Player Matchup

Sobek
Sobek
DaWizOfOz
Sobek
Level 45
God Stats
4W - 12L
1,189 SR
Queue Stats
79W - 105L
1,371 Elo+
Solo
Nox
Nox
SH00TeR_mcGaVann
Nox
Level 108
God Stats
1W - 1L
1,296 SR
Queue Stats
4W - 5L
1,416 Elo+
Party 2
Izanami
Izanami
TockZick
Izanami
Level 109
God Stats
3W - 0L
1,726 SR
Queue Stats
19W - 34L
1,429 Elo+
Party 2
Bastet
Bastet
dabman28
Bastet
Level 106
God Stats
10W - 11L
1,668 SR
Queue Stats
16W - 22L
1,550 Elo+
Party 2
Poseidon
Poseidon
jammedlatex11
Poseidon
Level 29
God Stats
3W - 5L
1,540 SR
Queue Stats
18W - 32L
1,334 Elo+
Party 2
Team Averages
Level 79
1,484 SR
1,420 Elo+

VS

Team Averages
Level 7
1,458 SR
1,405 Elo+
Sol
Sol
Ahinori
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,601 Elo+
Solo
Nemesis
Nemesis
OneBakedPotatoe4
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Yemoja
Yemoja
XxRIPCORD88xX
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
bigbobaguy
Kuzenbo
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 48L
1,500 Elo+
Solo
Anubis
Anubis
domdoesntexist
Anubis
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaWizOfOz
Sobek
12
0 / 3 / 10
7,022
702
1,604
7,715
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 12
8,197
820
8,023
5,520
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TockZick
Izanami
15
6 / 4 / 11
8,180
818
11,201
8,845
3,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
dabman28
Bastet
15
11 / 1 / 5
8,979
898
11,929
7,016
3,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
jammedlatex11
Poseidon
13
3 / 2 / 11
7,419
742
6,510
7,969
2,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 5 / 6
7,244
724
8,435
8,727
5,074
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 3
7,361
736
5,186
9,954
4,861
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 7 / 5
6,681
668
5,579
10,227
3,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
bigbobaguy
Kuzenbo
13
2 / 6 / 4
7,185
719
4,362
12,422
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 3
6,120
612
1,110
6,625
2,781
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
25
Kills
11
11
Deaths
25
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
3
5
6
1.2
W
Sobek
DaWizOfOz
Sobek
0
3
10
1.67
L
4
2
3
2.75
W
5
1
12
11
W
Izanami
TockZick
Izanami
6
4
11
2.88
L
2
7
5
0.64
L
Kuzenbo
bigbobaguy
Kuzenbo
2
6
4
0.67
W
Bastet
dabman28
Bastet
11
1
5
13.5
L
0
5
3
0.3
W
Poseidon
jammedlatex11
Poseidon
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
24,672
37,065
Taken
47,955
18,455
Mitigated
28,512
10,814
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,435
2,149
0
1,183
8,727
5,074
0
4,087
4,640
20,491
0
W
Sobek
DaWizOfOz
Sobek
1,604
281
363
1,293
7,715
7,001
260
4,172
3,543
3,274
0
L
5,186
1,197
78
1,652
9,954
4,861
0
2,484
7,470
0
8,567
W
8,023
240
365
1,132
5,520
2,101
817
3,959
1,561
25,084
0
W
Izanami
TockZick
Izanami
11,201
6,428
358
1,513
8,845
3,260
1,674
4,929
3,916
0
26,519
L
5,579
882
1,051
544
10,227
3,704
0
3,060
7,167
8,795
0
L
Kuzenbo
bigbobaguy
Kuzenbo
4,362
1,896
0
1,167
12,422
12,092
64
3,548
8,874
13,859
0
W
Bastet
dabman28
Bastet
11,929
3,238
0
2,006
7,016
3,398
0
2,474
4,542
0
26,476
L
1,110
0
193
544
6,625
2,781
0
2,958
3,667
5,432
0
W
Poseidon
jammedlatex11
Poseidon
6,510
896
311
3,473
7,969
2,695
206
3,952
4,017
10,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
34,591
137
Minions Killed
68
0
Camps Cleared
0
958,174
Distance Traveled
827,633
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,244
724
27
3
0
189,951
0
W
Sobek
7,022
702
4
0
0
179,775
3
L
Nemesis
7,361
736
10
1
0
203,286
1
W
Nox
8,197
820
50
5
0
193,766
1
W
Izanami
8,180
818
33
3
0
175,767
0
L
Yemoja
6,681
668
7
1
0
143,548
0
L
Kuzenbo
7,185
719
14
1
0
176,813
0
W
Bastet
8,979
898
39
4
0
219,338
0
L
Anubis
6,120
612
10
1
0
114,035
0
W
Poseidon
7,419
742
11
1
0
189,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role