Player Matchup

Freya
Freya
Gold II
HazardFree
Freya
Gold II
Level 160
God Stats
7W - 5L
1,784 SR
Queue Stats
214W - 213L
1,659 MMR
Party 1
Sol
Sol
Gold I
LuxTonitrui
Sol
Gold I
Level 160
God Stats
48W - 28L
1,818 SR
Queue Stats
434W - 426L
1,765 MMR
Party 2
Charybdis
Charybdis
Gold II
LuxVet0
Charybdis
Gold II
Level 147
God Stats
8W - 12L
1,536 SR
Queue Stats
57W - 51L
1,691 MMR
Party 2
Serqet
Serqet
Gold III
SSenku
Serqet
Gold III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,681 MMR
Solo
Artio
Artio
Gold I
TheDirtyBrain
Artio
Gold I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 313L
1,659 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,628 SR
1,691 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,604 SR
1,640 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Platinum IV
DreamT7
Geb
Platinum IV
Level 57
God Stats
5W - 3L
1,763 SR
Queue Stats
287W - 292L
1,708 MMR
Solo
Apollo
Apollo
Gold V
HuntingSzn
Apollo
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 92L
1,639 MMR
Solo
Cabrakan
Cabrakan
Gold V
TurboInterBoy
Cabrakan
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,643 MMR
Party 3
Mulan
Mulan
Gold II
pplzdude
Mulan
Gold II
Level 157
God Stats
9W - 4L
1,755 SR
Queue Stats
296W - 278L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
2 / 4 / 1
7,538
443
7,128
11,417
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
0 / 3 / 1
9,260
545
9,583
10,313
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
LuxVet0
Charybdis
17
3 / 2 / 2
10,663
627
7,127
8,480
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
SSenku
Serqet
12
2 / 3 / 3
8,125
478
8,089
15,080
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 1
8,720
513
12,190
22,306
19,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothAtlasCliodhna

VS

Bans
BastetCamazotzAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 1 / 7
10,054
591
10,892
10,893
5,135
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
14
1 / 3 / 11
8,375
493
4,516
15,057
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
HuntingSzn
Apollo
16
4 / 2 / 3
9,864
580
6,667
10,227
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
TurboInterBoy
Cabrakan
15
7 / 0 / 5
9,559
562
11,708
11,677
8,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
pplzdude
Mulan
16
2 / 2 / 8
9,749
573
13,962
21,703
17,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
18
18
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
7
7.5
W
Geb
1
3
11
2.17
L
Freya
2
4
1
0.63
W
Apollo
HuntingSzn
Apollo
4
2
3
2.75
L
0
3
1
0.17
L
Charybdis
LuxVet0
Charybdis
3
2
2
2
L
Serqet
SSenku
Serqet
2
3
3
1.17
L
1
6
1
0.25
W
Cabrakan
TurboInterBoy
Cabrakan
7
0
5
9.5
W
Mulan
pplzdude
Mulan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
47,745
67,596
Taken
69,557
34,161
Mitigated
43,727
23,146
Healing
30,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,892
1,533
2,417
5,832
10,893
5,135
360
3,910
6,584
79,619
0
W
Geb
4,516
530
1,192
3,409
15,057
10,680
0
5,025
9,725
21,118
0
L
Freya
7,128
2,305
0
4,973
11,417
3,879
0
5,499
5,918
32,078
9,107
W
Apollo
HuntingSzn
Apollo
6,667
3,858
0
3,973
10,227
2,288
0
458
9,616
0
70,914
L
9,583
3,599
0
3,705
10,313
2,440
1,112
7,284
3,029
76,221
0
L
Charybdis
LuxVet0
Charybdis
7,127
3,117
0
3,977
8,480
2,291
0
1,640
6,840
0
90,475
L
Serqet
SSenku
Serqet
8,089
2,185
429
1,949
15,080
5,695
0
6,994
7,534
0
33,321
L
12,190
1,476
367
7,746
22,306
19,856
0
4,930
17,376
54,018
0
W
Cabrakan
TurboInterBoy
Cabrakan
11,708
1,292
0
3,361
11,677
8,139
0
5,845
4,751
56,243
5,146
W
Mulan
pplzdude
Mulan
13,962
3,273
0
9,818
21,703
17,485
267
10,927
8,912
0
68,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
47,601
553
Minions Killed
541
0
Camps Cleared
0
1,598,073
Distance Traveled
1,763,036
14
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,054
591
153
9
0
349,386
7
W
Geb
8,375
493
18
1
0
384,777
7
L
Freya
7,538
443
63
4
0
274,236
1
W
Apollo
9,864
580
151
9
0
345,547
11
L
Sol
9,260
545
152
9
0
328,651
6
L
Charybdis
10,663
627
182
11
0
314,590
2
L
Serqet
8,125
478
50
3
0
372,860
5
L
Artio
8,720
513
106
6
0
307,736
0
W
Cabrakan
9,559
562
106
6
0
375,051
5
W
Mulan
9,749
573
113
7
0
308,275
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role