Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Articuno244
Freya
Level 154
God Stats
7W - 3L
1,872 SR
Queue Stats
117W - 139L
1,466 Elo+
Party 1
Chernobog
Chernobog
Mystigen117
Chernobog
Level 69
God Stats
3W - 9L
1,500 SR
Queue Stats
202W - 192L
1,193 Elo+
Solo
Hachiman
Hachiman
Red_Eyes113
Hachiman
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,477 Elo+
Party 1
Ymir
Ymir
sand-riotous570
Ymir
Level 6
God Stats
4W - 2L
1,736 SR
Queue Stats
60W - 55L
1,431 Elo+
Party 1
Team Averages
Level 92
1,622 SR
1,414 Elo+

VS

Team Averages
Level 107
1,536 SR
1,516 Elo+
Persephone
Persephone
 
Persephone
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
OctoJack95
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 105L
1,693 Elo+
Solo
Danzaburou
Danzaburou
linkxzelda
Danzaburou
Level 26
God Stats
13W - 18L
1,680 SR
Queue Stats
24W - 29L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 0
7,087
545
6,643
8,649
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
5,685
437
4,078
9,425
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Mystigen117
Chernobog
11
1 / 2 / 3
6,557
504
4,252
8,244
2,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Red_Eyes113
Hachiman
12
3 / 1 / 2
6,880
529
6,291
6,031
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 1
6,298
484
2,233
9,416
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
5 / 1 / 2
7,773
598
9,308
8,284
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
12
2 / 2 / 1
6,891
530
6,786
9,273
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
 
Arachne
11
3 / 1 / 1
6,878
529
2,611
9,220
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
OctoJack95
Gilgamesh
10
1 / 3 / 1
6,314
486
4,046
9,000
4,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
linkxzelda
Danzaburou
11
2 / 2 / 1
6,459
497
5,412
5,881
1,289
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
13
13
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
W
Persephone
 
Persephone
5
1
2
6
W
Chaac
 
Chaac
2
2
1
1.25
W
Arachne
 
Arachne
3
1
1
3.5
L
0
7
1
0.07
L
Chernobog
Mystigen117
Chernobog
1
2
3
1.25
W
Gilgamesh
OctoJack95
Gilgamesh
1
3
1
0.5
L
Hachiman
Red_Eyes113
Hachiman
3
1
2
4
W
Danzaburou
linkxzelda
Danzaburou
2
2
1
1.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,497
Damage
28,163
41,765
Taken
41,658
20,261
Mitigated
17,307
11,614
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,643
2,688
0
5,001
8,649
7,236
224
0
7,817
0
32,364
W
Persephone
 
Persephone
9,308
716
40
4,172
8,284
2,567
394
3,374
4,909
44,835
0
W
Chaac
 
Chaac
6,786
1,359
0
5,537
9,273
5,058
0
0
8,591
0
34,277
W
Arachne
 
Arachne
2,611
1,357
0
4,624
9,220
3,493
0
460
8,631
0
34,096
L
4,078
1,288
0
1,290
9,425
3,555
156
6,869
2,517
21,440
2,157
L
Chernobog
Mystigen117
Chernobog
4,252
1,473
0
1,250
8,244
2,574
0
2,211
5,933
0
38,216
W
Gilgamesh
OctoJack95
Gilgamesh
4,046
1,041
490
1,523
9,000
4,900
10
1,494
7,506
0
24,083
L
Hachiman
Red_Eyes113
Hachiman
6,291
2,715
0
2,519
6,031
1,797
0
0
6,031
0
44,443
W
Danzaburou
linkxzelda
Danzaburou
5,412
2,731
0
219
5,881
1,289
324
455
5,426
0
33,842
L
2,233
691
0
1,554
9,416
5,099
0
228
9,188
24,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
34,315
342
Minions Killed
318
0
Camps Cleared
0
1,183,637
Distance Traveled
1,297,747
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,087
545
83
6
0
263,669
3
W
Persephone
7,773
598
72
6
0
242,322
6
W
Chaac
6,891
530
75
6
0
277,301
8
W
Arachne
6,878
529
66
5
0
309,194
3
L
Freya
5,685
437
42
3
0
221,026
2
L
Chernobog
6,557
504
82
6
0
234,122
0
W
Gilgamesh
6,314
486
39
3
0
248,551
6
L
Hachiman
6,880
529
96
7
0
239,690
5
W
Danzaburou
6,459
497
66
5
0
220,379
0
L
Ymir
6,298
484
39
3
0
225,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role