Player Matchup

Amaterasu
Amaterasu
Diamond III
 
Amaterasu
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
Apper
Cernunnos
Diamond IV
Level 157
God Stats
3W - 6L
1,666 SR
Queue Stats
237W - 192L
2,179 MMR
Solo
Serqet
Serqet
Diamond V
oTimeb
Serqet
Diamond V
Level 160
God Stats
0W - 3L
1,316 SR
Queue Stats
135W - 118L
2,117 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,496 SR
1,759 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,639 SR
2,026 MMR
The Morrigan
The Morrigan
Diamond III
 
The Morrigan
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
GuyJ
Hercules
Diamond II
Level 160
God Stats
4W - 0L
1,934 SR
Queue Stats
344W - 287L
2,327 MMR
Party 2
Chaac
Chaac
Diamond V
Kazkade
Chaac
Diamond V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 191L
2,092 MMR
Party 2
Izanami
Izanami
Diamond IV
Nika
Izanami
Diamond IV
Level 160
God Stats
4W - 1L
1,760 SR
Queue Stats
517W - 438L
2,207 MMR
Party 3
Cabrakan
Cabrakan
Platinum V
bxny
Cabrakan
Platinum V
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
75W - 29L
2,005 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 5 / 0
8,044
619
7,193
13,693
6,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
 
Ra
14
0 / 1 / 1
7,675
590
2,158
6,344
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
 
Ullr
12
0 / 5 / 1
7,188
553
10,841
10,035
2,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Apper
Cernunnos
13
1 / 4 / 0
7,090
545
6,596
8,646
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
oTimeb
Serqet
9
0 / 1 / 0
5,688
438
2,378
9,467
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
FenrirAtlasCliodhna

VS

Bans
BastetCamazotzArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 1 / 3
8,217
632
7,158
3,817
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GuyJ
Hercules
12
4 / 1 / 2
7,226
556
5,185
10,786
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Kazkade
Chaac
14
1 / 1 / 6
7,918
609
7,973
15,783
9,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Nika
Izanami
16
2 / 0 / 2
8,857
681
6,212
9,125
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
bxny
Cabrakan
15
7 / 2 / 2
8,717
671
8,379
8,004
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
16
16
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
5
0
0.8
L
Ra
 
Ra
0
1
1
0.5
L
Ullr
 
Ullr
0
5
1
0.1
W
The Morrigan
 
The Morrigan
2
1
3
3.5
L
Cernunnos
Apper
Cernunnos
1
4
0
0.25
W
Hercules
GuyJ
Hercules
4
1
2
5
W
Chaac
Kazkade
Chaac
1
1
6
4
W
Izanami
Nika
Izanami
2
0
2
3
W
Cabrakan
bxny
Cabrakan
7
2
2
4
L
Serqet
oTimeb
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
34,907
48,185
Taken
47,515
17,544
Mitigated
26,065
11,432
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,193
3,835
0
1,962
13,693
6,840
0
4,819
8,874
0
48,975
L
Ra
 
Ra
2,158
106
315
1,917
6,344
2,259
0
2,295
4,049
75,602
0
L
Ullr
 
Ullr
10,841
3,949
0
1,857
10,035
2,700
0
2,793
7,242
0
49,307
W
The Morrigan
 
The Morrigan
7,158
881
0
505
3,817
1,327
0
473
3,344
63,297
1,983
L
Cernunnos
Apper
Cernunnos
6,596
3,189
0
3,138
8,646
2,023
0
1,235
7,411
0
52,431
W
Hercules
GuyJ
Hercules
5,185
1,643
0
4,358
10,786
8,044
0
1,641
8,648
0
19,565
W
Chaac
Kazkade
Chaac
7,973
2,821
0
8,421
15,783
9,191
0
647
15,034
0
50,550
W
Izanami
Nika
Izanami
6,212
4,052
0
7,066
9,125
2,478
172
0
9,125
0
87,486
W
Cabrakan
bxny
Cabrakan
8,379
879
0
310
8,004
5,025
0
556
7,448
59,586
0
L
Serqet
oTimeb
Serqet
2,378
151
0
2,243
9,467
3,722
0
2,710
6,757
0
11,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
40,935
457
Minions Killed
555
0
Camps Cleared
0
1,367,077
Distance Traveled
1,436,718
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,044
619
93
7
0
273,128
5
L
Ra
7,675
590
159
12
0
287,371
9
L
Ullr
7,188
553
95
7
0
243,158
4
W
The Morrigan
8,217
632
126
10
0
274,651
8
L
Cernunnos
7,090
545
94
7
0
256,402
4
W
Hercules
7,226
556
27
2
0
294,819
3
W
Chaac
7,918
609
112
9
0
306,760
0
W
Izanami
8,857
681
177
14
0
263,517
4
W
Cabrakan
8,717
671
113
9
0
296,971
1
L
Serqet
5,688
438
16
1
0
307,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role