Player Matchup

Cerberus
Cerberus
CubNation26
Cerberus
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
372W - 413L
1,427 Elo+
Solo
Ymir
Ymir
KnightBAYBAY
Ymir
Level 160
God Stats
21W - 13L
1,333 SR
Queue Stats
262W - 296L
1,399 Elo+
Solo
Serqet
Serqet
R0mB
Serqet
Level 122
God Stats
0W - 3L
1,204 SR
Queue Stats
38W - 42L
1,460 Elo+
Solo
Zeus
Zeus
SexTractor
Zeus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 7L
1,500 Elo+
Party 1
Ullr
Ullr
WiffleQ
Ullr
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
138W - 69L
1,614 Elo+
Party 1
Team Averages
Level 103
1,407 SR
1,480 Elo+

VS

Team Averages
Level 107
1,505 SR
1,527 Elo+
The Morrigan
The Morrigan
Melbs
The Morrigan
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 70L
1,488 Elo+
Solo
Cabrakan
Cabrakan
ShrimpBoyyyyy
Cabrakan
Level 126
God Stats
6W - 9L
1,500 SR
Queue Stats
370W - 553L
1,399 Elo+
Solo
Fenrir
Fenrir
clerixx
Fenrir
Level 114
God Stats
4W - 3L
1,537 SR
Queue Stats
96W - 91L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
suddwaki
Cernunnos
Level 45
God Stats
8W - 7L
1,487 SR
Queue Stats
59W - 56L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
Ðægøn
Gilgamesh
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 119L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CubNation26
Cerberus
19
1 / 6 / 4
11,380
495
9,739
26,870
25,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 6
10,418
453
4,301
19,989
23,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Serqet
R0mB
Serqet
17
6 / 8 / 2
10,904
474
8,993
21,004
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
2 / 5 / 6
12,362
537
16,355
15,726
10,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
WiffleQ
Ullr
19
5 / 7 / 2
11,999
522
10,989
18,014
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Melbs
The Morrigan
20
10 / 3 / 8
14,585
634
28,157
8,432
3,452
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ShrimpBoyyyyy
Cabrakan
20
5 / 4 / 6
13,793
600
17,803
21,294
29,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
clerixx
Fenrir
18
6 / 4 / 8
12,373
538
6,873
22,370
24,261
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
suddwaki
Cernunnos
20
3 / 5 / 4
13,860
603
11,688
13,731
5,527
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Ðægøn
Gilgamesh
20
5 / 2 / 9
12,768
555
15,686
20,404
16,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
29
29
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CubNation26
Cerberus
1
6
4
0.5
L
2
3
6
1.67
W
The Morrigan
Melbs
The Morrigan
10
3
8
4.67
L
Serqet
R0mB
Serqet
6
8
2
0.88
L
2
5
6
1
W
Cabrakan
ShrimpBoyyyyy
Cabrakan
5
4
6
2
L
Ullr
WiffleQ
Ullr
5
7
2
0.86
W
Fenrir
clerixx
Fenrir
6
4
8
2.5
W
Cernunnos
suddwaki
Cernunnos
3
5
4
1
W
Gilgamesh
Ðægøn
Gilgamesh
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,377
Damage
80,207
101,603
Taken
86,231
73,246
Mitigated
79,332
23,334
Healing
26,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CubNation26
Cerberus
9,739
913
0
8,752
26,870
25,518
0
13,607
13,263
87,756
0
L
4,301
801
1,056
2,687
19,989
23,948
0
6,137
13,852
22,596
0
W
The Morrigan
Melbs
The Morrigan
28,157
4,311
0
1,292
8,432
3,452
173
2,577
5,718
114,677
7,987
L
Serqet
R0mB
Serqet
8,993
1,710
0
6,105
21,004
7,556
0
9,378
11,626
0
74,224
L
16,355
3,476
0
2,187
15,726
10,623
0
5,184
10,542
118,187
0
W
Cabrakan
ShrimpBoyyyyy
Cabrakan
17,803
2,308
463
7,281
21,294
29,193
248
10,077
11,085
92,620
0
L
Ullr
WiffleQ
Ullr
10,989
4,181
0
2,547
18,014
5,601
0
7,078
10,936
0
99,010
W
Fenrir
clerixx
Fenrir
6,873
623
713
3,737
22,370
24,261
126
8,520
12,822
0
28,351
W
Cernunnos
suddwaki
Cernunnos
11,688
6,846
0
4,969
13,731
5,527
2,470
3,073
10,658
0
126,703
W
Gilgamesh
Ðægøn
Gilgamesh
15,686
4,541
0
7,962
20,404
16,899
355
6,148
14,022
0
92,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
67,379
740
Minions Killed
716
0
Camps Cleared
0
2,194,664
Distance Traveled
2,319,928
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,380
495
218
9
0
409,132
2
L
Ymir
10,418
453
35
2
0
438,687
14
W
The Morrigan
14,585
634
203
9
0
467,605
0
L
Serqet
10,904
474
114
5
0
502,362
11
L
Zeus
12,362
537
205
9
0
423,617
3
W
Cabrakan
13,793
600
173
8
0
384,968
3
L
Ullr
11,999
522
168
7
0
420,866
1
W
Fenrir
12,373
538
27
1
0
496,257
13
W
Cernunnos
13,860
603
193
8
0
440,800
3
W
Gilgamesh
12,768
555
120
5
0
530,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role