Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Cartballs
Bakasura
Level 145
God Stats
1W - 1L
1,733 SR
Queue Stats
152W - 126L
1,696 Elo+
Party 1
Chronos
Chronos
ElF4MAS
Chronos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 82L
1,672 Elo+
Solo
Ao Kuang
Ao Kuang
NU7ELABANDI7
Ao Kuang
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
263W - 297L
1,624 Elo+
Solo
Mulan
Mulan
SaltyKitten5147
Mulan
Level 66
God Stats
2W - 2L
1,426 SR
Queue Stats
37W - 28L
1,604 Elo+
Party 1
Team Averages
Level 126
1,532 SR
1,619 Elo+

VS

Team Averages
Level 107
1,483 SR
1,606 Elo+
Baba Yaga
Baba Yaga
CannibalLlama17
Baba Yaga
Level 118
God Stats
3W - 2L
1,737 SR
Queue Stats
122W - 99L
1,650 Elo+
Party 2
He Bo
He Bo
DaGrillestB
He Bo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 110L
1,592 Elo+
Party 2
Tiamat
Tiamat
EatThePickle451
Tiamat
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ScoobyTuesday
Danzaburou
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 120L
1,625 Elo+
Solo
Cerberus
Cerberus
diregega7
Cerberus
Level 158
God Stats
10W - 10L
1,176 SR
Queue Stats
902W - 907L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 5 / 14
10,178
925
10,642
12,369
4,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Cartballs
Bakasura
17
7 / 7 / 4
9,714
883
7,666
16,770
7,098
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
ElF4MAS
Chronos
14
2 / 6 / 6
8,407
764
6,151
10,289
3,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
NU7ELABANDI7
Ao Kuang
13
4 / 8 / 6
8,485
771
11,387
15,220
4,633
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 8 / 14
10,148
923
13,106
18,508
15,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CannibalLlama17
Baba Yaga
20
17 / 4 / 12
12,627
1,148
21,511
9,551
4,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 5 / 16
9,561
869
10,008
9,299
3,628
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 20
9,644
877
10,752
10,787
7,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ScoobyTuesday
Danzaburou
16
8 / 5 / 10
10,409
946
11,755
10,663
4,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
diregega7
Cerberus
16
3 / 3 / 22
10,281
935
8,113
19,488
23,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
21
Kills
34
34
Deaths
21
44
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
5
14
2
W
Baba Yaga
CannibalLlama17
Baba Yaga
17
4
12
5.75
L
Bakasura
Cartballs
Bakasura
7
7
4
1.29
W
4
5
16
2.4
W
2
4
20
3
L
Chronos
ElF4MAS
Chronos
2
6
6
0.83
L
Ao Kuang
NU7ELABANDI7
Ao Kuang
4
8
6
0.88
L
5
8
14
1.5
W
Danzaburou
ScoobyTuesday
Danzaburou
8
5
10
2.6
W
Cerberus
diregega7
Cerberus
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,952
Damage
62,139
73,156
Taken
59,788
34,633
Mitigated
44,325
20,141
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,642
4,713
662
3,589
12,369
4,056
277
8,363
4,006
0
23,804
W
Baba Yaga
CannibalLlama17
Baba Yaga
21,511
1,314
1,484
3,122
9,551
4,921
1,473
813
8,385
43,162
0
L
Bakasura
Cartballs
Bakasura
7,666
4,373
597
4,535
16,770
7,098
0
11,333
5,437
0
12,034
W
10,008
929
927
1,073
9,299
3,628
157
3,288
5,886
14,699
0
W
10,752
464
1,555
3,705
10,787
7,516
1,185
3,273
7,022
22,942
0
L
Chronos
ElF4MAS
Chronos
6,151
2,417
574
1,239
10,289
3,361
900
7,596
2,693
19,448
0
L
Ao Kuang
NU7ELABANDI7
Ao Kuang
11,387
1,112
429
3,301
15,220
4,633
0
10,398
4,822
17,657
0
L
13,106
2,011
258
4,957
18,508
15,485
320
12,694
5,814
0
19,346
W
Danzaburou
ScoobyTuesday
Danzaburou
11,755
3,550
1,435
1,987
10,663
4,867
2,576
3,022
7,347
0
23,402
W
Cerberus
diregega7
Cerberus
8,113
501
1,230
7,560
19,488
23,393
395
7,142
11,764
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
52,522
140
Minions Killed
157
0
Camps Cleared
0
983,055
Distance Traveled
1,042,294
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,178
925
28
3
0
204,106
1
W
Baba Yaga
12,627
1,148
35
3
0
216,656
0
L
Bakasura
9,714
883
31
3
0
201,093
0
W
He Bo
9,561
869
9
1
0
192,988
0
W
Tiamat
9,644
877
28
3
0
224,780
5
L
Chronos
8,407
764
48
4
0
204,981
1
L
Ao Kuang
8,485
771
11
1
0
199,877
3
L
Mulan
10,148
923
22
2
0
172,998
0
W
Danzaburou
10,409
946
38
3
0
187,361
0
W
Cerberus
10,281
935
47
4
0
220,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role