Player Matchup

Artio
Artio
WarmandGushy
Artio
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,734 Elo+
Party 1
Thanatos
Thanatos
lechedemota
Thanatos
Level 69
God Stats
11W - 4L
1,941 SR
Queue Stats
119W - 70L
1,680 Elo+
Party 1
Thoth
Thoth
xSHADOWxVENOMx
Thoth
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 74L
1,680 Elo+
Party 1
Team Averages
Level 83
1,647 SR
1,698 Elo+

VS

Team Averages
Level 89
1,460 SR
1,478 Elo+
Medusa
Medusa
Dullahan R
Medusa
Level 54
God Stats
3W - 2L
1,721 SR
Queue Stats
61W - 55L
1,570 Elo+
Party 2
Ratatoskr
Ratatoskr
ProfeSsorlax
Ratatoskr
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 72L
1,613 Elo+
Party 2
Anubis
Anubis
Ruzude
Anubis
Level 88
God Stats
83W - 69L
1,158 SR
Queue Stats
118W - 114L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
10,214
601
5,071
22,239
17,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
lechedemota
Thanatos
16
2 / 3 / 4
10,982
646
8,113
10,505
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 3
11,849
697
11,696
9,308
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dullahan R
Medusa
18
7 / 3 / 4
13,219
778
13,952
10,945
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ProfeSsorlax
Ratatoskr
16
1 / 3 / 9
11,379
669
14,060
14,036
3,491
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Ruzude
Anubis
17
3 / 2 / 7
11,685
687
8,482
9,594
3,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
11
11
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dullahan R
Medusa
7
3
4
3
W
Ratatoskr
ProfeSsorlax
Ratatoskr
1
3
9
1.83
W
Anubis
Ruzude
Anubis
3
2
7
3.25
L
1
5
4
0.6
L
Thanatos
lechedemota
Thanatos
2
3
4
1.33
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
36,494
42,052
Taken
34,575
25,335
Mitigated
10,148
16,073
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dullahan R
Medusa
13,952
6,005
0
2,204
10,945
2,798
775
5,675
4,981
0
51,051
W
Ratatoskr
ProfeSsorlax
Ratatoskr
14,060
2,714
0
1,780
14,036
3,491
1,467
8,822
4,948
0
48,605
W
Anubis
Ruzude
Anubis
8,482
122
99
5,529
9,594
3,859
973
3,219
6,128
47,300
0
L
5,071
300
762
6,250
22,239
17,925
0
7,077
15,162
21,607
0
L
Thanatos
lechedemota
Thanatos
8,113
1,637
0
7,096
10,505
4,957
550
1,316
9,189
206
23,212
L
11,696
103
0
1,965
9,308
2,453
1,019
340
8,968
56,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
36,283
175
Minions Killed
198
8
Camps Cleared
8
898,266
Distance Traveled
939,900
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,219
778
76
4
3
306,169
1
W
Ratatoskr
11,379
669
50
3
4
350,423
4
W
Anubis
11,685
687
72
4
1
283,308
0
L
Artio
10,214
601
20
1
1
267,574
7
L
Thanatos
10,982
646
36
2
4
334,589
6
L
Thoth
11,849
697
119
7
3
296,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role