Player Matchup

Kuzenbo
Kuzenbo
APimpNamedPiggy
Kuzenbo
Level 102
God Stats
3W - 8L
1,153 SR
Queue Stats
147W - 200L
1,388 Elo+
Party 2
Bacchus
Bacchus
OppShop
Bacchus
Level 118
God Stats
1W - 0L
1,873 SR
Queue Stats
6W - 10L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
ShameOnJames
Sylvanus
Level 127
God Stats
10W - 8L
1,513 SR
Queue Stats
256W - 243L
1,576 Elo+
Party 2
Team Averages
Level 116
1,513 SR
1,494 Elo+

VS

Team Averages
Level 83
1,331 SR
1,318 Elo+
Chaac
Chaac
AlRedStar
Chaac
Level 89
God Stats
5W - 8L
1,452 SR
Queue Stats
14W - 30L
1,259 Elo+
Party 1
Jing Wei
Jing Wei
StarMonika
Jing Wei
Level 39
God Stats
4W - 6L
1,345 SR
Queue Stats
15W - 31L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
WilsWrath
Nu Wa
Level 121
God Stats
0W - 2L
1,197 SR
Queue Stats
34W - 58L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
11,663
729
10,664
23,569
35,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
OppShop
Bacchus
15
5 / 1 / 9
10,875
680
14,722
16,697
23,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ShameOnJames
Sylvanus
17
6 / 0 / 7
11,517
720
12,433
13,691
10,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlRedStar
Chaac
13
1 / 5 / 1
8,983
561
10,387
16,289
5,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
StarMonika
Jing Wei
12
0 / 4 / 1
8,531
533
5,105
10,329
3,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
WilsWrath
Nu Wa
14
2 / 6 / 1
10,447
653
18,319
14,569
4,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Chaac
AlRedStar
Chaac
1
5
1
0.3
W
Bacchus
OppShop
Bacchus
5
1
9
9.5
W
Sylvanus
ShameOnJames
Sylvanus
6
0
7
9.5
L
Jing Wei
StarMonika
Jing Wei
0
4
1
0.13
L
Nu Wa
WilsWrath
Nu Wa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,819
Damage
33,811
53,957
Taken
41,187
69,321
Mitigated
13,128
24,120
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,664
2,961
964
4,998
23,569
35,253
437
6,851
16,718
36,114
0
L
Chaac
AlRedStar
Chaac
10,387
1,498
0
4,786
16,289
5,890
0
14,717
1,172
0
29,237
W
Bacchus
OppShop
Bacchus
14,722
650
1,524
3,270
16,697
23,560
161
7,369
9,328
53,906
0
W
Sylvanus
ShameOnJames
Sylvanus
12,433
2,581
6,311
7,053
13,691
10,508
1,487
5,345
8,346
41,487
7,118
L
Jing Wei
StarMonika
Jing Wei
5,105
2,171
0
111
10,329
3,010
0
8,985
1,002
0
16,891
L
Nu Wa
WilsWrath
Nu Wa
18,319
2,872
200
1,470
14,569
4,228
0
12,332
1,813
49,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
27,961
194
Minions Killed
143
10
Camps Cleared
3
867,132
Distance Traveled
847,462
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,663
729
48
3
4
296,547
1
L
Chaac
8,983
561
37
2
1
294,828
4
W
Bacchus
10,875
680
61
4
3
312,266
6
W
Sylvanus
11,517
720
85
5
3
258,319
2
L
Jing Wei
8,531
533
37
2
1
291,280
0
L
Nu Wa
10,447
653
69
4
1
261,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role