Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Jack_Mc_Klau
Baron Samedi
Level 144
God Stats
31W - 14L
1,490 SR
Queue Stats
406W - 380L
1,488 Elo+
Party 1
Achilles
Achilles
Vellins
Achilles
Level 68
God Stats
2W - 1L
1,755 SR
Queue Stats
32W - 41L
1,495 Elo+
Solo
Team Averages
Level 120
1,582 SR
1,494 Elo+

VS

Team Averages
Level 54
1,500 SR
1,642 Elo+
Zeus
Zeus
GucciUnicorn323
Zeus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 90L
1,609 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bobby1061
Ah Muzen Cab
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 107L
1,708 Elo+
Party 2
Chaac
Chaac
qugan01
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
7 / 2 / 9
9,342
849
10,780
11,926
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Jack_Mc_Klau
Baron Samedi
14
6 / 0 / 9
8,831
803
10,039
9,194
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Vellins
Achilles
13
7 / 0 / 8
8,698
791
8,742
11,986
14,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,199
654
8,498
9,829
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
bobby1061
Ah Muzen Cab
12
1 / 6 / 1
7,279
662
7,476
11,354
3,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
qugan01
Chaac
11
0 / 7 / 1
6,498
591
6,024
13,395
11,206
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
20
Kills
2
2
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
9
5.75
L
1
7
1
0.21
W
Baron Samedi
Jack_Mc_Klau
Baron Samedi
6
0
9
10.5
W
Achilles
Vellins
Achilles
7
0
8
11
L
Ah Muzen Cab
bobby1061
Ah Muzen Cab
1
6
1
0.25
L
Chaac
qugan01
Chaac
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
21,998
33,106
Taken
34,578
30,101
Mitigated
18,432
12,909
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,780
198
186
1,709
11,926
10,855
68
3,737
8,189
26,817
0
L
8,498
1,886
79
881
9,829
3,271
0
6,269
3,560
16,575
0
W
Baron Samedi
Jack_Mc_Klau
Baron Samedi
10,039
197
3,457
5,659
9,194
4,410
494
2,395
6,799
29,166
0
W
Achilles
Vellins
Achilles
8,742
2,095
0
1,898
11,986
14,836
182
2,792
9,194
0
23,199
L
Ah Muzen Cab
bobby1061
Ah Muzen Cab
7,476
2,749
127
3,319
11,354
3,955
0
8,052
3,302
0
26,132
L
Chaac
qugan01
Chaac
6,024
1,171
131
3,881
13,395
11,206
0
7,198
6,197
0
18,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
20,976
132
Minions Killed
87
6
Camps Cleared
3
661,712
Distance Traveled
523,218
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,342
849
44
4
3
236,167
4
L
Zeus
7,199
654
21
2
1
164,946
0
W
Baron Samedi
8,831
803
54
5
1
202,996
6
W
Achilles
8,698
791
34
3
2
222,549
1
L
Ah Muzen Cab
7,279
662
42
4
1
161,881
0
L
Chaac
6,498
591
24
2
1
196,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role