Player Matchup

King Arthur
King Arthur
PokingSmot69
King Arthur
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
489W - 513L
1,511 Elo+
Solo
Hercules
Hercules
WookieCookie20
Hercules
Level 157
God Stats
2W - 4L
1,313 SR
Queue Stats
266W - 273L
1,543 Elo+
Party 3
Skadi
Skadi
adamcowsert
Skadi
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 175L
1,601 Elo+
Party 3
Chang'e
Chang'e
bysedock
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,474 Elo+
Solo
Ares
Ares
jalkiller
Ares
Level 160
God Stats
16W - 7L
1,653 SR
Queue Stats
855W - 876L
1,507 Elo+
Party 3
Team Averages
Level 100
1,493 SR
1,527 Elo+

VS

Team Averages
Level 84
1,543 SR
1,501 Elo+
Jormungandr
Jormungandr
GoodGuyGriddz
Jormungandr
Level 58
God Stats
4W - 0L
1,710 SR
Queue Stats
183W - 178L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
LifestoneBeast
Ah Puch
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 207L
1,460 Elo+
Party 1
Terra
Terra
MurdhaThaNoobs
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,664 Elo+
Solo
Cernunnos
Cernunnos
Shentex
Cernunnos
Level 101
God Stats
3W - 3L
1,690 SR
Queue Stats
124W - 131L
1,463 Elo+
Party 1
Ullr
Ullr
dahallaa
Ullr
Level 76
God Stats
3W - 4L
1,317 SR
Queue Stats
166W - 189L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PokingSmot69
King Arthur
14
2 / 6 / 3
7,841
784
6,358
15,795
13,877
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
1 / 4 / 5
7,677
768
6,170
16,078
16,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
1 / 7 / 2
7,554
755
3,580
9,808
3,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
bysedock
Chang'e
14
1 / 5 / 4
7,234
723
5,917
11,037
4,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
2 / 5 / 5
7,993
799
7,276
14,568
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoodGuyGriddz
Jormungandr
14
5 / 1 / 13
8,897
890
10,485
9,935
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 1 / 13
9,327
933
15,077
7,387
4,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 1 / 16
8,791
879
11,080
8,155
9,666
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Shentex
Cernunnos
16
6 / 2 / 12
8,977
898
11,593
7,292
3,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ullr
15
6 / 2 / 13
8,709
871
12,117
8,179
4,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
7
Kills
27
27
Deaths
7
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GoodGuyGriddz
Jormungandr
5
1
13
11.5
W
6
1
13
12.5
W
4
1
16
12
L
King Arthur
PokingSmot69
King Arthur
2
6
3
0.58
W
Cernunnos
Shentex
Cernunnos
6
2
12
6
L
Hercules
1
4
5
0.88
L
1
7
2
0.29
L
Chang'e
bysedock
Chang'e
1
5
4
0.6
W
Ullr
6
2
13
6.25
L
Ares
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
60,352
67,286
Taken
40,948
54,690
Mitigated
31,597
17,866
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GoodGuyGriddz
Jormungandr
10,485
2,327
139
1,365
9,935
10,071
12
2,695
7,240
19,200
0
W
15,077
670
2,093
2,465
7,387
4,373
70
2,469
4,918
22,764
0
W
11,080
906
3,702
3,014
8,155
9,666
0
2,691
5,464
18,474
0
L
King Arthur
PokingSmot69
King Arthur
6,358
549
794
2,362
15,795
13,877
0
7,962
7,833
0
13,540
W
Cernunnos
Shentex
Cernunnos
11,593
3,652
1,444
1,497
7,292
3,480
586
2,558
4,734
0
24,783
L
Hercules
6,170
1,462
1,198
5,081
16,078
16,941
0
9,332
6,746
0
13,176
L
3,580
1,173
565
580
9,808
3,486
0
6,213
3,595
0
13,526
L
Chang'e
bysedock
Chang'e
5,917
296
3,128
3,260
11,037
4,346
0
5,858
5,179
15,476
0
W
Ullr
12,117
6,478
1,421
2,234
8,179
4,007
956
2,780
5,399
0
22,950
L
Ares
7,276
466
57
841
14,568
16,040
0
7,277
7,291
8,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
44,701
86
Minions Killed
105
0
Camps Cleared
0
841,115
Distance Traveled
984,802
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,897
890
19
2
0
208,370
0
W
Ah Puch
9,327
933
22
2
0
225,064
1
W
Terra
8,791
879
15
2
0
196,850
0
L
King Arthur
7,841
784
7
1
0
172,356
1
W
Cernunnos
8,977
898
29
3
0
178,416
4
L
Hercules
7,677
768
17
2
0
152,149
1
L
Skadi
7,554
755
20
2
0
153,500
1
L
Chang'e
7,234
723
36
4
0
174,183
1
W
Ullr
8,709
871
20
2
0
176,102
0
L
Ares
7,993
799
6
1
0
188,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role