Player Matchup

Atlas
Atlas
I-800-PerccASF
Atlas
Level 152
God Stats
12W - 5L
1,285 SR
Queue Stats
108W - 88L
1,506 Elo+
Solo
Skadi
Skadi
McGhoul Aetherr
Skadi
Level 141
God Stats
1W - 2L
1,362 SR
Queue Stats
22W - 13L
1,721 Elo+
Party 1
Hera
Hera
McGhoulDR3AM
Hera
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
338W - 335L
1,651 Elo+
Party 1
Nemesis
Nemesis
XionFinesse
Nemesis
Level 146
God Stats
1W - 3L
1,403 SR
Queue Stats
6W - 10L
1,411 Elo+
Solo
Charybdis
Charybdis
craven311
Charybdis
Level 157
God Stats
11W - 11L
1,266 SR
Queue Stats
196W - 191L
1,629 Elo+
Solo
Team Averages
Level 148
1,363 SR
1,584 Elo+

VS

Team Averages
Level 113
1,637 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TRC_Jhony
Anubis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 55L
1,434 Elo+
Solo
Hercules
Hercules
Zadok666
Hercules
Level 66
God Stats
3W - 2L
1,772 SR
Queue Stats
11W - 17L
1,464 Elo+
Solo
Scylla
Scylla
Zymzo
Scylla
Level 89
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 2
Susano
Susano
furbaII
Susano
Level 157
God Stats
11W - 4L
1,655 SR
Queue Stats
35W - 21L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 16
12,258
817
12,807
18,632
20,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 4 / 9
13,390
893
10,980
10,472
3,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 7 / 10
13,408
894
20,973
11,623
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
XionFinesse
Nemesis
18
3 / 3 / 18
11,881
792
6,526
13,906
11,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
craven311
Charybdis
19
1 / 3 / 12
11,686
779
10,071
12,833
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 3 / 7
11,342
756
7,361
13,358
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
TRC_Jhony
Anubis
18
3 / 8 / 5
10,941
729
7,463
16,871
6,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Zadok666
Hercules
16
1 / 5 / 6
9,586
639
3,401
16,621
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Zymzo
Scylla
18
3 / 7 / 7
10,674
712
10,683
13,490
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
furbaII
Susano
19
10 / 7 / 7
12,168
811
24,379
17,071
5,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
30
Kills
23
23
Deaths
30
65
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
3
7
3.17
W
5
6
16
2.17
W
9
4
9
3.38
W
12
7
10
2.43
L
Anubis
TRC_Jhony
Anubis
3
8
5
0.69
W
Nemesis
XionFinesse
Nemesis
3
3
18
4
L
Hercules
Zadok666
Hercules
1
5
6
0.8
L
Scylla
Zymzo
Scylla
3
7
7
0.93
W
Charybdis
craven311
Charybdis
1
3
12
2.33
L
Susano
furbaII
Susano
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,357
Damage
53,287
67,466
Taken
77,411
45,660
Mitigated
30,874
12,824
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,361
1,370
0
928
13,358
8,515
0
4,834
8,378
164
16,964
W
12,807
4,114
636
2,235
18,632
20,809
226
6,800
11,705
30,776
0
W
10,980
4,009
0
1,716
10,472
3,571
5,708
2,052
8,315
0
54,207
W
20,973
3,576
0
770
11,623
4,435
1,591
3,374
8,099
50,920
0
L
Anubis
TRC_Jhony
Anubis
7,463
333
398
5,204
16,871
6,153
0
8,471
8,334
57,906
0
W
Nemesis
XionFinesse
Nemesis
6,526
2,204
271
3,918
13,906
11,928
63
2,842
11,022
0
24,078
L
Hercules
Zadok666
Hercules
3,401
1,071
314
2,664
16,621
7,216
0
7,161
9,317
0
23,812
L
Scylla
Zymzo
Scylla
10,683
1,301
241
1,135
13,490
3,335
26
8,117
5,364
43,024
0
W
Charybdis
craven311
Charybdis
10,071
4,099
0
3,278
12,833
4,917
2,131
3,153
9,629
0
50,496
L
Susano
furbaII
Susano
24,379
8,170
0
256
17,071
5,655
0
4,900
12,063
0
41,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,623
Gold Earned
54,711
310
Minions Killed
265
0
Camps Cleared
0
1,521,700
Distance Traveled
1,320,958
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,342
756
22
1
0
205,930
0
W
Atlas
12,258
817
26
2
0
288,548
0
W
Skadi
13,390
893
90
6
0
320,103
2
W
Hera
13,408
894
58
4
0
311,861
2
L
Anubis
10,941
729
92
6
0
251,844
4
W
Nemesis
11,881
792
52
3
0
321,297
0
L
Hercules
9,586
639
38
3
0
291,357
1
L
Scylla
10,674
712
73
5
0
264,744
0
W
Charybdis
11,686
779
84
6
0
279,891
3
L
Susano
12,168
811
40
3
0
307,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role