Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
ImMedranoo
Thoth
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,486 Elo+
Solo
Cerberus
Cerberus
ToxicXSharkTTV
Cerberus
Level 68
God Stats
17W - 14L
1,420 SR
Queue Stats
352W - 356L
1,467 Elo+
Party 4
Chaac
Chaac
TxB-Ash
Chaac
Level 115
God Stats
5W - 1L
1,764 SR
Queue Stats
366W - 345L
1,463 Elo+
Party 3
Team Averages
Level 95
1,537 SR
1,483 Elo+

VS

Team Averages
Level 85
1,614 SR
1,656 Elo+
Amaterasu
Amaterasu
AL The Animal
Amaterasu
Level 112
God Stats
15W - 7L
1,474 SR
Queue Stats
672W - 606L
1,637 Elo+
Party 1
Cliodhna
Cliodhna
Craig_Eagles
Cliodhna
Level 66
God Stats
1W - 1L
1,737 SR
Queue Stats
20W - 18L
1,564 Elo+
Party 2
The Morrigan
The Morrigan
MrSmuckle
The Morrigan
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 39L
1,629 Elo+
Party 2
Sol
Sol
Scorpionz96
Sol
Level 16
God Stats
3W - 7L
1,439 SR
Queue Stats
4W - 8L
1,891 Elo+
Party 1
Fafnir
Fafnir
eastbondanddown
Fafnir
Level 122
God Stats
1W - 3L
1,706 SR
Queue Stats
41W - 44L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 1 / 3
7,737
595
8,119
6,339
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
 
Nemesis
12
4 / 1 / 3
7,344
565
4,652
8,330
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
11
0 / 2 / 6
6,496
500
4,865
6,080
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
1 / 2 / 3
7,042
542
5,146
9,948
7,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TxB-Ash
Chaac
12
5 / 0 / 3
7,520
578
9,842
11,865
9,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AL The Animal
Amaterasu
9
1 / 3 / 1
5,987
461
5,083
14,199
6,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Craig_Eagles
Cliodhna
10
1 / 1 / 1
5,998
461
5,118
6,529
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
MrSmuckle
The Morrigan
11
2 / 4 / 0
6,312
486
4,839
8,224
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 1
5,999
461
4,149
8,161
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
7,047
542
6,702
8,939
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
6
6
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
3
5.5
W
Nemesis
 
Nemesis
4
1
3
5.5
L
Amaterasu
AL The Animal
Amaterasu
1
3
1
0.5
L
Cliodhna
Craig_Eagles
Cliodhna
1
1
1
1.5
W
Thoth
0
2
6
1.5
L
The Morrigan
MrSmuckle
The Morrigan
2
4
0
0.5
L
0
5
1
0.1
W
Cerberus
1
2
3
1.25
W
Chaac
TxB-Ash
Chaac
5
0
3
6.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
25,891
42,562
Taken
46,052
22,862
Mitigated
18,720
18,991
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,119
1,421
237
1,832
6,339
1,864
1,944
3,097
3,242
42,958
5,225
W
Nemesis
 
Nemesis
4,652
946
0
2,205
8,330
2,698
0
1,355
6,919
0
41,009
L
Amaterasu
AL The Animal
Amaterasu
5,083
2,315
1,351
4,036
14,199
6,985
0
4,324
9,875
0
19,204
L
Cliodhna
Craig_Eagles
Cliodhna
5,118
698
0
903
6,529
1,884
0
1,187
5,342
0
32,880
W
Thoth
4,865
192
0
1,000
6,080
1,503
0
1,240
4,704
36,739
0
L
The Morrigan
MrSmuckle
The Morrigan
4,839
601
0
641
8,224
2,589
204
2,160
6,064
35,139
519
L
4,149
1,548
0
1,646
8,161
2,003
0
4,863
3,298
30,075
0
W
Cerberus
5,146
212
0
3,957
9,948
7,180
0
5,835
4,113
40,536
0
W
Chaac
TxB-Ash
Chaac
9,842
2,995
248
9,512
11,865
9,617
275
3,339
8,413
0
41,879
L
6,702
2,071
0
3,607
8,939
5,259
0
4,620
4,319
32,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
31,343
456
Minions Killed
294
0
Camps Cleared
0
1,280,472
Distance Traveled
1,214,756
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,737
595
97
7
0
251,271
3
W
Nemesis
7,344
565
83
6
0
300,384
5
L
Amaterasu
5,987
461
28
2
0
253,872
3
L
Cliodhna
5,998
461
68
5
0
284,230
1
W
Thoth
6,496
500
65
5
0
237,563
3
L
The Morrigan
6,312
486
71
5
0
236,332
1
L
Sol
5,999
461
60
5
0
215,085
2
W
Cerberus
7,042
542
136
10
0
223,365
2
W
Chaac
7,520
578
75
6
0
267,889
4
L
Fafnir
7,047
542
67
5
0
225,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role