Player Matchup

Cerberus
Cerberus
Gold V
Based_Tito
Cerberus
Gold V
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,623 MMR
Party 1
Zeus
Zeus
Silver I
SP_AG3
Zeus
Silver I
Level 149
God Stats
13W - 8L
1,477 SR
Queue Stats
23W - 19L
1,645 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
TEXASNOVA2005
Gilgamesh
Gold V
Level 140
God Stats
10W - 4L
1,616 SR
Queue Stats
60W - 38L
1,656 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,531 SR
1,641 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,335 SR
1,512 MMR
King Arthur
King Arthur
Gold III
ENZ0HAZE
King Arthur
Gold III
Level 148
God Stats
23W - 26L
1,346 SR
Queue Stats
1,077W - 1,165L
1,468 MMR
Solo
Chaac
Chaac
Bronze III
OlthiccyBoii
Chaac
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,448 MMR
Solo
Sol
Sol
Gold III
xSupremeGalaxyx
Sol
Gold III
Level 160
God Stats
6W - 6L
1,160 SR
Queue Stats
62W - 48L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Based_Tito
Cerberus
15
3 / 0 / 8
9,722
748
7,847
16,757
19,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
SP_AG3
Zeus
16
7 / 1 / 5
10,330
795
14,661
6,142
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TEXASNOVA2005
Gilgamesh
14
2 / 0 / 8
9,216
709
8,347
12,079
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MulanFenrirGebOdinBastet

VS

Bans
ThothHeraArtioAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ENZ0HAZE
King Arthur
11
1 / 5 / 0
7,906
608
7,267
12,808
9,083
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 4 / 0
7,521
579
4,615
10,049
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 1
8,364
643
13,196
10,702
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Based_Tito
Cerberus
3
0
8
7
L
King Arthur
ENZ0HAZE
King Arthur
1
5
0
0.2
L
0
4
0
0
W
Zeus
SP_AG3
Zeus
7
1
5
9.5
W
Gilgamesh
TEXASNOVA2005
Gilgamesh
2
0
8
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
25,078
34,978
Taken
33,559
31,894
Mitigated
17,334
9,555
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Based_Tito
Cerberus
7,847
226
301
4,713
16,757
19,466
226
6,651
9,900
24,756
0
L
King Arthur
ENZ0HAZE
King Arthur
7,267
1,064
0
343
12,808
9,083
0
8,887
3,392
0
19,517
L
4,615
461
0
1,736
10,049
5,563
0
5,634
3,929
0
17,950
W
Zeus
SP_AG3
Zeus
14,661
1,115
0
2,519
6,142
2,488
1,281
2,380
3,702
60,408
0
W
Gilgamesh
TEXASNOVA2005
Gilgamesh
8,347
1,536
0
2,022
12,079
9,940
597
4,463
7,302
202
26,869
L
13,196
4,334
0
2,729
10,702
2,688
1,107
7,629
2,665
37,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
23,791
188
Minions Killed
132
8
Camps Cleared
4
818,672
Distance Traveled
666,294
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,722
748
45
3
1
283,475
1
L
King Arthur
7,906
608
22
2
1
237,717
2
L
Chaac
7,521
579
31
2
0
201,908
2
W
Zeus
10,330
795
112
9
6
241,679
2
W
Gilgamesh
9,216
709
31
2
1
293,518
2
L
Sol
8,364
643
79
6
3
226,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role