Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
December666
Cerberus
Level 67
God Stats
8W - 3L
1,273 SR
Queue Stats
49W - 58L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
Fietro07
Hou Yi
Level 28
God Stats
1W - 2L
1,181 SR
Queue Stats
23W - 37L
1,323 Elo+
Solo
Neith
Neith
nafar14
Neith
Level 107
God Stats
3W - 2L
1,719 SR
Queue Stats
107W - 105L
1,539 Elo+
Party 1
Ares
Ares
pharmacist7777
Ares
Level 86
God Stats
10W - 1L
1,718 SR
Queue Stats
119W - 128L
1,470 Elo+
Party 1
Team Averages
Level 82
1,478 SR
1,461 Elo+

VS

Team Averages
Level 86
1,474 SR
1,425 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Avtor_spectio
Ares
Level 17
God Stats
0W - 4L
1,263 SR
Queue Stats
35W - 78L
1,190 Elo+
Solo
Aphrodite
Aphrodite
SpectreValkirie
Aphrodite
Level 149
God Stats
3W - 5L
1,606 SR
Queue Stats
10W - 14L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
geregelt-Meteor
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 1 / 11
10,038
913
15,188
6,886
3,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
December666
Cerberus
15
6 / 2 / 13
9,218
838
4,696
12,289
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Fietro07
Hou Yi
15
3 / 4 / 16
8,463
769
8,289
8,492
3,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
nafar14
Neith
16
7 / 3 / 8
9,060
824
11,909
10,763
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 18
9,280
844
10,673
14,526
12,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 8 / 4
9,545
868
14,516
15,941
8,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
 
Izanami
14
0 / 6 / 1
7,243
658
7,447
10,743
3,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 4
8,434
767
3,672
13,977
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
SpectreValkirie
Aphrodite
15
3 / 2 / 6
8,546
777
11,159
9,863
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
0 / 9 / 1
6,772
616
1,904
9,929
2,694
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
30
Kills
12
12
Deaths
30
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
11
15.5
L
Fenrir
 
Fenrir
7
8
4
1.13
L
Izanami
 
Izanami
0
6
1
0.08
L
2
5
4
0.8
W
Cerberus
December666
Cerberus
6
2
13
6.25
W
Hou Yi
Fietro07
Hou Yi
3
4
16
2.75
L
Aphrodite
SpectreValkirie
Aphrodite
3
2
6
3
L
Kukulkan
0
9
1
0.06
W
Neith
nafar14
Neith
7
3
8
3.67
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
38,698
52,956
Taken
60,453
37,613
Mitigated
35,179
18,165
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,188
841
0
4,201
6,886
3,957
1,558
1,564
5,322
47,591
0
L
Fenrir
 
Fenrir
14,516
5,145
0
1,710
15,941
8,661
0
6,658
9,283
0
25,257
L
Izanami
 
Izanami
7,447
5,116
522
1,840
10,743
3,681
109
5,738
5,005
0
35,050
L
3,672
384
104
865
13,977
13,560
0
6,632
7,345
7,061
0
W
Cerberus
December666
Cerberus
4,696
132
315
4,130
12,289
12,445
579
3,275
9,014
12,845
0
W
Hou Yi
Fietro07
Hou Yi
8,289
3,686
1,335
1,011
8,492
3,639
1,044
2,516
5,976
0
21,336
L
Aphrodite
SpectreValkirie
Aphrodite
11,159
350
4,636
4,728
9,863
6,583
0
4,848
5,015
33,421
0
L
Kukulkan
1,904
703
0
258
9,929
2,694
477
6,681
3,248
6,370
0
W
Neith
nafar14
Neith
11,909
7,590
0
3,740
10,763
4,995
1,546
4,074
6,689
0
36,644
W
10,673
217
555
2,878
14,526
12,577
161
5,306
9,220
19,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
40,540
185
Minions Killed
141
0
Camps Cleared
0
1,055,478
Distance Traveled
949,998
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,038
913
64
6
0
188,430
1
L
Fenrir
9,545
868
40
4
0
210,654
1
L
Izanami
7,243
658
43
4
0
165,134
3
L
Ares
8,434
767
7
1
0
195,128
0
W
Cerberus
9,218
838
19
2
0
226,987
0
W
Hou Yi
8,463
769
27
2
0
202,418
4
L
Aphrodite
8,546
777
44
4
0
226,349
0
L
Kukulkan
6,772
616
7
1
0
152,733
1
W
Neith
9,060
824
61
6
0
192,015
1
W
Ares
9,280
844
14
1
0
245,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role