Player Matchup

Ganesha
Ganesha
Duke2Dope
Ganesha
Level 120
God Stats
7W - 11L
1,878 SR
Queue Stats
34W - 41L
1,594 Elo+
Party 2
Ratatoskr
Ratatoskr
Forn Born
Ratatoskr
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 140L
1,565 Elo+
Party 2
Nemesis
Nemesis
Kyotec
Nemesis
Level 59
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 6L
1,674 Elo+
Party 1
Izanami
Izanami
Lovely_Amaterasu
Izanami
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 160L
1,683 Elo+
Party 1
Zeus
Zeus
xLuxia
Zeus
Level 99
God Stats
61W - 48L
1,398 SR
Queue Stats
433W - 441L
1,594 Elo+
Solo
Team Averages
Level 118
1,599 SR
1,622 Elo+

VS

Team Averages
Level 130
1,517 SR
1,684 Elo+
Scylla
Scylla
CowyTV
Scylla
Level 109
God Stats
2W - 3L
1,330 SR
Queue Stats
33W - 32L
1,577 Elo+
Solo
Fafnir
Fafnir
illegaltrade1
Fafnir
Level 80
God Stats
8W - 8L
1,380 SR
Queue Stats
182W - 133L
1,633 Elo+
Party 3
Susano
Susano
psigz
Susano
Level 159
God Stats
8W - 3L
1,500 SR
Queue Stats
101W - 106L
1,713 Elo+
Solo
Bellona
Bellona
steamloller
Bellona
Level 154
God Stats
14W - 6L
1,831 SR
Queue Stats
46W - 24L
1,897 Elo+
Solo
Chang'e
Chang'e
weebsaku
Chang'e
Level 148
God Stats
3W - 3L
1,543 SR
Queue Stats
89W - 71L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Duke2Dope
Ganesha
17
0 / 5 / 10
11,216
660
8,758
23,077
30,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ratatoskr
Forn Born
Ratatoskr
17
1 / 3 / 10
11,062
651
12,481
22,227
13,931
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
Kyotec
Nemesis
19
5 / 8 / 7
12,187
717
14,665
22,178
15,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 8 / 10
12,506
736
13,793
22,598
8,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
xLuxia
Zeus
20
7 / 6 / 6
12,944
761
24,260
11,787
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CowyTV
Scylla
20
5 / 9 / 17
13,097
770
24,601
19,521
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 1 / 12
12,393
729
13,537
17,448
11,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
psigz
Susano
20
6 / 2 / 6
12,409
730
18,236
13,644
5,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
steamloller
Bellona
20
13 / 4 / 10
14,470
851
21,366
26,980
29,026
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
weebsaku
Chang'e
20
3 / 1 / 13
12,128
713
12,612
13,884
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
88
17
Kills
30
30
Deaths
17
43
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
CowyTV
Scylla
5
9
17
1.5
L
Ganesha
Duke2Dope
Ganesha
0
5
10
1
L
Ratatoskr
Forn Born
Ratatoskr
1
3
10
2
L
Nemesis
Kyotec
Nemesis
5
8
7
1.06
L
4
8
10
1.13
W
3
1
12
9
W
Susano
psigz
Susano
6
2
6
4.5
W
Bellona
steamloller
Bellona
13
4
10
4.5
W
Chang'e
weebsaku
Chang'e
3
1
13
9.5
L
Zeus
xLuxia
Zeus
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,957
Damage
90,352
101,867
Taken
91,477
72,047
Mitigated
60,552
18,628
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CowyTV
Scylla
24,601
1,591
102
1,556
19,521
6,855
0
7,104
11,951
60,551
0
L
Ganesha
Duke2Dope
Ganesha
8,758
411
635
4,997
23,077
30,257
48
13,473
9,604
25,602
0
L
Ratatoskr
Forn Born
Ratatoskr
12,481
2,064
0
7,001
22,227
13,931
0
11,221
11,006
47
30,390
L
Nemesis
Kyotec
Nemesis
14,665
5,294
0
2,884
22,178
15,219
116
13,503
8,675
0
33,513
L
13,793
8,460
0
2,308
22,598
8,177
2,378
9,397
13,201
0
50,976
W
13,537
3,715
0
4,796
17,448
11,792
2,842
6,827
10,127
43,643
0
W
Susano
psigz
Susano
18,236
4,095
0
298
13,644
5,853
289
2,350
11,082
0
39,170
W
Bellona
steamloller
Bellona
21,366
10,819
278
4,370
26,980
29,026
1,124
9,599
16,632
0
57,461
W
Chang'e
weebsaku
Chang'e
12,612
1,368
4,950
7,097
13,884
7,026
1,440
6,135
7,490
49,771
0
L
Zeus
xLuxia
Zeus
24,260
1,227
0
803
11,787
4,463
236
3,156
8,631
64,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
64,497
285
Minions Killed
359
0
Camps Cleared
0
1,671,709
Distance Traveled
1,708,750
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,097
770
80
5
0
310,937
2
L
Ganesha
11,216
660
4
0
0
314,900
1
L
Ratatoskr
11,062
651
57
3
0
386,439
3
L
Nemesis
12,187
717
47
3
0
339,715
3
L
Izanami
12,506
736
86
5
0
305,495
2
W
Fafnir
12,393
729
71
4
0
315,696
10
W
Susano
12,409
730
39
2
0
384,709
3
W
Bellona
14,470
851
81
5
0
363,235
3
W
Chang'e
12,128
713
88
5
0
334,173
0
L
Zeus
12,944
761
91
5
0
325,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role