Player Matchup

Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AwkwardLifeguard
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Zeus
Zeus
Cooper311
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,476 Elo+
Party 1
Tiamat
Tiamat
RexCrotchitus
Tiamat
Level 54
God Stats
9W - 9L
1,500 SR
Queue Stats
105W - 91L
1,604 Elo+
Party 1
Raijin
Raijin
Wifflebat
Raijin
Level 123
God Stats
2W - 5L
1,765 SR
Queue Stats
251W - 234L
1,553 Elo+
Party 1
Team Averages
Level 41
1,553 SR
1,513 Elo+

VS

Team Averages
Level 100
1,554 SR
1,653 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BuddahChan
Cupid
Level 42
God Stats
79W - 18L
1,793 SR
Queue Stats
143W - 41L
1,853 Elo+
Party 2
Kukulkan
Kukulkan
Miqueltzin
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,126 Elo+
Solo
He Bo
He Bo
MotherCoconuts
He Bo
Level 157
God Stats
5W - 2L
1,479 SR
Queue Stats
152W - 56L
1,808 Elo+
Party 2
Geb
Geb
tz13
Geb
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 28L
1,978 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 7 / 6
7,293
729
5,774
11,123
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 7 / 3
7,474
747
3,077
11,368
4,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mace

Mace

+10
Physical Power

Zeus
13
2 / 7 / 0
7,235
724
3,786
7,634
2,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 4
7,276
728
3,301
9,656
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Wifflebat
Raijin
15
3 / 6 / 3
8,569
857
6,595
9,682
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
8 / 1 / 12
9,249
925
11,594
6,912
2,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
16
5 / 2 / 13
8,928
893
8,897
5,555
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Miqueltzin
Kukulkan
15
1 / 3 / 10
8,069
807
2,222
4,803
1,531
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
12 / 3 / 5
10,172
1,017
9,811
8,657
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
tz13
Geb
16
7 / 0 / 17
9,653
965
10,891
10,650
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
8
Kills
33
33
Deaths
9
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
6
0.43
W
Hun Batz
 
Hun Batz
8
1
12
14
L
3
7
3
0.64
W
Cupid
5
2
13
5.75
L
Zeus
2
7
0
0.29
W
Kukulkan
Miqueltzin
Kukulkan
1
3
10
2
W
12
3
5
4.83
L
0
6
4
0.33
L
Raijin
Wifflebat
Raijin
3
6
3
0.75
W
Geb
tz13
Geb
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,533
Damage
43,415
49,463
Taken
36,577
19,811
Mitigated
14,702
4,525
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,774
2,442
0
927
11,123
3,873
665
6,347
4,569
0
14,470
W
Hun Batz
 
Hun Batz
11,594
1,400
0
500
6,912
2,574
2,179
3,407
3,505
0
33,427
L
3,077
798
417
1,341
11,368
4,452
0
4,111
7,029
0
10,225
W
Cupid
8,897
4,392
0
1,316
5,555
2,016
964
2,058
3,497
0
26,720
L
Zeus
3,786
344
0
0
7,634
2,156
450
2,397
5,131
11,410
0
W
Kukulkan
Miqueltzin
Kukulkan
2,222
561
0
240
4,803
1,531
1,011
3,160
1,643
12,417
0
W
9,811
582
0
2,108
8,657
3,300
1,644
3,636
5,021
47,311
0
L
3,301
414
0
1,472
9,656
5,960
280
4,684
4,874
14,658
0
L
Raijin
Wifflebat
Raijin
6,595
110
0
368
9,682
3,370
47
4,558
4,936
14,782
0
W
Geb
tz13
Geb
10,891
1,423
0
153
10,650
5,281
266
1,421
9,229
30,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
46,071
109
Minions Killed
256
0
Camps Cleared
0
908,708
Distance Traveled
1,099,080
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,293
729
26
3
0
179,415
4
W
Hun Batz
9,249
925
49
5
0
250,032
3
L
Camazotz
7,474
747
7
1
0
194,358
2
W
Cupid
8,928
893
65
7
0
215,631
3
L
Zeus
7,235
724
24
2
0
142,999
1
W
Kukulkan
8,069
807
21
2
0
182,327
0
W
He Bo
10,172
1,017
86
9
0
216,439
1
L
Tiamat
7,276
728
27
3
0
199,105
1
L
Raijin
8,569
857
25
3
0
192,831
0
W
Geb
9,653
965
35
4
0
234,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role