Player Matchup

Cupid
Cupid
I WoIf l
Cupid
Level 141
God Stats
18W - 12L
1,752 SR
Queue Stats
295W - 299L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
NobleCreasent12
Baron Samedi
Level 127
God Stats
11W - 15L
1,452 SR
Queue Stats
195W - 178L
1,532 Elo+
Solo
Kukulkan
Kukulkan
WazPoppin24
Kukulkan
Level 109
God Stats
26W - 19L
1,477 SR
Queue Stats
92W - 83L
1,521 Elo+
Solo
Mercury
Mercury
danonico
Mercury
Level 122
God Stats
7W - 4L
1,685 SR
Queue Stats
54W - 45L
1,684 Elo+
Solo
Sun Wukong
Sun Wukong
godhobbit
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,327 Elo+
Solo
Team Averages
Level 124
1,573 SR
1,533 Elo+

VS

Team Averages
Level 107
1,529 SR
1,413 Elo+
Artemis
Artemis
BraddahKyle
Artemis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Domo6455
Cu Chulainn
Level 107
God Stats
1W - 5L
1,267 SR
Queue Stats
33W - 32L
1,508 Elo+
Solo
Ymir
Ymir
Poslidon
Ymir
Level 106
God Stats
1W - 1L
1,720 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 1
Hera
Hera
Slaughterson
Hera
Level 145
God Stats
5W - 3L
1,610 SR
Queue Stats
509W - 524L
1,331 Elo+
Solo
Bakasura
Bakasura
TurtleInvader
Bakasura
Level 55
God Stats
4W - 8L
1,547 SR
Queue Stats
27W - 46L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
I WoIf l
Cupid
9
3 / 0 / 1
5,388
599
4,552
4,527
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
NobleCreasent12
Baron Samedi
7
1 / 0 / 3
4,973
553
2,893
5,561
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
WazPoppin24
Kukulkan
10
0 / 0 / 0
5,473
608
328
1,554
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
danonico
Mercury
9
1 / 0 / 0
4,976
553
2,689
6,031
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
godhobbit
Sun Wukong
9
0 / 2 / 1
4,997
555
1,835
5,087
2,481
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BraddahKyle
Artemis
7
0 / 3 / 0
4,229
470
4,304
4,660
984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Domo6455
Cu Chulainn
6
2 / 0 / 0
4,547
505
2,695
3,437
1,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
7
0 / 1 / 0
4,445
494
2,235
5,889
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
5,521
613
1,491
1,881
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
TurtleInvader
Bakasura
9
0 / 1 / 0
5,032
559
2,472
6,609
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
BraddahKyle
Artemis
0
3
0
0
L
Cu Chulainn
Domo6455
Cu Chulainn
2
0
0
2
W
Cupid
I WoIf l
Cupid
3
0
1
3.5
W
Baron Samedi
NobleCreasent12
Baron Samedi
1
0
3
2.5
L
Ymir
0
1
0
0
L
0
0
0
0
L
Bakasura
TurtleInvader
Bakasura
0
1
0
0
W
Kukulkan
WazPoppin24
Kukulkan
0
0
0
0
W
Mercury
danonico
Mercury
1
0
0
1
W
Sun Wukong
godhobbit
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,297
Damage
13,197
22,760
Taken
22,476
9,259
Mitigated
8,489
10,357
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BraddahKyle
Artemis
4,304
1,880
0
1,150
4,660
984
0
1,286
3,374
0
17,556
L
Cu Chulainn
Domo6455
Cu Chulainn
2,695
816
0
1,507
3,437
1,815
0
0
3,437
0
15,727
W
Cupid
I WoIf l
Cupid
4,552
2,717
393
2,217
4,527
991
0
585
3,942
0
33,172
W
Baron Samedi
NobleCreasent12
Baron Samedi
2,893
439
749
4,358
5,561
3,652
0
1,113
4,392
12,453
0
L
Ymir
2,235
578
0
721
5,889
2,365
0
1,435
4,454
12,525
0
L
1,491
402
0
750
1,881
410
0
96
1,745
34,429
0
L
Bakasura
TurtleInvader
Bakasura
2,472
1,301
0
3,102
6,609
2,915
0
352
6,245
0
25,809
W
Kukulkan
WazPoppin24
Kukulkan
328
0
0
798
1,554
552
0
1,046
508
32,988
0
W
Mercury
danonico
Mercury
2,689
1,351
0
810
6,031
1,583
0
982
4,924
0
28,600
W
Sun Wukong
godhobbit
Sun Wukong
1,835
444
0
1,032
5,087
2,481
0
0
4,673
0
24,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
23,774
266
Minions Killed
256
0
Camps Cleared
0
892,000
Distance Traveled
821,730
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,229
470
40
4
0
164,760
2
L
Cu Chulainn
4,547
505
39
4
0
90,714
0
W
Cupid
5,388
599
62
7
0
155,114
2
W
Baron Samedi
4,973
553
16
2
0
159,039
2
L
Ymir
4,445
494
15
2
0
171,573
1
L
Hera
5,521
613
93
10
0
175,787
3
L
Bakasura
5,032
559
69
8
0
218,896
3
W
Kukulkan
5,473
608
80
9
0
177,824
1
W
Mercury
4,976
553
55
6
0
225,369
4
W
Sun Wukong
4,997
555
53
6
0
174,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role