Player Matchup

Achilles
Achilles
CANADIANMOOSE81
Achilles
Level 124
God Stats
20W - 13L
1,924 SR
Queue Stats
57W - 51L
1,852 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxSalutexMexX
Kumbhakarna
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 66L
1,328 Elo+
Party 2
Nemesis
Nemesis
mollyw0r1d
Nemesis
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
452W - 312L
1,715 Elo+
Party 2
Team Averages
Level 82
1,641 SR
1,632 Elo+

VS

Team Averages
Level 57
1,410 SR
1,537 Elo+
Nu Wa
Nu Wa
BigDaddyThiccDog
Nu Wa
Level 34
God Stats
1W - 1L
1,456 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 1
Mulan
Mulan
NsR_132
Mulan
Level 29
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 1L
1,642 Elo+
Party 1
Ares
Ares
SleepyAshKuro_
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 1 / 8
11,044
789
11,025
12,029
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
XxSalutexMexX
Kumbhakarna
16
2 / 1 / 11
10,329
738
9,143
11,520
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
mollyw0r1d
Nemesis
16
7 / 4 / 6
10,780
770
11,062
14,701
7,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
9,705
693
9,471
10,464
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
NsR_132
Mulan
12
0 / 6 / 4
8,311
594
7,024
12,432
8,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 4
9,386
670
12,371
12,141
12,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Achilles
6
1
8
10
L
Mulan
NsR_132
Mulan
0
6
4
0.33
L
2
3
4
1.33
W
Kumbhakarna
XxSalutexMexX
Kumbhakarna
2
1
11
7.5
W
Nemesis
mollyw0r1d
Nemesis
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
28,866
38,250
Taken
35,037
24,466
Mitigated
24,549
8,568
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,471
2,278
304
841
10,464
3,734
0
2,746
7,421
37,730
0
W
Achilles
11,025
3,115
0
4,087
12,029
12,438
450
7,463
4,337
0
43,548
L
Mulan
NsR_132
Mulan
7,024
538
0
646
12,432
8,329
0
3,907
7,966
4,614
13,776
L
12,371
735
0
492
12,141
12,486
0
2,357
8,911
23,219
0
W
Kumbhakarna
XxSalutexMexX
Kumbhakarna
9,143
594
0
1,485
11,520
4,596
703
7,286
4,084
32,383
0
W
Nemesis
mollyw0r1d
Nemesis
11,062
4,511
0
2,996
14,701
7,432
1,402
8,347
6,154
0
35,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
27,402
155
Minions Killed
136
7
Camps Cleared
5
789,223
Distance Traveled
627,750
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,705
693
81
6
0
206,146
3
W
Achilles
11,044
789
58
4
2
266,509
0
L
Mulan
8,311
594
25
2
2
190,251
4
L
Ares
9,386
670
30
2
3
231,353
5
W
Kumbhakarna
10,329
738
70
5
4
282,539
1
W
Nemesis
10,780
770
27
2
1
240,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role