Player Matchup

King Arthur
King Arthur
Flare2g
King Arthur
Level 118
God Stats
7W - 12L
1,321 SR
Queue Stats
708W - 739L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
MoistClams
Cliodhna
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
332W - 349L
1,544 Elo+
Party 2
Bacchus
Bacchus
Saltncakes
Bacchus
Level 124
God Stats
2W - 5L
1,440 SR
Queue Stats
72W - 73L
1,493 Elo+
Solo
Charybdis
Charybdis
Shloppytoppy55
Charybdis
Level 103
God Stats
4W - 3L
1,416 SR
Queue Stats
219W - 230L
1,443 Elo+
Solo
Kukulkan
Kukulkan
aronousqui20
Kukulkan
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 305L
1,371 Elo+
Solo
Team Averages
Level 110
1,435 SR
1,485 Elo+

VS

Team Averages
Level 128
1,485 SR
1,517 Elo+
Hades
Hades
 
Hades
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MoeFo
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
TheDILLY101
Erlang Shen
Level 129
God Stats
65W - 58L
1,226 SR
Queue Stats
286W - 300L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
bFc209
Danzaburou
Level 154
God Stats
6W - 5L
1,697 SR
Queue Stats
344W - 385L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flare2g
King Arthur
9
0 / 5 / 0
5,225
523
3,071
7,249
2,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
MoistClams
Cliodhna
11
2 / 5 / 1
6,437
644
3,900
9,411
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Saltncakes
Bacchus
7
1 / 1 / 4
5,470
547
3,644
6,169
4,034
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Shloppytoppy55
Charybdis
9
1 / 3 / 4
5,553
555
4,275
6,311
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
aronousqui20
Kukulkan
12
1 / 2 / 1
6,413
641
2,177
3,863
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
5 / 0 / 2
6,846
685
4,008
3,313
3,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
 
Bastet
11
4 / 0 / 7
6,724
672
6,459
7,086
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
MoeFo
Ares
9
0 / 4 / 6
5,611
561
2,944
8,338
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
TheDILLY101
Erlang Shen
12
6 / 1 / 7
7,348
735
7,784
7,436
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
bFc209
Danzaburou
11
1 / 0 / 1
6,386
639
2,595
5,108
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
16
16
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
2
6
W
Bastet
 
Bastet
4
0
7
7.5
L
King Arthur
Flare2g
King Arthur
0
5
0
0
W
Ares
MoeFo
Ares
0
4
6
0.75
L
Cliodhna
MoistClams
Cliodhna
2
5
1
0.5
L
Bacchus
Saltncakes
Bacchus
1
1
4
3
L
Charybdis
Shloppytoppy55
Charybdis
1
3
4
1
W
Erlang Shen
TheDILLY101
Erlang Shen
6
1
7
9.5
L
Kukulkan
aronousqui20
Kukulkan
1
2
1
0.75
W
Danzaburou
bFc209
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
23,790
33,003
Taken
31,281
12,291
Mitigated
14,552
7,717
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,008
478
307
1,735
3,313
3,238
187
639
2,674
31,605
0
W
Bastet
 
Bastet
6,459
1,196
0
3,291
7,086
1,896
365
1,796
5,290
0
40,175
L
King Arthur
Flare2g
King Arthur
3,071
622
0
1,594
7,249
2,470
0
182
7,067
0
27,577
W
Ares
MoeFo
Ares
2,944
190
313
1,409
8,338
3,517
0
2,211
6,127
14,098
0
L
Cliodhna
MoistClams
Cliodhna
3,900
983
0
940
9,411
2,693
0
1,015
8,396
0
37,144
L
Bacchus
Saltncakes
Bacchus
3,644
499
214
2,243
6,169
4,034
0
2,462
3,707
8,553
0
L
Charybdis
Shloppytoppy55
Charybdis
4,275
1,565
0
2,279
6,311
1,676
0
1,938
4,373
0
40,707
W
Erlang Shen
TheDILLY101
Erlang Shen
7,784
3,519
0
2,897
7,436
4,458
35
800
6,636
0
34,569
L
Kukulkan
aronousqui20
Kukulkan
2,177
167
0
447
3,863
1,418
0
1,355
2,508
42,574
0
W
Danzaburou
bFc209
Danzaburou
2,595
812
0
2,509
5,108
1,443
0
375
4,733
0
40,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
32,915
323
Minions Killed
348
0
Camps Cleared
0
990,386
Distance Traveled
1,098,543
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,846
685
91
9
0
210,719
4
W
Bastet
6,724
672
77
8
0
260,811
2
L
King Arthur
5,225
523
58
6
0
178,368
1
W
Ares
5,611
561
21
2
0
199,890
3
L
Cliodhna
6,437
644
76
8
0
228,382
2
L
Bacchus
5,470
547
13
1
0
216,851
3
L
Charybdis
5,553
555
89
9
0
172,463
3
W
Erlang Shen
7,348
735
69
7
0
221,991
1
L
Kukulkan
6,413
641
87
9
0
194,322
2
W
Danzaburou
6,386
639
90
9
0
205,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role