Player Matchup

Agni
Agni
Abxndo
Agni
Level 89
God Stats
3W - 4L
1,290 SR
Queue Stats
104W - 97L
1,211 Elo+
Party 1
King Arthur
King Arthur
JDMKING123
King Arthur
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Medusa
Medusa
JustSimplyDylan
Medusa
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 57L
1,211 Elo+
Party 1
Neith
Neith
Squamous
Neith
Level 4
God Stats
4W - 10L
1,385 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nervern
Kumbhakarna
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Team Averages
Level 50
1,435 SR
1,384 Elo+

VS

Team Averages
Level 67
1,527 SR
1,421 Elo+
Osiris
Osiris
ALPHAANG3L
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo
Neith
Neith
JakobHumpter1
Neith
Level 48
God Stats
11W - 9L
1,596 SR
Queue Stats
25W - 28L
1,651 Elo+
Party 2
Ullr
Ullr
Panduh Time
Ullr
Level 67
God Stats
1W - 3L
1,793 SR
Queue Stats
45W - 57L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
PlumpFrog
Baron Samedi
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 89L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
vZeTa
Cthulhu
Level 49
God Stats
1W - 6L
1,245 SR
Queue Stats
28W - 45L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Abxndo
Agni
10
2 / 1 / 1
5,552
694
2,228
2,357
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JDMKING123
King Arthur
9
0 / 0 / 0
5,175
647
326
3,020
1,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
5 / 0 / 1
5,740
718
5,515
4,634
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Squamous
Neith
7
0 / 1 / 2
4,397
550
1,045
1,080
338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
nervern
Kumbhakarna
8
2 / 0 / 0
4,687
586
1,153
3,195
1,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALPHAANG3L
Osiris
1
0 / 0 / 0
1,491
186
0
0
0
8
0 / 2 / 1
4,551
569
1,575
3,095
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 2 / 0
5,108
639
2,265
5,475
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PlumpFrog
Baron Samedi
6
0 / 4 / 0
3,966
496
1,103
5,983
1,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
vZeTa
Cthulhu
5
0 / 1 / 1
3,659
457
916
1,386
817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
9
Kills
2
2
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
ALPHAANG3L
Osiris
0
0
0
0
W
Agni
Abxndo
Agni
2
1
1
2.5
W
King Arthur
JDMKING123
King Arthur
0
0
0
0
L
0
2
1
0.25
W
5
0
1
5.5
L
2
2
0
1
L
Baron Samedi
PlumpFrog
Baron Samedi
0
4
0
0
W
Neith
Squamous
Neith
0
1
2
1
W
Kumbhakarna
nervern
Kumbhakarna
2
0
0
2
L
Cthulhu
vZeTa
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,267
Damage
5,859
14,286
Taken
15,939
5,852
Mitigated
4,944
1,066
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ALPHAANG3L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Agni
Abxndo
Agni
2,228
233
0
54
2,357
644
0
217
2,140
26,168
1,000
W
King Arthur
JDMKING123
King Arthur
326
106
0
250
3,020
1,934
440
0
3,020
0
20,633
L
1,575
741
0
825
3,095
804
0
656
2,315
0
21,284
W
5,515
2,853
0
441
4,634
1,220
0
886
3,748
0
26,549
L
2,265
767
0
520
5,475
1,367
0
318
5,135
0
20,847
L
Baron Samedi
PlumpFrog
Baron Samedi
1,103
182
0
1,542
5,983
1,956
0
1,737
4,116
13,905
0
W
Neith
Squamous
Neith
1,045
319
0
107
1,080
338
468
512
568
0
11,587
W
Kumbhakarna
nervern
Kumbhakarna
1,153
9
0
214
3,195
1,716
406
404
2,791
10,112
0
L
Cthulhu
vZeTa
Cthulhu
916
31
0
0
1,386
817
0
283
1,013
4,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
18,775
208
Minions Killed
128
0
Camps Cleared
0
765,936
Distance Traveled
547,216
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
1,491
186
0
0
0
0
0
W
Agni
5,552
694
66
8
0
148,776
5
W
King Arthur
5,175
647
47
6
0
141,888
3
L
Neith
4,551
569
42
5
0
131,081
0
W
Medusa
5,740
718
45
6
0
174,464
4
L
Ullr
5,108
639
43
5
0
166,135
0
L
Baron Samedi
3,966
496
29
4
0
135,229
1
W
Neith
4,397
550
29
4
0
146,064
0
W
Kumbhakarna
4,687
586
21
3
0
154,744
1
L
Cthulhu
3,659
457
14
2
0
114,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role