Player Matchup

Baron Samedi
Baron Samedi
AndyBecs
Baron Samedi
Level 124
God Stats
9W - 6L
1,687 SR
Queue Stats
24W - 28L
1,456 Elo+
Party 1
Bellona
Bellona
Herc 7
Bellona
Level 41
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 5L
1,416 Elo+
Party 1
Bastet
Bastet
ROSS BOSS693922
Bastet
Level 26
God Stats
8W - 10L
1,537 SR
Queue Stats
21W - 23L
1,436 Elo+
Party 1
Team Averages
Level 64
1,637 SR
1,436 Elo+

VS

Team Averages
Level 71
1,471 SR
1,528 Elo+
Achilles
Achilles
JTNoct93
Achilles
Level 64
God Stats
18W - 16L
1,213 SR
Queue Stats
84W - 95L
1,552 Elo+
Party 2
Sol
Sol
elgwahpo0
Sol
Level 120
God Stats
3W - 3L
1,517 SR
Queue Stats
115W - 134L
1,461 Elo+
Solo
Bastet
Bastet
sushismurfsby2
Bastet
Level 28
God Stats
16W - 7L
1,682 SR
Queue Stats
123W - 113L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AndyBecs
Baron Samedi
14
4 / 7 / 0
9,872
658
14,778
16,906
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Herc 7
Bellona
13
0 / 5 / 2
8,664
578
7,092
21,967
13,652
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 9 / 2
8,737
582
7,643
16,396
4,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JTNoct93
Achilles
16
4 / 2 / 16
11,558
771
10,952
17,156
19,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 2 / 13
11,175
745
12,586
12,629
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
13 / 0 / 8
12,565
838
24,221
13,551
5,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
21
21
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AndyBecs
Baron Samedi
4
7
0
0.57
L
Bellona
Herc 7
Bellona
0
5
2
0.2
W
Achilles
JTNoct93
Achilles
4
2
16
6
L
0
9
2
0.11
W
4
2
13
5.25
W
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,513
Damage
47,759
55,269
Taken
43,336
24,695
Mitigated
28,384
12,237
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AndyBecs
Baron Samedi
14,778
461
2,770
4,840
16,906
6,584
0
6,048
10,858
49,962
0
L
Bellona
Herc 7
Bellona
7,092
906
140
2,565
21,967
13,652
0
3,768
18,199
0
21,936
W
Achilles
JTNoct93
Achilles
10,952
2,628
497
3,220
17,156
19,044
23
5,314
11,842
0
23,883
L
7,643
1,934
458
1,464
16,396
4,459
0
3,215
13,181
0
21,864
W
12,586
6,126
0
4,438
12,629
4,309
2,491
5,673
6,956
51,009
0
W
24,221
6,090
0
3,415
13,551
5,031
191
4,112
9,439
0
49,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
35,298
137
Minions Killed
183
5
Camps Cleared
7
799,176
Distance Traveled
930,846
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,872
658
79
5
3
239,978
0
L
Bellona
8,664
578
29
2
1
301,641
2
W
Achilles
11,558
771
29
2
1
313,736
1
L
Bastet
8,737
582
29
2
1
257,557
0
W
Sol
11,175
745
110
7
2
272,754
0
W
Bastet
12,565
838
44
3
4
344,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role