Player Matchup

Agni
Agni
Platinum V
Earthwormy
Agni
Platinum V
Level 145
God Stats
20W - 22L
1,555 SR
Queue Stats
103W - 105L
1,778 MMR
Solo
Set
Set
Gold III
HollyKNN
Set
Gold III
Level 89
God Stats
21W - 14L
1,809 SR
Queue Stats
241W - 243L
1,785 MMR
Solo
Ganesha
Ganesha
Platinum V
NinjaYuki
Ganesha
Platinum V
Level 160
God Stats
73W - 60L
1,680 SR
Queue Stats
286W - 265L
1,721 MMR
Party 2
Thanatos
Thanatos
Gold II
P0shi
Thanatos
Gold II
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
211W - 208L
1,772 MMR
Party 2
Skadi
Skadi
Platinum IV
Xaele
Skadi
Platinum IV
Level 145
God Stats
7W - 3L
1,500 SR
Queue Stats
244W - 233L
1,801 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,609 SR
1,772 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,530 SR
1,809 MMR
Odin
Odin
Platinum V
Darthaidan
Odin
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 231L
1,697 MMR
Solo
Achilles
Achilles
Diamond IV
RussianAPB
Achilles
Diamond IV
Level 149
God Stats
8W - 12L
1,623 SR
Queue Stats
438W - 409L
2,191 MMR
Solo
Eset
Eset
Platinum II
TheNarwhalBear
Eset
Platinum II
Level 149
God Stats
7W - 7L
1,700 SR
Queue Stats
309W - 302L
1,880 MMR
Party 1
Izanami
Izanami
Gold IV
WLLIchigo
Izanami
Gold IV
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 39L
1,588 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
jakeypipez
Ao Kuang
Gold II
Level 123
God Stats
0W - 1L
1,324 SR
Queue Stats
20W - 20L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
9,276
618
11,997
6,508
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 1
8,700
580
9,207
11,379
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
NinjaYuki
Ganesha
11
0 / 1 / 8
7,456
497
3,788
8,589
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
P0shi
Thanatos
14
3 / 2 / 7
8,315
554
8,261
13,046
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Xaele
Skadi
15
2 / 2 / 2
8,315
554
5,383
6,581
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
BastetThothKali

VS

Bans
AtlasAh Muzen CabCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,925
528
2,643
11,462
6,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
RussianAPB
Achilles
14
6 / 4 / 1
8,552
570
8,100
11,691
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 4
7,636
509
3,538
7,441
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WLLIchigo
Izanami
14
0 / 2 / 3
8,185
546
4,705
7,428
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
jakeypipez
Ao Kuang
14
1 / 4 / 0
8,141
543
9,773
13,254
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
8
8
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
8
3
4
3.33
W
4
0
1
4.5
W
Ganesha
NinjaYuki
Ganesha
0
1
8
4
W
Thanatos
P0shi
Thanatos
3
2
7
3.25
L
Achilles
RussianAPB
Achilles
6
4
1
1.63
L
0
6
4
0.33
L
Izanami
WLLIchigo
Izanami
0
2
3
0.75
W
Skadi
Xaele
Skadi
2
2
2
1.5
L
Ao Kuang
jakeypipez
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
28,759
46,103
Taken
51,276
22,293
Mitigated
20,372
23,641
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,643
719
1,105
2,705
11,462
6,700
149
4,533
6,837
0
22,089
W
11,997
1,067
0
770
6,508
1,773
0
1,578
4,930
53,684
0
W
9,207
3,691
0
5,583
11,379
9,234
0
6,399
4,980
0
50,089
W
Ganesha
NinjaYuki
Ganesha
3,788
348
798
2,621
8,589
5,749
0
1,738
6,851
21,786
1,388
W
Thanatos
P0shi
Thanatos
8,261
1,133
0
11,994
13,046
4,005
0
3,553
9,493
0
52,308
L
Achilles
RussianAPB
Achilles
8,100
1,926
0
1,157
11,691
4,938
462
4,618
7,025
0
56,341
L
3,538
86
114
445
7,441
1,888
104
3,781
3,660
48,266
0
L
Izanami
WLLIchigo
Izanami
4,705
3,230
0
2,506
7,428
2,886
0
585
6,843
0
67,681
W
Skadi
Xaele
Skadi
5,383
2,045
0
1,875
6,581
1,532
1,116
43
6,538
0
58,196
L
Ao Kuang
jakeypipez
Ao Kuang
9,773
1,724
0
4,065
13,254
3,960
0
1,414
11,284
55,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
40,439
433
Minions Killed
501
0
Camps Cleared
0
1,530,146
Distance Traveled
1,455,374
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,925
528
33
2
0
304,389
4
W
Agni
9,276
618
97
6
0
281,721
8
W
Set
8,700
580
106
7
0
311,373
4
W
Ganesha
7,456
497
0
0
0
294,439
4
W
Thanatos
8,315
554
90
6
0
360,548
3
L
Achilles
8,552
570
95
6
0
320,763
2
L
Eset
7,636
509
116
8
0
297,672
6
L
Izanami
8,185
546
143
10
0
273,751
7
W
Skadi
8,315
554
140
9
0
282,065
4
L
Ao Kuang
8,141
543
114
8
0
258,799
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role