Player Matchup

Raijin
Raijin
 
Raijin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Loki141
Chaac
Level 139
God Stats
1W - 3L
1,660 SR
Queue Stats
206W - 157L
1,427 Elo+
Party 2
King Arthur
King Arthur
ProcessGlint953
King Arthur
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 101L
1,427 Elo+
Party 2
Merlin
Merlin
frank_desserres
Merlin
Level 149
God Stats
1W - 2L
1,295 SR
Queue Stats
126W - 157L
1,448 Elo+
Party 3
Scylla
Scylla
sebisto28
Scylla
Level 26
God Stats
3W - 1L
1,685 SR
Queue Stats
140W - 166L
1,482 Elo+
Party 3
Team Averages
Level 90
1,528 SR
1,457 Elo+

VS

Team Averages
Level 62
1,500 SR
1,186 Elo+
Vulcan
Vulcan
FluffyMcHatin
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 4
Khepri
Khepri
KKiLLL
Khepri
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
890W - 895L
1,462 Elo+
Party 1
Fafnir
Fafnir
Netmancer
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,047 Elo+
Party 1
Apollo
Apollo
SzefSosu
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 4
Fenrir
Fenrir
Thebugster123
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 3 / 9
9,436
674
13,372
7,760
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Loki141
Chaac
19
6 / 2 / 9
11,078
791
21,819
20,888
12,081
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ProcessGlint953
King Arthur
15
2 / 6 / 8
9,387
671
6,549
24,602
16,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 4 / 8
9,696
693
13,309
8,426
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
sebisto28
Scylla
18
5 / 1 / 10
10,757
768
16,309
8,438
3,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
9,569
684
17,856
10,359
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
KKiLLL
Khepri
16
1 / 3 / 12
9,816
701
8,667
16,096
19,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
Netmancer
Fafnir
15
1 / 3 / 10
8,631
617
6,084
18,117
23,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
SzefSosu
Apollo
16
5 / 4 / 5
9,633
688
11,314
12,984
6,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 3 / 7
8,920
637
12,164
21,187
13,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
16
Kills
15
16
Deaths
16
44
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
3
9
1.83
L
4
3
7
2.5
L
Khepri
KKiLLL
Khepri
1
3
12
2.33
W
Chaac
Loki141
Chaac
6
2
9
5.25
L
Fafnir
Netmancer
Fafnir
1
3
10
2
W
King Arthur
ProcessGlint953
King Arthur
2
6
8
1
L
Apollo
SzefSosu
Apollo
5
4
5
1.88
L
4
3
7
2.5
W
2
4
8
1.5
W
Scylla
sebisto28
Scylla
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,358
Damage
56,085
70,114
Taken
78,743
38,363
Mitigated
68,971
29,870
Healing
26,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,372
963
1,965
984
7,760
2,950
70
5,216
2,544
28,746
0
L
17,856
7,401
2,289
918
10,359
5,831
0
5,182
5,098
47,286
0
L
Khepri
KKiLLL
Khepri
8,667
122
5,652
3,707
16,096
19,381
15
8,688
7,002
22,565
0
W
Chaac
Loki141
Chaac
21,819
2,387
2,376
10,387
20,888
12,081
1,788
8,377
12,081
0
53,728
L
Fafnir
Netmancer
Fafnir
6,084
2,004
827
3,625
18,117
23,430
42
10,597
7,357
10,624
0
W
King Arthur
ProcessGlint953
King Arthur
6,549
1,414
0
6,364
24,602
16,998
457
9,525
13,702
0
10,726
L
Apollo
SzefSosu
Apollo
11,314
4,166
990
597
12,984
6,717
38
6,259
6,692
0
17,851
L
12,164
2,990
1,589
6,760
21,187
13,612
156
12,264
8,648
0
15,764
W
13,309
400
868
1,326
8,426
3,212
1,354
4,076
4,265
32,182
0
W
Scylla
sebisto28
Scylla
16,309
631
1,627
3,973
8,438
3,122
1,342
5,413
2,932
27,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,354
Gold Earned
46,569
166
Minions Killed
133
0
Camps Cleared
0
1,237,015
Distance Traveled
1,289,739
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,436
674
35
3
0
236,951
0
L
Vulcan
9,569
684
69
5
0
242,404
1
L
Khepri
9,816
701
27
2
0
288,259
0
W
Chaac
11,078
791
54
4
0
265,765
1
L
Fafnir
8,631
617
7
1
0
257,834
0
W
King Arthur
9,387
671
10
1
0
259,614
0
L
Apollo
9,633
688
21
2
0
240,914
0
L
Fenrir
8,920
637
9
1
0
260,328
0
W
Merlin
9,696
693
38
3
0
202,437
0
W
Scylla
10,757
768
29
2
0
272,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role