Player Matchup

Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FrankTheTank60
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,294 Elo+
Solo
Atlas
Atlas
IshYaBoySkinnyP
Atlas
Level 108
God Stats
0W - 2L
1,501 SR
Queue Stats
150W - 152L
1,603 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,479 Elo+

VS

Team Averages
Level 127
1,521 SR
1,486 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Newbfire
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 221L
1,475 Elo+
Solo
Charybdis
Charybdis
Ouches32
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
SinfulSora
Ganesha
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 73L
1,477 Elo+
Party 1
Chaac
Chaac
ebbybear
Chaac
Level 101
God Stats
7W - 5L
1,606 SR
Queue Stats
66W - 67L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 3 / 0
7,720
551
3,767
5,258
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
 
Arachne
13
2 / 5 / 4
7,471
534
5,459
14,203
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
11
2 / 4 / 4
6,584
470
5,313
16,692
11,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
FrankTheTank60
Heimdallr
11
3 / 4 / 4
7,181
513
9,845
8,161
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 3 / 0
7,037
503
5,591
8,395
8,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
8 / 1 / 3
9,172
655
9,648
8,492
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Newbfire
Morgan Le Fay
14
7 / 3 / 3
8,958
640
11,114
7,956
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Ouches32
Charybdis
12
1 / 3 / 0
6,947
496
3,662
7,445
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
SinfulSora
Ganesha
12
1 / 2 / 8
7,794
557
6,814
14,022
10,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
ebbybear
Chaac
14
2 / 1 / 3
8,295
593
7,962
10,327
5,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
19
19
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
0
1
L
Arachne
 
Arachne
2
5
4
0.8
L
Kumbhakarna
 
Kumbhakarna
2
4
4
1
W
Mercury
 
Mercury
8
1
3
9.5
L
Heimdallr
FrankTheTank60
Heimdallr
3
4
4
1.25
L
0
3
0
0
W
Morgan Le Fay
Newbfire
Morgan Le Fay
7
3
3
2.83
W
Charybdis
Ouches32
Charybdis
1
3
0
0.33
W
Ganesha
SinfulSora
Ganesha
1
2
8
2.5
W
Chaac
ebbybear
Chaac
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
39,200
52,709
Taken
48,242
28,877
Mitigated
23,875
11,726
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,767
198
0
412
5,258
1,909
620
904
4,354
37,822
0
L
Arachne
 
Arachne
5,459
3,310
0
2,038
14,203
4,553
0
4,121
10,082
0
40,122
L
Kumbhakarna
 
Kumbhakarna
5,313
785
251
4,805
16,692
11,989
10
7,125
9,567
24,979
0
W
Mercury
 
Mercury
9,648
4,073
0
373
8,492
2,996
0
2,388
6,104
0
67,377
L
Heimdallr
FrankTheTank60
Heimdallr
9,845
4,334
0
1,872
8,161
1,975
0
4,766
3,395
0
37,317
L
5,591
1,207
46
2,302
8,395
8,451
0
0
8,395
41,776
0
W
Morgan Le Fay
Newbfire
Morgan Le Fay
11,114
1,731
0
1,852
7,956
3,200
924
2,300
5,656
54,961
0
W
Charybdis
Ouches32
Charybdis
3,662
2,391
0
1,149
7,445
2,163
721
2,631
4,814
0
31,941
W
Ganesha
SinfulSora
Ganesha
6,814
1,560
1,776
2,563
14,022
10,264
141
2,424
11,598
25,004
4,652
W
Chaac
ebbybear
Chaac
7,962
1,953
0
2,957
10,327
5,252
0
5,103
5,224
0
49,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
41,166
342
Minions Killed
429
0
Camps Cleared
0
1,364,326
Distance Traveled
1,467,503
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,720
551
85
6
0
273,982
4
L
Arachne
7,471
534
64
5
0
327,514
6
L
Kumbhakarna
6,584
470
36
3
0
252,343
5
W
Mercury
9,172
655
110
8
0
355,606
4
L
Heimdallr
7,181
513
77
6
0
230,950
2
L
Atlas
7,037
503
80
6
0
279,537
3
W
Morgan Le Fay
8,958
640
100
7
0
274,883
5
W
Charybdis
6,947
496
90
6
0
233,156
3
W
Ganesha
7,794
557
15
1
0
314,718
1
W
Chaac
8,295
593
114
8
0
289,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role