Player Matchup

Amaterasu
Amaterasu
Gold V
Buttkicker27
Amaterasu
Gold V
Level 139
God Stats
2W - 1L
1,799 SR
Queue Stats
39W - 33L
1,646 MMR
Solo
Thanatos
Thanatos
Gold I
FoeNemGrave
Thanatos
Gold I
Level 69
God Stats
1W - 1L
1,740 SR
Queue Stats
29W - 29L
1,741 MMR
Party 2
Tiamat
Tiamat
Gold III
LookiePookieYT
Tiamat
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,762 MMR
Party 1
Athena
Athena
Gold III
NoKahunas
Athena
Gold III
Level 102
God Stats
6W - 9L
1,479 SR
Queue Stats
849W - 875L
1,675 MMR
Party 2
Medusa
Medusa
Gold V
RengokuBoyy
Medusa
Gold V
Level 140
God Stats
11W - 9L
1,722 SR
Queue Stats
161W - 158L
1,619 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,648 SR
1,688 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,604 SR
1,677 MMR
Sobek
Sobek
Gold III
AnonimoKYD07
Sobek
Gold III
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
323W - 325L
1,609 MMR
Party 3
Agni
Agni
Gold II
Edgarherbert
Agni
Gold II
Level 147
God Stats
21W - 15L
1,500 SR
Queue Stats
217W - 196L
1,648 MMR
Solo
Kali
Kali
Gold III
OmarChS
Kali
Gold III
Level 155
God Stats
9W - 9L
1,750 SR
Queue Stats
298W - 307L
1,651 MMR
Party 3
Vamana
Vamana
Platinum IV
Piccølø
Vamana
Platinum IV
Level 98
God Stats
9W - 8L
1,772 SR
Queue Stats
280W - 257L
1,721 MMR
Party 4
Xbalanque
Xbalanque
Gold III
ηocturnal
Xbalanque
Gold III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,754 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Buttkicker27
Amaterasu
10
1 / 4 / 2
6,617
551
2,995
9,219
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
FoeNemGrave
Thanatos
10
2 / 5 / 1
6,454
538
2,693
8,063
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 1
5,567
464
4,178
6,238
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
NoKahunas
Athena
7
0 / 4 / 0
5,016
418
1,549
10,129
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
0 / 4 / 0
5,892
491
4,024
9,085
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
OdinThothArtioBastet

VS

Bans
CliodhnaCamazotzGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 14
7,118
593
2,704
8,001
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 0 / 6
7,988
666
8,057
3,645
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
OmarChS
Kali
13
9 / 1 / 3
8,259
688
6,772
8,424
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Piccølø
Vamana
15
5 / 1 / 1
8,604
717
5,750
7,277
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ηocturnal
Xbalanque
14
4 / 0 / 6
8,474
706
7,337
6,927
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
21
21
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
Amaterasu
Buttkicker27
Amaterasu
1
4
2
0.5
W
3
0
6
6
L
Thanatos
FoeNemGrave
Thanatos
2
5
1
0.5
L
0
4
1
0.13
L
Athena
NoKahunas
Athena
0
4
0
0
W
Kali
OmarChS
Kali
9
1
3
10.5
W
Vamana
Piccølø
Vamana
5
1
1
5.5
L
Medusa
0
4
0
0
W
Xbalanque
ηocturnal
Xbalanque
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,439
Damage
30,620
42,734
Taken
34,274
14,857
Mitigated
19,390
13,537
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,704
578
1,766
2,832
8,001
4,867
0
2,191
5,322
10,606
0
L
Amaterasu
Buttkicker27
Amaterasu
2,995
1,131
0
4,019
9,219
5,103
0
541
8,656
0
32,222
W
8,057
1,079
0
1,124
3,645
1,109
0
917
2,652
59,191
0
L
Thanatos
FoeNemGrave
Thanatos
2,693
506
0
3,630
8,063
1,863
0
1,609
6,408
0
23,753
L
4,178
398
0
1,133
6,238
2,090
0
2,764
3,343
30,958
0
L
Athena
NoKahunas
Athena
1,549
359
170
1,470
10,129
3,650
0
4,951
4,996
12,839
0
W
Kali
OmarChS
Kali
6,772
3,385
0
2,631
8,424
3,081
0
1,183
7,127
0
46,858
W
Vamana
Piccølø
Vamana
5,750
2,688
0
3,506
7,277
8,043
162
467
6,778
0
59,241
L
Medusa
4,024
1,268
0
3,115
9,085
2,151
0
515
8,570
0
37,236
W
Xbalanque
ηocturnal
Xbalanque
7,337
3,911
0
3,251
6,927
2,290
1,033
469
6,286
0
65,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
40,443
297
Minions Killed
481
0
Camps Cleared
0
1,174,258
Distance Traveled
1,262,773
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,118
593
17
1
0
260,631
8
L
Amaterasu
6,617
551
66
6
0
256,509
3
W
Agni
7,988
666
129
11
0
252,935
6
L
Thanatos
6,454
538
47
4
0
255,265
1
L
Tiamat
5,567
464
72
6
0
223,666
3
L
Athena
5,016
418
27
2
0
222,274
5
W
Kali
8,259
688
72
6
0
250,228
1
W
Vamana
8,604
717
138
12
0
273,458
4
L
Medusa
5,892
491
85
7
0
216,544
6
W
Xbalanque
8,474
706
125
10
0
225,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role