Player Matchup

Rama
Rama
Gulsoh
Rama
Level 101
God Stats
4W - 5L
1,306 SR
Queue Stats
144W - 160L
1,503 Elo+
Solo
Vulcan
Vulcan
Ouches32
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,460 Elo+
Party 3
Charybdis
Charybdis
SinfulKairi
Charybdis
Level 43
God Stats
7W - 2L
1,732 SR
Queue Stats
10W - 6L
1,608 Elo+
Party 3
Bastet
Bastet
SinfulSora
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,634 Elo+
Party 3
Jormungandr
Jormungandr
Who Tho
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,500 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,541 Elo+

VS

Team Averages
Level 90
1,417 SR
1,368 Elo+
Danzaburou
Danzaburou
CanyonCarver
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,520 Elo+
Party 2
Geb
Geb
EdwinWRaul
Geb
Level 67
God Stats
0W - 1L
1,095 SR
Queue Stats
171W - 214L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
IIXxVELAxXII
Kukulkan
Level 26
God Stats
4W - 9L
1,491 SR
Queue Stats
91W - 135L
1,226 Elo+
Party 1
Bellona
Bellona
Realsamesta6
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,258 Elo+
Party 1
Mercury
Mercury
RespectMyDojo
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gulsoh
Rama
19
12 / 2 / 11
11,561
889
16,324
13,284
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Ouches32
Vulcan
17
6 / 6 / 12
10,246
788
17,292
10,154
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
SinfulKairi
Charybdis
16
0 / 4 / 3
9,296
715
3,286
8,772
3,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bastet
SinfulSora
Bastet
19
10 / 4 / 10
11,423
879
19,046
14,418
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Who Tho
Jormungandr
18
5 / 3 / 11
10,458
804
14,398
14,533
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CanyonCarver
Danzaburou
17
6 / 5 / 4
10,588
814
13,466
19,845
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 9 / 8
9,288
714
8,416
16,938
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
IIXxVELAxXII
Kukulkan
15
4 / 9 / 3
9,126
702
6,567
14,400
4,384
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Realsamesta6
Bellona
16
2 / 3 / 6
9,588
738
10,612
18,305
12,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
17
4 / 7 / 5
10,025
771
6,560
12,796
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
33
Kills
19
19
Deaths
33
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CanyonCarver
Danzaburou
6
5
4
1.6
L
3
9
8
0.78
W
Rama
Gulsoh
Rama
12
2
11
8.75
L
Kukulkan
IIXxVELAxXII
Kukulkan
4
9
3
0.61
W
Vulcan
Ouches32
Vulcan
6
6
12
2
L
Bellona
Realsamesta6
Bellona
2
3
6
1.67
L
Mercury
4
7
5
0.93
W
Charybdis
SinfulKairi
Charybdis
0
4
3
0.38
W
Bastet
SinfulSora
Bastet
10
4
10
3.75
W
Jormungandr
Who Tho
Jormungandr
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,346
Damage
45,621
61,161
Taken
82,284
31,898
Mitigated
42,183
13,261
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CanyonCarver
Danzaburou
13,466
6,868
0
6,518
19,845
6,827
0
6,106
13,238
0
41,865
L
8,416
808
0
1,242
16,938
13,808
0
6,958
8,789
13,943
0
W
Rama
Gulsoh
Rama
16,324
11,847
0
6,327
13,284
5,230
1,345
2,771
10,400
0
44,500
L
Kukulkan
IIXxVELAxXII
Kukulkan
6,567
1,085
0
403
14,400
4,384
0
5,817
8,383
20,664
0
W
Vulcan
Ouches32
Vulcan
17,292
7,603
0
300
10,154
3,990
360
4,387
5,536
34,585
0
L
Bellona
Realsamesta6
Bellona
10,612
3,103
0
2,984
18,305
12,170
0
7,135
10,456
0
34,071
L
Mercury
6,560
1,883
0
444
12,796
4,994
0
3,384
8,969
0
32,177
W
Charybdis
SinfulKairi
Charybdis
3,286
1,881
0
380
8,772
3,258
1,658
1,014
7,614
0
21,997
W
Bastet
SinfulSora
Bastet
19,046
5,945
0
2,954
14,418
5,311
0
1,998
12,263
0
36,104
W
Jormungandr
Who Tho
Jormungandr
14,398
2,911
0
3,300
14,533
14,109
32
3,896
10,365
38,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,984
Gold Earned
48,615
247
Minions Killed
216
0
Camps Cleared
0
1,298,411
Distance Traveled
1,282,736
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,588
814
61
5
0
228,071
3
L
Geb
9,288
714
13
1
0
243,550
0
W
Rama
11,561
889
51
4
0
253,224
2
L
Kukulkan
9,126
702
40
3
0
227,572
0
W
Vulcan
10,246
788
47
4
0
261,257
0
L
Bellona
9,588
738
50
4
0
275,674
2
L
Mercury
10,025
771
52
4
0
307,869
1
W
Charybdis
9,296
715
54
4
0
231,954
0
W
Bastet
11,423
879
42
3
0
304,391
0
W
Jormungandr
10,458
804
53
4
0
247,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role