Player Matchup

Cupid
Cupid
JSwindle007
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,491 Elo+
Party 1
Ra
Ra
STUNNAHx3
Ra
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,521 Elo+
Party 1
Hel
Hel
Underrated-Baron
Hel
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 54L
1,482 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,498 Elo+

VS

Team Averages
Level 70
1,499 SR
1,468 Elo+
Amaterasu
Amaterasu
JWSquigglyWorm
Amaterasu
Level 42
God Stats
8W - 7L
1,604 SR
Queue Stats
104W - 81L
1,381 Elo+
Solo
Neith
Neith
bigdaddymunch21
Neith
Level 40
God Stats
1W - 5L
1,306 SR
Queue Stats
39W - 56L
1,708 Elo+
Solo
Sol
Sol
gazeofwinter347
Sol
Level 129
God Stats
4W - 5L
1,587 SR
Queue Stats
15W - 34L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
10,705
714
13,659
14,331
4,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 6 / 8
11,614
774
9,790
14,113
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 6
12,571
838
20,475
17,330
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JWSquigglyWorm
Amaterasu
14
2 / 6 / 9
10,398
693
10,185
22,105
23,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 7
9,841
656
9,588
15,931
5,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 5 / 4
10,577
705
16,565
13,293
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
16
Kills
11
11
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Amaterasu
JWSquigglyWorm
Amaterasu
2
6
9
1.08
W
5
6
8
1.5
W
8
1
6
11
L
2
5
7
1.1
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,924
Damage
36,338
45,774
Taken
51,329
20,755
Mitigated
33,668
29,780
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,659
8,758
474
4,463
14,331
4,553
668
5,561
8,770
0
33,570
L
Amaterasu
JWSquigglyWorm
Amaterasu
10,185
4,639
691
6,877
22,105
23,654
0
13,490
8,615
0
23,773
W
9,790
1,041
2,432
4,175
14,113
7,643
861
6,926
7,187
43,006
0
W
20,475
1,177
5,674
12,562
17,330
8,559
648
3,591
13,739
43,615
0
L
9,588
3,603
0
3,991
15,931
5,438
375
8,769
7,162
0
32,990
L
16,565
4,830
879
4,750
13,293
4,576
195
8,355
4,938
41,408
3,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
30,816
161
Minions Killed
147
8
Camps Cleared
5
835,117
Distance Traveled
773,302
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,705
714
46
3
3
243,839
3
L
Amaterasu
10,398
693
41
3
0
274,945
4
W
Ra
11,614
774
74
5
0
290,442
1
W
Hel
12,571
838
41
3
5
300,836
2
L
Neith
9,841
656
55
4
2
236,238
0
L
Sol
10,577
705
51
3
3
262,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role