Player Matchup

Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DolphinBray
Arachne
Level 119
God Stats
30W - 14L
1,618 SR
Queue Stats
248W - 230L
1,504 Elo+
Party 1
Medusa
Medusa
Falantar
Medusa
Level 28
God Stats
7W - 5L
1,686 SR
Queue Stats
127W - 141L
1,378 Elo+
Party 1
Fafnir
Fafnir
LickerOfFaces
Fafnir
Level 45
God Stats
1W - 2L
1,401 SR
Queue Stats
32W - 42L
1,475 Elo+
Party 1
Bellona
Bellona
spl1ffs
Bellona
Level 76
God Stats
9W - 8L
1,542 SR
Queue Stats
310W - 285L
1,474 Elo+
Party 1
Team Averages
Level 82
1,549 SR
1,466 Elo+

VS

Team Averages
Level 58
1,374 SR
1,525 Elo+
Baron Samedi
Baron Samedi
Cascoath
Baron Samedi
Level 3
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
GoodberryFizz
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Payton10
Janus
Level 104
God Stats
4W - 6L
1,538 SR
Queue Stats
183W - 213L
1,470 Elo+
Party 3
Izanami
Izanami
lucboag
Izanami
Level 68
God Stats
0W - 1L
1,290 SR
Queue Stats
10W - 7L
1,740 Elo+
Party 2
Nemesis
Nemesis
wizardmonkey
Nemesis
Level 109
God Stats
3W - 7L
1,256 SR
Queue Stats
147W - 187L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 2 / 0
6,822
682
4,517
4,912
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DolphinBray
Arachne
11
4 / 1 / 2
6,578
658
3,246
5,030
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Falantar
Medusa
10
5 / 0 / 1
6,439
644
5,115
4,193
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 8
6,789
679
2,474
5,409
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
spl1ffs
Bellona
10
0 / 0 / 0
6,134
613
2,946
4,976
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cascoath
Baron Samedi
6
0 / 6 / 0
3,974
397
1,138
4,824
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,114
411
1,352
2,569
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
Payton10
Janus
9
0 / 3 / 3
5,201
520
1,467
5,464
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
lucboag
Izanami
7
0 / 4 / 0
4,516
452
2,436
6,332
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
wizardmonkey
Nemesis
9
3 / 1 / 0
5,436
544
4,070
6,936
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
0
2
L
Baron Samedi
Cascoath
Baron Samedi
0
6
0
0
W
Arachne
DolphinBray
Arachne
4
1
2
5
W
Medusa
Falantar
Medusa
5
0
1
5.5
L
0
1
0
0
W
2
0
8
6
L
Janus
Payton10
Janus
0
3
3
0.5
L
Izanami
lucboag
Izanami
0
4
0
0
W
Bellona
spl1ffs
Bellona
0
0
0
0
L
Nemesis
wizardmonkey
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,298
Damage
10,463
24,520
Taken
26,125
11,550
Mitigated
7,018
8,926
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,517
94
0
1,231
4,912
1,317
50
1,095
3,687
33,888
0
L
Baron Samedi
Cascoath
Baron Samedi
1,138
614
37
138
4,824
1,146
0
1,381
3,443
7,168
0
W
Arachne
DolphinBray
Arachne
3,246
2,001
0
2,046
5,030
1,845
0
286
4,710
0
38,597
W
Medusa
Falantar
Medusa
5,115
2,295
0
1,631
4,193
1,107
1,560
227
3,966
0
40,545
L
1,352
279
24
517
2,569
1,691
0
0
2,569
9,802
0
W
2,474
714
170
2,043
5,409
4,178
409
833
4,576
12,108
0
L
Janus
Payton10
Janus
1,467
82
0
460
5,464
1,174
204
3,437
1,685
23,178
0
L
Izanami
lucboag
Izanami
2,436
1,708
0
1,181
6,332
1,093
0
1,012
5,320
0
26,865
W
Bellona
spl1ffs
Bellona
2,946
961
0
1,805
4,976
3,103
736
1,064
3,624
0
31,688
L
Nemesis
wizardmonkey
Nemesis
4,070
1,988
0
3,271
6,936
1,914
446
761
6,117
0
27,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
23,241
309
Minions Killed
209
0
Camps Cleared
0
1,040,038
Distance Traveled
838,524
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,822
682
66
7
0
193,708
5
L
Baron Samedi
3,974
397
12
1
0
154,437
0
W
Arachne
6,578
658
73
7
0
225,829
2
W
Medusa
6,439
644
79
8
0
188,759
6
L
Ra
4,114
411
22
2
0
147,846
0
W
Fafnir
6,789
679
22
2
0
203,859
4
L
Janus
5,201
520
52
5
0
174,744
0
L
Izanami
4,516
452
60
6
0
163,643
2
W
Bellona
6,134
613
69
7
0
227,883
0
L
Nemesis
5,436
544
63
6
0
197,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role