Player Matchup

Mercury
Mercury
Jak Twist
Mercury
Level 86
God Stats
11W - 10L
1,452 SR
Queue Stats
132W - 117L
1,586 Elo+
Party 2
Chang'e
Chang'e
MizMurder1221
Chang'e
Level 16
God Stats
9W - 9L
1,411 SR
Queue Stats
64W - 55L
1,526 Elo+
Party 3
Achilles
Achilles
RAMDEUTER1600
Achilles
Level 29
God Stats
33W - 37L
1,419 SR
Queue Stats
192W - 196L
1,521 Elo+
Party 2
Artemis
Artemis
SprayMan0206
Artemis
Level 137
God Stats
8W - 5L
1,500 SR
Queue Stats
302W - 287L
1,484 Elo+
Party 3
Cernunnos
Cernunnos
garrz
Cernunnos
Level 128
God Stats
27W - 15L
1,834 SR
Queue Stats
316W - 295L
1,530 Elo+
Party 3
Team Averages
Level 79
1,523 SR
1,529 Elo+

VS

Team Averages
Level 63
1,445 SR
1,472 Elo+
Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Billerb
Apollo
Level 36
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 4L
1,760 Elo+
Solo
Atlas
Atlas
STROGERDARK
Atlas
Level 7
God Stats
1W - 5L
1,439 SR
Queue Stats
16W - 21L
1,352 Elo+
Party 1
Hercules
Hercules
Vaxayaro
Hercules
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,352 Elo+
Party 1
Loki
Loki
emi222004
Loki
Level 78
God Stats
0W - 2L
1,305 SR
Queue Stats
14W - 18L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jak Twist
Mercury
11
3 / 0 / 2
5,936
742
1,766
3,687
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
7
2 / 0 / 2
4,795
599
2,116
3,790
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
RAMDEUTER1600
Achilles
10
2 / 0 / 1
5,849
731
3,974
4,653
2,673
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
SprayMan0206
Artemis
8
1 / 2 / 5
5,383
673
2,148
5,861
2,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
garrz
Cernunnos
9
3 / 0 / 2
5,259
657
3,932
3,237
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 2 / 1
4,381
548
2,330
3,058
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Billerb
Apollo
4
0 / 2 / 0
3,477
435
418
1,412
354
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 0
4,205
526
1,942
6,339
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Vaxayaro
Hercules
8
0 / 3 / 0
4,332
542
940
5,304
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Loki
7
1 / 2 / 0
4,451
556
656
4,616
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
1
0.25
L
Apollo
Billerb
Apollo
0
2
0
0
W
Mercury
Jak Twist
Mercury
3
0
2
4
W
Chang'e
2
0
2
3
W
Achilles
RAMDEUTER1600
Achilles
2
0
1
2.5
L
1
2
0
0.5
W
Artemis
SprayMan0206
Artemis
1
2
5
1.75
L
Hercules
Vaxayaro
Hercules
0
3
0
0
L
Loki
1
2
0
0.5
W
Cernunnos
garrz
Cernunnos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
6,286
21,228
Taken
20,729
9,156
Mitigated
8,111
11,644
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,330
33
0
423
3,058
762
0
439
2,617
16,739
0
L
Apollo
Billerb
Apollo
418
240
0
0
1,412
354
0
727
685
0
4,145
W
Mercury
Jak Twist
Mercury
1,766
1,120
0
1,416
3,687
1,439
0
349
3,294
0
38,638
W
Chang'e
2,116
0
1,302
2,538
3,790
1,258
112
663
3,075
12,731
0
W
Achilles
RAMDEUTER1600
Achilles
3,974
1,288
0
2,432
4,653
2,673
0
0
4,432
0
29,628
L
1,942
558
0
768
6,339
2,437
0
846
5,493
14,144
0
W
Artemis
SprayMan0206
Artemis
2,148
420
608
1,846
5,861
2,878
0
1,929
3,752
0
18,918
L
Hercules
Vaxayaro
Hercules
940
309
0
1,157
5,304
3,587
381
0
5,304
0
18,128
L
Loki
656
137
0
1,270
4,616
971
0
104
4,512
0
15,023
W
Cernunnos
garrz
Cernunnos
3,932
2,004
0
1,502
3,237
908
300
997
2,182
0
25,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
20,846
264
Minions Killed
158
0
Camps Cleared
0
896,309
Distance Traveled
730,613
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,381
548
33
4
0
163,266
1
L
Apollo
3,477
435
13
2
0
83,279
1
W
Mercury
5,936
742
79
10
0
216,037
2
W
Chang'e
4,795
599
14
2
0
177,507
5
W
Achilles
5,849
731
63
8
0
188,596
2
L
Atlas
4,205
526
18
2
0
150,668
2
W
Artemis
5,383
673
48
6
0
156,263
1
L
Hercules
4,332
542
46
6
0
160,794
3
L
Loki
4,451
556
48
6
0
172,606
0
W
Cernunnos
5,259
657
60
8
0
157,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role