Player Matchup

Neith
Neith
Fappucinno
Neith
Level 18
God Stats
1W - 1L
1,780 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 1
Ymir
Ymir
Hierarchic
Ymir
Level 107
God Stats
7W - 3L
1,780 SR
Queue Stats
15W - 12L
1,743 Elo+
Party 1
Kukulkan
Kukulkan
HornetExplosion
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 1
Bellona
Bellona
I Dee Vid
Bellona
Level 145
God Stats
4W - 3L
1,507 SR
Queue Stats
58W - 68L
1,605 Elo+
Solo
Loki
Loki
brillz
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,743 Elo+
Party 1
Team Averages
Level 79
1,613 SR
1,715 Elo+

VS

Team Averages
Level 98
1,626 SR
1,528 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MadHatterHolmes
Bellona
Level 107
God Stats
158W - 116L
1,773 SR
Queue Stats
546W - 388L
1,661 Elo+
Party 2
Bacchus
Bacchus
UcNoDvEeRr
Bacchus
Level 24
God Stats
5W - 3L
1,670 SR
Queue Stats
35W - 40L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
fam161718
Baron Samedi
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
316W - 324L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yung padiwann
Ah Muzen Cab
Level 86
God Stats
51W - 17L
1,687 SR
Queue Stats
435W - 253L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 4 / 3
10,780
980
9,343
10,764
4,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 9 / 4
11,744
1,068
8,196
25,659
28,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
16
1 / 7 / 3
11,094
1,009
11,448
14,769
6,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
I Dee Vid
Bellona
16
1 / 11 / 1
11,055
1,005
6,983
20,273
11,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Loki
brillz
Loki
17
3 / 10 / 3
12,417
1,129
12,402
17,127
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
14 / 1 / 18
15,105
1,373
16,119
9,723
4,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 0 / 22
13,048
1,186
12,000
10,481
11,494
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
UcNoDvEeRr
Bacchus
19
1 / 2 / 24
12,137
1,103
9,495
10,150
17,375
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
fam161718
Baron Samedi
19
10 / 2 / 20
13,955
1,269
19,253
17,325
14,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
yung padiwann
Ah Muzen Cab
20
12 / 1 / 15
14,904
1,355
27,598
10,166
3,806
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
140
6
Kills
41
41
Deaths
6
14
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
1
18
23
L
Neith
0
4
3
0.38
L
1
9
4
0.33
L
Kukulkan
1
7
3
0.36
L
Bellona
I Dee Vid
Bellona
1
11
1
0.14
W
4
0
22
15
W
Bacchus
UcNoDvEeRr
Bacchus
1
2
24
6.5
L
Loki
brillz
Loki
3
10
3
0.45
W
Baron Samedi
fam161718
Baron Samedi
10
2
20
10
W
Ah Muzen Cab
yung padiwann
Ah Muzen Cab
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,372
Damage
84,465
88,592
Taken
57,845
59,370
Mitigated
52,043
1,910
Healing
21,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,119
4,220
0
1,125
9,723
4,649
0
1,661
8,062
0
27,449
L
Neith
9,343
3,074
0
805
10,764
4,773
0
4,659
6,056
0
25,474
L
8,196
821
0
0
25,659
28,925
0
7,729
17,687
25,429
0
L
Kukulkan
11,448
1,039
0
384
14,769
6,727
0
7,905
6,819
24,738
0
L
Bellona
I Dee Vid
Bellona
6,983
2,298
0
640
20,273
11,734
0
4,778
15,185
0
13,746
W
12,000
5,133
0
1,103
10,481
11,494
0
3,080
7,401
163
28,979
W
Bacchus
UcNoDvEeRr
Bacchus
9,495
614
378
305
10,150
17,375
0
2,511
7,639
17,000
0
L
Loki
brillz
Loki
12,402
4,555
0
81
17,127
7,211
0
3,840
13,112
0
29,791
W
Baron Samedi
fam161718
Baron Samedi
19,253
1,913
5,406
7,623
17,325
14,719
0
6,207
11,118
34,404
0
W
Ah Muzen Cab
yung padiwann
Ah Muzen Cab
27,598
18,384
0
5,595
10,166
3,806
0
6,185
3,981
0
60,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,090
Gold Earned
69,149
157
Minions Killed
208
5
Camps Cleared
13
903,579
Distance Traveled
1,083,597
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,105
1,373
25
2
6
224,947
1
L
Neith
10,780
980
33
3
1
180,317
0
L
Ymir
11,744
1,068
28
3
1
168,511
0
L
Kukulkan
11,094
1,009
34
3
0
190,529
0
L
Bellona
11,055
1,005
23
2
0
155,231
1
W
Bellona
13,048
1,186
51
5
2
236,936
0
W
Bacchus
12,137
1,103
8
1
0
206,342
1
L
Loki
12,417
1,129
39
4
3
208,991
0
W
Baron Samedi
13,955
1,269
46
4
1
192,950
0
W
Ah Muzen Cab
14,904
1,355
78
7
4
222,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role