
650
8,577
12,661
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Agni
15
6 / 3 / 2
8,897
636
9,147
7,880
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 7
8,261
590
4,592
7,358
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
25
25
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
3
8.5
W
Tsukuyomi
 
Tsukuyomi
4
2
4
3
L
Apollo
Cavedude72
Apollo
1
2
0
0.5
W
Achilles
Choobers
Achilles
5
2
0
2.5
L
1
6
2
0.33
L
Bacchus
LegxcyIV
Bacchus
0
6
1
0.08
W
Agni
6
3
2
2.33
W
3
0
7
6.5
L
Sun Wukong
Th3worst1
Sun Wukong
0
5
2
0.2
L
Cliodhna
Violen
Cliodhna
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
36,393
48,700
Taken
45,895
19,311
Mitigated
20,869
10,730
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,351
6,435
0
4,460
7,410
2,698
679
2,805
4,567
0
70,968
W
Tsukuyomi
 
Tsukuyomi
4,726
851
0
4,086
10,586
3,523
0
1,858
8,564
0
62,617
L
Apollo
Cavedude72
Apollo
1,848
1,047
0
1,662
6,436
1,509
0
3,601
2,739
0
24,976
W
Achilles
Choobers
Achilles
8,577
1,816
0
7,833
12,661
6,727
0
766
11,259
0
56,052
L
6,737
1,367
0
480
8,981
2,200
0
3,996
4,735
37,579
0
L
Bacchus
LegxcyIV
Bacchus
2,663
376
0
1,526
10,159
6,075
0
1,105
9,054
15,366
0
W
Agni
9,147
563
0
985
7,880
2,186
0
1,687
6,017
58,255
2,670
W
4,592
145
0
1,783
7,358
5,735
520
1,833
5,427
23,846
0
L
Sun Wukong
Th3worst1
Sun Wukong
4,441
328
0
4,092
11,126
6,055
0
833
9,592
0
32,193
L
Cliodhna
Violen
Cliodhna
7,862
1,009
0
2,970
11,998
3,472
0
3,600
8,302
0
44,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
44,372
309
Minions Killed
545
0
Camps Cleared
0
1,173,274
Distance Traveled
1,407,629
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,095
650
136
10
0
238,666
4
W
Tsukuyomi
9,017
644
128
9
0
318,651
5
L
Apollo
5,679
406
59
4
0
179,988
2
W
Achilles
9,102
650
124
9
0
298,766
4
L
Vulcan
7,411
529
72
5
0
273,675
3
L
Bacchus
5,723
409
28
2
0
183,960
0
W
Agni
8,897
636
123
9
0
267,993
0
W
Ares
8,261
590
34
2
0
283,553
6
L
Sun Wukong
6,734
481
64
5
0
279,797
6
L
Cliodhna
8,532
609
86
6
0
255,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role