Player Matchup

Thanatos
Thanatos
Iamonrow1
Thanatos
Level 32
God Stats
1W - 4L
1,371 SR
Queue Stats
18W - 28L
1,210 Elo+
Party 1
Ares
Ares
ImOnMyGRIZZLY
Ares
Level 24
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 7L
1,532 Elo+
Party 2
Scylla
Scylla
MikeHeck
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,518 Elo+
Party 2
King Arthur
King Arthur
MilitantBALA
King Arthur
Level 66
God Stats
1W - 2L
1,480 SR
Queue Stats
12W - 19L
1,345 Elo+
Party 1
Neith
Neith
mooocows
Neith
Level 29
God Stats
8W - 10L
1,447 SR
Queue Stats
9W - 12L
1,492 Elo+
Party 2
Team Averages
Level 40
1,420 SR
1,419 Elo+

VS

Team Averages
Level 102
1,541 SR
1,464 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lodashk3
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,693 Elo+
Party 3
The Morrigan
The Morrigan
MVance
The Morrigan
Level 157
God Stats
2W - 0L
1,989 SR
Queue Stats
16W - 17L
1,483 Elo+
Party 3
Tyr
Tyr
clouded-glory
Tyr
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,443 Elo+
Party 3
Xbalanque
Xbalanque
kingrufio0
Xbalanque
Level 29
God Stats
2W - 4L
1,216 SR
Queue Stats
6W - 14L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Iamonrow1
Thanatos
13
1 / 8 / 1
7,234
658
1,475
9,760
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
7,226
657
4,011
11,659
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
MikeHeck
Scylla
15
1 / 2 / 2
7,947
722
4,899
6,553
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
MilitantBALA
King Arthur
16
2 / 0 / 1
8,575
780
6,294
8,146
5,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
mooocows
Neith
13
1 / 4 / 2
7,342
667
6,546
9,750
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 2 / 7
7,972
725
9,761
6,086
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Lodashk3
Nemesis
14
1 / 0 / 8
7,815
710
4,718
7,993
4,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
MVance
The Morrigan
14
0 / 1 / 8
7,857
714
8,973
4,654
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
12 / 0 / 4
9,854
896
11,448
9,756
6,561
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
kingrufio0
Xbalanque
15
1 / 2 / 5
8,014
729
2,871
8,044
2,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
16
16
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
7
2.75
L
Thanatos
Iamonrow1
Thanatos
1
8
1
0.19
L
0
2
0
0
W
Nemesis
Lodashk3
Nemesis
1
0
8
5
W
The Morrigan
MVance
The Morrigan
0
1
8
4
L
Scylla
MikeHeck
Scylla
1
2
2
1
L
King Arthur
MilitantBALA
King Arthur
2
0
1
2.5
W
12
0
4
14
W
Xbalanque
kingrufio0
Xbalanque
1
2
5
1.75
L
Neith
mooocows
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
37,771
45,868
Taken
36,533
24,042
Mitigated
20,087
7,336
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,761
0
0
250
6,086
2,029
119
1,066
4,980
24,599
0
L
Thanatos
Iamonrow1
Thanatos
1,475
109
0
2,204
9,760
3,658
0
2,256
7,240
0
11,474
L
4,011
0
0
2,586
11,659
9,251
0
3,182
8,010
9,097
0
W
Nemesis
Lodashk3
Nemesis
4,718
837
495
2,853
7,993
4,621
0
2,250
5,601
0
12,612
W
The Morrigan
MVance
The Morrigan
8,973
1,371
0
1,357
4,654
3,965
144
1,203
3,423
23,324
1,039
L
Scylla
MikeHeck
Scylla
4,899
323
0
326
6,553
2,208
0
2,872
3,403
22,895
0
L
King Arthur
MilitantBALA
King Arthur
6,294
216
0
410
8,146
5,625
0
3,592
4,033
0
38,401
W
11,448
1,214
0
2,401
9,756
6,561
0
1,237
8,425
0
34,478
W
Xbalanque
kingrufio0
Xbalanque
2,871
449
99
1,349
8,044
2,911
1,048
2,730
5,194
0
20,375
L
Neith
mooocows
Neith
6,546
1,968
0
1,810
9,750
3,300
37
4,269
5,003
0
19,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
41,512
193
Minions Killed
185
0
Camps Cleared
0
1,105,567
Distance Traveled
1,184,725
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,972
725
38
3
0
229,338
1
L
Thanatos
7,234
658
19
2
0
207,543
0
L
Ares
7,226
657
5
0
0
236,154
2
W
Nemesis
7,815
710
21
2
0
230,761
3
W
The Morrigan
7,857
714
44
4
0
200,041
3
L
Scylla
7,947
722
59
5
0
209,519
1
L
King Arthur
8,575
780
75
7
0
250,508
0
W
Tyr
9,854
896
40
4
0
277,670
2
W
Xbalanque
8,014
729
42
4
0
246,915
1
L
Neith
7,342
667
35
3
0
201,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role