Player Matchup

Tiamat
Tiamat
Brorack_Obama
Tiamat
Level 105
God Stats
5W - 1L
1,841 SR
Queue Stats
81W - 94L
1,491 Elo+
Party 2
Tyr
Tyr
KyroManiac373
Tyr
Level 58
God Stats
3W - 3L
1,369 SR
Queue Stats
22W - 20L
1,589 Elo+
Party 1
Ymir
Ymir
MinisterOfCanada
Ymir
Level 26
God Stats
2W - 2L
1,520 SR
Queue Stats
11W - 16L
1,506 Elo+
Party 1
Pele
Pele
VexPlays-
Pele
Level 17
God Stats
4W - 4L
1,487 SR
Queue Stats
9W - 10L
1,501 Elo+
Party 2
Ullr
Ullr
hows_my_SIGHTS
Ullr
Level 27
God Stats
23W - 29L
1,355 SR
Queue Stats
74W - 85L
1,484 Elo+
Party 2
Team Averages
Level 47
1,514 SR
1,514 Elo+

VS

Team Averages
Level 63
1,515 SR
1,367 Elo+
Hades
Hades
CORNfedFREAK
Hades
Level 107
God Stats
2W - 5L
1,530 SR
Queue Stats
155W - 205L
1,390 Elo+
Party 4
Fenrir
Fenrir
LurkingNME
Fenrir
Level 122
God Stats
2W - 6L
1,442 SR
Queue Stats
24W - 33L
1,225 Elo+
Party 3
Artemis
Artemis
RiceFrisky
Artemis
Level 10
God Stats
26W - 48L
1,454 SR
Queue Stats
76W - 101L
1,422 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
xophert
Ah Muzen Cab
Level 29
God Stats
5W - 6L
1,678 SR
Queue Stats
7W - 11L
1,377 Elo+
Party 3
Bacchus
Bacchus
youngsarabia
Bacchus
Level 49
God Stats
12W - 20L
1,472 SR
Queue Stats
13W - 21L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 13
14,489
580
22,672
19,034
16,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 7 / 6
13,811
552
7,826
20,729
28,885
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 5 / 9
14,202
568
6,227
25,235
27,578
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
20
12 / 8 / 8
15,249
610
21,066
24,740
9,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 4
15,707
628
19,066
21,295
9,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 10
12,696
508
12,960
21,838
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LurkingNME
Fenrir
18
3 / 7 / 3
11,492
460
8,977
23,780
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
RiceFrisky
Artemis
19
7 / 6 / 8
12,519
501
15,138
16,855
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
xophert
Ah Muzen Cab
20
9 / 9 / 7
13,443
538
20,013
18,912
7,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
youngsarabia
Bacchus
18
5 / 7 / 12
12,358
494
16,498
24,436
32,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
33
Kills
32
32
Deaths
35
40
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
6
13
1.75
L
8
6
10
2.17
W
3
7
6
0.86
L
Fenrir
LurkingNME
Fenrir
3
7
3
0.64
W
5
5
9
1.9
L
Artemis
RiceFrisky
Artemis
7
6
8
1.83
W
Pele
12
8
8
2
W
9
6
4
1.83
L
Ah Muzen Cab
xophert
Ah Muzen Cab
9
9
7
1.39
L
Bacchus
youngsarabia
Bacchus
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,857
Damage
73,586
111,033
Taken
105,821
92,329
Mitigated
62,420
29,451
Healing
23,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,672
2,307
0
4,678
19,034
16,580
1,289
7,106
11,928
105,391
0
L
12,960
1,702
421
8,082
21,838
8,891
346
7,137
14,701
67,408
0
W
7,826
603
0
3,302
20,729
28,885
1,475
4,948
15,781
12,664
64,506
L
Fenrir
LurkingNME
Fenrir
8,977
1,559
0
5,223
23,780
8,436
228
5,495
18,285
0
79,339
W
6,227
1,339
2,634
3,847
25,235
27,578
224
7,677
17,274
41,824
0
L
Artemis
RiceFrisky
Artemis
15,138
7,933
285
3,230
16,855
5,172
2,618
4,305
12,550
0
54,025
W
Pele
21,066
5,242
0
6,685
24,740
9,937
5,112
5,084
19,656
0
114,334
W
19,066
14,176
0
8,305
21,295
9,349
8,190
4,643
16,652
0
123,323
L
Ah Muzen Cab
xophert
Ah Muzen Cab
20,013
6,937
0
1,896
18,912
7,307
2,154
6,610
12,302
0
95,177
L
Bacchus
youngsarabia
Bacchus
16,498
2,078
1,358
3,041
24,436
32,614
506
7,383
17,053
34,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,458
Gold Earned
62,508
707
Minions Killed
525
0
Camps Cleared
0
2,282,945
Distance Traveled
2,151,571
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,489
580
174
7
0
454,686
3
L
Hades
12,696
508
108
4
0
394,932
0
W
Tyr
13,811
552
146
6
0
464,341
6
L
Fenrir
11,492
460
137
5
0
510,006
0
W
Ymir
14,202
568
70
3
0
465,694
8
L
Artemis
12,519
501
80
3
0
413,542
3
W
Pele
15,249
610
133
5
0
477,209
3
W
Ullr
15,707
628
184
7
0
421,015
1
L
Ah Muzen Cab
13,443
538
165
7
0
403,133
3
L
Bacchus
12,358
494
35
1
0
429,958
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role