Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Deathwolf22-97
Cabrakan
Level 101
God Stats
2W - 3L
1,597 SR
Queue Stats
49W - 38L
1,618 Elo+
Solo
Ra
Ra
Zadok666
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,713 Elo+
Solo
Rama
Rama
m4tch4
Rama
Level 84
God Stats
4W - 11L
1,500 SR
Queue Stats
40W - 52L
1,438 Elo+
Solo
Ravana
Ravana
smellywizard
Ravana
Level 42
God Stats
2W - 4L
1,807 SR
Queue Stats
187W - 192L
1,553 Elo+
Solo
Team Averages
Level 81
1,581 SR
1,564 Elo+

VS

Team Averages
Level 100
1,373 SR
1,403 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
HewiE-3
Thor
Level 86
God Stats
71W - 69L
1,569 SR
Queue Stats
111W - 115L
1,479 Elo+
Solo
Odin
Odin
Shingaddor3000
Odin
Level 25
God Stats
5W - 12L
960 SR
Queue Stats
178W - 173L
1,042 Elo+
Solo
Scylla
Scylla
Zymzo
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,429 Elo+
Party 1
Ullr
Ullr
furbaII
Ullr
Level 157
God Stats
1W - 1L
1,335 SR
Queue Stats
35W - 21L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 1
5,795
828
4,540
4,340
1,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
9
0 / 3 / 2
4,884
698
1,190
4,868
3,620
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 0
5,676
811
2,325
5,308
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
m4tch4
Rama
10
1 / 2 / 1
5,274
753
1,788
3,677
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
11
1 / 4 / 2
5,857
837
3,111
6,235
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 5
6,410
916
3,377
5,206
2,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
HewiE-3
Thor
12
4 / 1 / 6
6,118
874
4,500
3,788
1,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 5
5,147
735
2,444
3,180
1,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zymzo
Scylla
11
2 / 2 / 7
5,590
799
3,923
2,863
743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
furbaII
Ullr
12
3 / 2 / 8
6,158
880
6,441
4,843
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
14
15
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
Fenrir
 
Fenrir
4
0
5
6.5
L
Cabrakan
0
3
2
0.33
W
Thor
HewiE-3
Thor
4
1
6
7
W
1
0
5
3.5
L
1
4
0
0.25
W
Scylla
Zymzo
Scylla
2
2
7
2.75
W
Ullr
furbaII
Ullr
3
2
8
3.5
L
Rama
m4tch4
Rama
1
2
1
0.75
L
Ravana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
20,685
24,428
Taken
19,880
11,234
Mitigated
8,264
3,683
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,540
953
421
350
4,340
1,920
0
1,031
3,143
0
9,757
W
Fenrir
 
Fenrir
3,377
741
0
845
5,206
2,474
0
479
4,698
0
12,420
L
Cabrakan
1,190
106
73
425
4,868
3,620
0
842
3,929
3,450
0
W
Thor
HewiE-3
Thor
4,500
281
0
0
3,788
1,229
0
787
3,001
0
18,583
W
2,444
512
0
970
3,180
1,927
0
457
2,622
0
5,780
L
2,325
337
98
551
5,308
1,516
0
124
5,122
18,450
0
W
Scylla
Zymzo
Scylla
3,923
788
0
295
2,863
743
0
334
2,420
11,062
0
W
Ullr
furbaII
Ullr
6,441
2,932
0
350
4,843
1,891
0
1,458
3,349
0
18,440
L
Rama
m4tch4
Rama
1,788
1,312
0
874
3,677
1,521
0
1,045
2,471
0
7,637
L
Ravana
3,111
693
0
891
6,235
2,657
0
881
5,235
0
15,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
29,423
114
Minions Killed
115
0
Camps Cleared
0
651,620
Distance Traveled
746,805
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,795
828
20
3
0
148,903
0
W
Fenrir
6,410
916
25
4
0
164,199
1
L
Cabrakan
4,884
698
8
1
0
96,546
1
W
Thor
6,118
874
38
5
0
150,775
3
W
Odin
5,147
735
9
1
0
149,841
2
L
Ra
5,676
811
44
6
0
142,227
0
W
Scylla
5,590
799
16
2
0
141,210
0
W
Ullr
6,158
880
27
4
0
140,780
0
L
Rama
5,274
753
12
2
0
114,952
1
L
Ravana
5,857
837
30
4
0
148,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role