Player Matchup

Atlas
Atlas
Platinum I
 
Atlas
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
HaydoW
Ullr
Diamond V
Level 146
God Stats
28W - 30L
1,587 SR
Queue Stats
336W - 319L
2,016 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
MrSneaky4
Sun Wukong
Gold I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 96L
1,875 MMR
Party 1
Tiamat
Tiamat
Platinum IV
jolipapi
Tiamat
Platinum IV
Level 119
God Stats
1W - 6L
1,848 SR
Queue Stats
139W - 114L
1,911 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,587 SR
1,760 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,526 SR
1,768 MMR
Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
ForFunGamer
Cabrakan
Platinum IV
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,864 MMR
Party 3
Freya
Freya
Platinum III
MandoWarrior
Freya
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 29L
2,083 MMR
Solo
Agni
Agni
Platinum III
TheDanimaI
Agni
Platinum III
Level 154
God Stats
5W - 4L
1,628 SR
Queue Stats
58W - 38L
1,891 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 2 / 2
3,456
691
1,454
5,280
1,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
 
Mercury
4
0 / 2 / 1
3,095
619
613
3,303
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
HaydoW
Ullr
6
2 / 0 / 0
3,658
732
2,615
3,203
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MrSneaky4
Sun Wukong
5
0 / 2 / 0
3,193
639
737
3,560
1,225
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
jolipapi
Tiamat
7
0 / 0 / 0
3,616
723
978
1,617
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuGilgameshCliodhnaCamazotzThoth

VS

Bans
PersephoneBastetIzanamiChronosSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 0 / 0
4,589
918
1,471
2,452
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
 
Ravana
6
1 / 0 / 0
3,636
727
844
2,014
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ForFunGamer
Cabrakan
5
1 / 1 / 2
3,737
747
3,037
4,325
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 1 / 1
4,024
805
3,749
2,980
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
0 / 0 / 1
4,035
807
1,628
2,127
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
6
6
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
2
0.5
L
Mercury
 
Mercury
0
2
1
0.25
W
Osiris
 
Osiris
2
0
0
2
W
Ravana
 
Ravana
1
0
0
1
W
Cabrakan
ForFunGamer
Cabrakan
1
1
2
2
L
Ullr
HaydoW
Ullr
2
0
0
2
W
2
1
1
2.5
L
Sun Wukong
MrSneaky4
Sun Wukong
0
2
0
0
W
0
0
1
0.5
L
Tiamat
jolipapi
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,397
Damage
10,729
16,963
Taken
13,898
4,452
Mitigated
5,456
5,312
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,454
838
506
1,218
5,280
1,191
0
3,754
1,526
5,441
0
L
Mercury
 
Mercury
613
397
0
750
3,303
791
0
1,618
1,685
0
8,469
W
Osiris
 
Osiris
1,471
726
0
1,956
2,452
1,439
0
0
2,452
0
22,749
W
Ravana
 
Ravana
844
114
0
1,587
2,014
634
0
110
1,904
0
14,941
W
Cabrakan
ForFunGamer
Cabrakan
3,037
766
22
1,825
4,325
2,102
0
1,037
3,288
6,717
0
L
Ullr
HaydoW
Ullr
2,615
1,306
0
1,468
3,203
725
0
2,295
908
0
15,657
W
3,749
2,225
0
1,732
2,980
746
0
417
2,563
19,050
0
L
Sun Wukong
MrSneaky4
Sun Wukong
737
113
0
648
3,560
1,225
0
0
3,560
0
11,411
W
1,628
137
0
870
2,127
535
0
868
1,259
23,974
0
L
Tiamat
jolipapi
Tiamat
978
282
0
722
1,617
520
0
747
870
19,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,018
Gold Earned
20,021
129
Minions Killed
185
0
Camps Cleared
0
498,355
Distance Traveled
569,194
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,456
691
10
2
0
93,213
2
L
Mercury
3,095
619
18
4
0
102,060
1
W
Osiris
4,589
918
52
10
0
102,700
1
W
Ravana
3,636
727
42
8
0
131,268
3
W
Cabrakan
3,737
747
8
2
0
109,001
3
L
Ullr
3,658
732
24
5
0
85,128
1
W
Freya
4,024
805
39
8
0
109,886
1
L
Sun Wukong
3,193
639
28
6
0
109,165
2
W
Agni
4,035
807
44
9
0
116,339
1
L
Tiamat
3,616
723
49
10
0
108,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role