Player Matchup

Hachiman
Hachiman
Ahinori
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,698 Elo+
Solo
Bellona
Bellona
DahEgg
Bellona
Level 19
God Stats
2W - 2L
1,630 SR
Queue Stats
53W - 46L
1,662 Elo+
Party 2
Kukulkan
Kukulkan
NoahisJewish
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,752 Elo+
Solo
Ganesha
Ganesha
PC SL4Y3R
Ganesha
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
88W - 70L
1,896 Elo+
Party 2
Mercury
Mercury
Randomwot
Mercury
Level 107
God Stats
5W - 9L
1,514 SR
Queue Stats
94W - 88L
1,694 Elo+
Party 2
Team Averages
Level 59
1,529 SR
1,740 Elo+

VS

Team Averages
Level 65
1,521 SR
1,648 Elo+
Odin
Odin
KingBuddha20
Odin
Level 26
God Stats
3W - 7L
1,395 SR
Queue Stats
454W - 416L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
SpookyCherryUwU
Nu Wa
Level 27
God Stats
11W - 10L
1,564 SR
Queue Stats
100W - 124L
1,594 Elo+
Solo
Sobek
Sobek
TheInfamousSpade
Sobek
Level 148
God Stats
10W - 10L
1,319 SR
Queue Stats
135W - 118L
1,773 Elo+
Party 3
Izanami
Izanami
ZIXSIS
Izanami
Level 39
God Stats
7W - 9L
1,668 SR
Queue Stats
7W - 9L
1,643 Elo+
Party 3
Chaac
Chaac
rage_112233
Chaac
Level 83
God Stats
48W - 37L
1,658 SR
Queue Stats
478W - 443L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ahinori
Hachiman
11
1 / 4 / 1
6,447
645
6,066
6,930
2,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
DahEgg
Bellona
11
1 / 5 / 2
6,549
655
7,889
11,047
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
NoahisJewish
Kukulkan
14
1 / 3 / 2
7,475
748
8,238
5,930
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
PC SL4Y3R
Ganesha
13
0 / 2 / 6
7,662
766
6,972
9,482
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Randomwot
Mercury
13
3 / 2 / 2
7,220
722
3,108
6,728
2,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
7,387
739
7,485
5,877
5,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
1 / 1 / 9
7,426
743
8,173
5,961
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 0 / 9
8,142
814
9,071
10,624
11,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
ZIXSIS
Izanami
15
6 / 3 / 5
8,273
827
4,234
8,595
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 4
7,063
706
4,969
8,147
9,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
6
Kills
16
16
Deaths
6
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ahinori
Hachiman
1
4
1
0.38
L
Bellona
DahEgg
Bellona
1
5
2
0.4
W
2
1
12
8
L
Kukulkan
NoahisJewish
Kukulkan
1
3
2
0.67
L
Ganesha
PC SL4Y3R
Ganesha
0
2
6
1.5
L
Mercury
Randomwot
Mercury
3
2
2
2
W
1
1
9
5.5
W
6
0
9
10.5
W
Izanami
ZIXSIS
Izanami
6
3
5
2.83
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
33,932
40,117
Taken
39,204
25,645
Mitigated
31,974
5,476
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ahinori
Hachiman
6,066
2,996
373
951
6,930
2,488
0
4,699
2,231
0
12,961
L
Bellona
DahEgg
Bellona
7,889
1,680
0
2,511
11,047
9,190
0
3,899
7,148
0
15,828
W
7,485
1,250
0
426
5,877
5,628
143
1,860
4,017
0
16,933
L
Kukulkan
NoahisJewish
Kukulkan
8,238
693
0
435
5,930
2,715
0
1,724
4,206
33,864
0
L
Ganesha
PC SL4Y3R
Ganesha
6,972
854
69
1,089
9,482
8,714
0
4,050
5,432
21,915
0
L
Mercury
Randomwot
Mercury
3,108
948
0
48
6,728
2,538
0
2,872
3,856
0
12,899
W
8,173
1,891
0
625
5,961
2,081
757
2,499
3,462
28,555
0
W
9,071
475
727
3,536
10,624
11,333
310
3,359
7,265
16,976
0
W
Izanami
ZIXSIS
Izanami
4,234
2,816
0
2,219
8,595
3,037
148
4,185
4,410
0
23,391
W
4,969
529
600
3,527
8,147
9,895
0
3,307
4,840
0
10,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
38,291
158
Minions Killed
160
0
Camps Cleared
0
1,043,051
Distance Traveled
981,287
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,447
645
28
3
0
177,822
2
L
Bellona
6,549
655
19
2
0
212,856
1
W
Odin
7,387
739
20
2
0
208,051
1
L
Kukulkan
7,475
748
74
7
0
194,914
3
L
Ganesha
7,662
766
6
1
0
209,264
1
L
Mercury
7,220
722
31
3
0
248,195
2
W
Nu Wa
7,426
743
54
5
0
182,899
1
W
Sobek
8,142
814
28
3
0
230,134
4
W
Izanami
8,273
827
54
5
0
212,103
0
W
Chaac
7,063
706
4
0
0
148,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role