Player Matchup

Atlas
Atlas
HakunaMakoa
Atlas
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,467 Elo+
Party 2
Nemesis
Nemesis
Kosutaru
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
serìís
Discordia
Level 24
God Stats
0W - 2L
1,810 SR
Queue Stats
2W - 5L
1,467 Elo+
Party 2
Team Averages
Level 32
1,603 SR
1,478 Elo+

VS

Team Averages
Level 102
1,556 SR
1,257 Elo+
Atlas
Atlas
FORSAKENPATHS
Atlas
Level 154
God Stats
272W - 172L
1,714 SR
Queue Stats
605W - 416L
1,568 Elo+
Solo
Cerberus
Cerberus
R0cKr0bsta
Cerberus
Level 124
God Stats
8W - 10L
1,640 SR
Queue Stats
126W - 191L
1,117 Elo+
Party 1
Hades
Hades
T4F2D0S
Hades
Level 29
God Stats
2W - 2L
1,315 SR
Queue Stats
7W - 10L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,769
585
8,896
14,623
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Kosutaru
Nemesis
10
0 / 4 / 0
7,741
516
2,819
6,712
6,070
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Discordia
serìís
Discordia
12
0 / 3 / 0
8,186
546
11,152
8,334
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
11,070
738
9,394
13,273
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
R0cKr0bsta
Cerberus
15
5 / 0 / 3
10,713
714
10,636
15,122
15,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hades
T4F2D0S
Hades
13
2 / 0 / 6
9,733
649
5,264
7,323
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
0
3
0
0
L
Nemesis
Kosutaru
Nemesis
0
4
0
0
W
Cerberus
R0cKr0bsta
Cerberus
5
0
3
6.5
W
Hades
T4F2D0S
Hades
2
0
6
5
L
Discordia
serìís
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
25,294
29,669
Taken
35,718
28,245
Mitigated
35,331
2,667
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,394
3,166
643
1,907
13,273
15,698
1,375
6,709
6,564
33,145
0
L
8,896
3,544
0
1,426
14,623
19,112
0
11,585
3,038
20,647
0
L
Nemesis
Kosutaru
Nemesis
2,819
513
0
263
6,712
6,070
0
6,372
340
0
6,382
W
Cerberus
R0cKr0bsta
Cerberus
10,636
214
422
3,679
15,122
15,031
552
8,866
6,246
32,084
0
W
Hades
T4F2D0S
Hades
5,264
488
1,667
2,995
7,323
4,602
207
5,283
1,981
28,363
0
L
Discordia
serìís
Discordia
11,152
1,464
113
865
8,334
3,063
0
7,851
483
35,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
31,516
81
Minions Killed
150
2
Camps Cleared
11
692,003
Distance Traveled
828,403
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,070
738
35
2
1
278,038
1
L
Atlas
8,769
585
19
1
1
260,628
2
L
Nemesis
7,741
516
11
1
0
200,457
0
W
Cerberus
10,713
714
65
4
5
296,259
1
W
Hades
9,733
649
50
3
5
254,106
2
L
Discordia
8,186
546
51
3
1
230,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role