Player Matchup

Sobek
Sobek
Binderspink
Sobek
Level 44
God Stats
2W - 2L
1,540 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Artemis
Artemis
Daywalker00712
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JamesTnT
Baron Samedi
Level 34
God Stats
6W - 3L
1,421 SR
Queue Stats
19W - 20L
1,343 Elo+
Party 3
Hel
Hel
Shaxx-_-TnT
Hel
Level 125
God Stats
5W - 2L
1,714 SR
Queue Stats
31W - 26L
1,394 Elo+
Party 3
Hercules
Hercules
Slagfist
Hercules
Level 107
God Stats
3W - 0L
1,600 SR
Queue Stats
53W - 41L
1,522 Elo+
Party 1
Team Averages
Level 63
1,555 SR
1,447 Elo+

VS

Team Averages
Level 80
1,441 SR
1,284 Elo+
Sol
Sol
Emmánuelður
Sol
Level 106
God Stats
1W - 3L
1,184 SR
Queue Stats
14W - 38L
1,304 Elo+
Solo
Artemis
Artemis
Jacks2212
Artemis
Level 150
God Stats
1W - 2L
1,702 SR
Queue Stats
46W - 41L
1,312 Elo+
Solo
Eset
Eset
SalemSoul
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,268 Elo+
Party 2
Erlang Shen
Erlang Shen
choerrii
Erlang Shen
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,268 Elo+
Party 2
Thor
Thor
downcat
Thor
Level 4
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
9,131
702
4,914
18,002
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 6 / 3
9,647
742
8,517
10,767
4,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
JamesTnT
Baron Samedi
18
9 / 0 / 8
10,636
818
16,747
10,498
8,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 14
10,161
782
12,715
15,614
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Slagfist
Hercules
17
7 / 1 / 7
10,040
772
17,787
15,826
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
9,595
738
5,870
12,081
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Jacks2212
Artemis
17
3 / 5 / 6
9,514
732
13,909
11,978
4,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
17
5 / 3 / 2
9,791
753
15,884
12,886
5,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
choerrii
Erlang Shen
15
2 / 5 / 5
9,060
697
10,557
19,204
18,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
downcat
Thor
15
1 / 7 / 5
8,835
680
6,616
13,946
6,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
26
Kills
13
13
Deaths
26
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
3
6
3
0.75
L
2
6
3
0.58
L
Artemis
Jacks2212
Artemis
3
5
6
1.2
W
Baron Samedi
JamesTnT
Baron Samedi
9
0
8
13
L
Eset
5
3
2
2
W
6
4
14
3.25
W
Hercules
Slagfist
Hercules
7
1
7
10.5
L
Erlang Shen
choerrii
Erlang Shen
2
5
5
0.9
L
Thor
downcat
Thor
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,680
Damage
52,836
70,707
Taken
70,095
48,948
Mitigated
39,839
38,258
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,914
589
312
5,609
18,002
16,610
31
5,344
12,658
18,839
0
W
8,517
3,305
0
1,197
10,767
4,513
1,814
3,329
7,438
0
32,601
L
5,870
814
0
1,910
12,081
4,924
3,025
5,784
6,228
37,968
0
L
Artemis
Jacks2212
Artemis
13,909
5,220
0
4,001
11,978
4,984
0
5,931
5,816
0
43,229
W
Baron Samedi
JamesTnT
Baron Samedi
16,747
1,566
4,079
6,130
10,498
8,632
811
2,979
7,519
39,602
0
L
Eset
15,884
1,426
1,615
4,432
12,886
5,681
964
6,922
5,636
38,076
0
W
12,715
1,586
7,627
7,504
15,614
6,693
600
6,330
9,284
29,982
0
W
Hercules
Slagfist
Hercules
17,787
4,462
0
5,800
15,826
12,500
0
4,626
11,200
6,034
28,311
L
Erlang Shen
choerrii
Erlang Shen
10,557
4,528
350
2,443
19,204
18,172
0
10,312
8,576
890
20,726
L
Thor
downcat
Thor
6,616
1,159
0
1,886
13,946
6,078
0
7,449
6,288
0
13,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,615
Gold Earned
46,795
222
Minions Killed
218
0
Camps Cleared
0
1,264,008
Distance Traveled
1,186,194
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,131
702
14
1
0
280,166
1
W
Artemis
9,647
742
69
5
0
211,279
1
L
Sol
9,595
738
74
6
0
218,661
1
L
Artemis
9,514
732
49
4
0
238,967
2
W
Baron Samedi
10,636
818
56
4
0
255,533
7
L
Eset
9,791
753
55
4
0
244,375
0
W
Hel
10,161
782
50
4
0
237,635
0
W
Hercules
10,040
772
33
3
0
279,395
2
L
Erlang Shen
9,060
697
22
2
0
243,785
0
L
Thor
8,835
680
18
1
0
240,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role