Player Matchup

Thanatos
Thanatos
EdwinWRaul
Thanatos
Level 67
God Stats
8W - 16L
1,861 SR
Queue Stats
171W - 214L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
IIXxVELAxXII
Kukulkan
Level 26
God Stats
4W - 9L
1,702 SR
Queue Stats
91W - 135L
1,259 Elo+
Party 2
Chaac
Chaac
Realsamesta6
Chaac
Level 109
God Stats
0W - 3L
1,285 SR
Queue Stats
16W - 35L
1,295 Elo+
Party 2
Sol
Sol
SweetSaltyWounds
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
quick-knight44
Poseidon
Level 13
God Stats
0W - 3L
1,208 SR
Queue Stats
16W - 38L
1,206 Elo+
Solo
Team Averages
Level 45
1,511 SR
1,320 Elo+

VS

Team Averages
Level 30
1,560 SR
1,470 Elo+
Hercules
Hercules
Humastic
Hercules
Level 84
God Stats
5W - 6L
1,647 SR
Queue Stats
29W - 26L
1,657 Elo+
Party 1
Zeus
Zeus
Ingkells
Zeus
Level 24
God Stats
32W - 32L
1,555 SR
Queue Stats
34W - 38L
1,553 Elo+
Party 1
Izanami
Izanami
KeyGlock
Izanami
Level 5
God Stats
10W - 17L
1,500 SR
Queue Stats
14W - 24L
1,302 Elo+
Party 1
Ymir
Ymir
TrustXYZ
Ymir
Level 14
God Stats
7W - 11L
1,595 SR
Queue Stats
25W - 27L
1,592 Elo+
Party 1
Anubis
Anubis
Uncle_G_Nasty65
Anubis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 72L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EdwinWRaul
Thanatos
20
7 / 16 / 3
13,899
772
12,114
25,080
6,666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
IIXxVELAxXII
Kukulkan
19
3 / 11 / 5
12,172
676
16,720
22,379
5,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 5
13,505
750
21,230
36,028
34,326
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 10 / 0
9,803
545
2,930
12,022
3,663
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
16
1 / 14 / 0
10,692
594
1,488
16,979
5,085

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Humastic
Hercules
20
13 / 0 / 15
14,398
800
16,724
14,037
14,507
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
20
27 / 4 / 14
16,546
919
47,031
16,554
6,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
KeyGlock
Izanami
19
2 / 4 / 17
12,824
712
4,584
9,162
3,406
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
20
7 / 4 / 21
13,901
772
14,602
20,494
32,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 4 / 16
13,435
746
8,008
17,797
9,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
139
16
Kills
56
56
Deaths
16
13
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EdwinWRaul
Thanatos
7
16
3
0.53
W
Hercules
Humastic
Hercules
13
0
15
20.5
L
Kukulkan
IIXxVELAxXII
Kukulkan
3
11
5
0.5
W
Zeus
27
4
14
8.5
W
Izanami
KeyGlock
Izanami
2
4
17
2.63
L
5
5
5
1.5
L
0
10
0
0
W
Ymir
7
4
21
4.38
W
7
4
16
3.75
L
Poseidon
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
90,949
112,488
Taken
78,044
55,569
Mitigated
66,508
13,448
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EdwinWRaul
Thanatos
12,114
2,108
0
5,043
25,080
6,666
0
18,758
6,274
0
32,113
W
Hercules
Humastic
Hercules
16,724
3,667
0
5,248
14,037
14,507
1,567
2,327
11,710
10,946
38,137
L
Kukulkan
IIXxVELAxXII
Kukulkan
16,720
2,545
0
1,301
22,379
5,829
0
16,283
5,983
48,026
0
W
Zeus
47,031
3,043
430
4,958
16,554
6,646
3,078
6,344
10,210
89,062
0
W
Izanami
KeyGlock
Izanami
4,584
3,301
0
549
9,162
3,406
584
1,050
8,112
0
31,081
L
21,230
5,478
0
6,960
36,028
34,326
0
18,467
17,278
0
70,620
L
2,930
343
0
144
12,022
3,663
0
7,020
4,974
13,417
0
W
Ymir
14,602
3,828
0
1,479
20,494
32,927
1,379
5,417
15,077
33,689
0
W
8,008
565
968
5,846
17,797
9,022
1,831
6,000
11,797
30,109
0
L
Poseidon
1,488
270
0
0
16,979
5,085
191
10,899
6,029
11,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,071
Gold Earned
71,104
225
Minions Killed
261
0
Camps Cleared
0
1,276,007
Distance Traveled
1,568,068
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,899
772
39
2
0
284,035
0
W
Hercules
14,398
800
55
3
0
342,975
0
L
Kukulkan
12,172
676
52
3
0
267,309
0
W
Zeus
16,546
919
67
4
0
343,925
3
W
Izanami
12,824
712
58
3
0
281,701
3
L
Chaac
13,505
750
95
5
0
332,752
1
L
Sol
9,803
545
24
1
0
182,322
0
W
Ymir
13,901
772
30
2
0
314,255
1
W
Anubis
13,435
746
51
3
0
285,212
0
L
Poseidon
10,692
594
15
1
0
209,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role