Player Matchup

Hercules
Hercules
PlayboiFabio
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,347 Elo+
Party 1
Ao Kuang
Ao Kuang
PlayboiJosiah
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,472 Elo+
Party 1
Scylla
Scylla
PlayboiTristyn
Scylla
Level 116
God Stats
3W - 2L
1,615 SR
Queue Stats
21W - 17L
1,467 Elo+
Party 1
Neith
Neith
X_Chuyitodios_X
Neith
Level 36
God Stats
13W - 11L
1,826 SR
Queue Stats
205W - 203L
1,396 Elo+
Party 3
Cerberus
Cerberus
patitofeo3000
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,375 Elo+
Party 3
Team Averages
Level 63
1,588 SR
1,411 Elo+

VS

Team Averages
Level 91
1,447 SR
1,556 Elo+
Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Curlysmile101
King Arthur
Level 129
God Stats
16W - 6L
1,555 SR
Queue Stats
392W - 368L
1,583 Elo+
Party 2
Medusa
Medusa
Dr LochATwo
Medusa
Level 109
God Stats
4W - 0L
1,775 SR
Queue Stats
38W - 35L
1,654 Elo+
Party 2
Terra
Terra
GothicWolf44
Terra
Level 39
God Stats
27W - 17L
1,206 SR
Queue Stats
257W - 243L
1,505 Elo+
Party 2
Thanatos
Thanatos
SortaRac isTony
Thanatos
Level 137
God Stats
12W - 14L
1,198 SR
Queue Stats
452W - 410L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PlayboiFabio
Hercules
11
1 / 8 / 3
7,285
455
5,329
14,601
9,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
PlayboiJosiah
Ao Kuang
12
1 / 5 / 3
7,704
482
5,174
15,492
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 0
8,245
515
7,520
4,875
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 7 / 2
7,760
485
9,581
12,489
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
patitofeo3000
Cerberus
11
1 / 7 / 4
7,452
466
5,337
19,102
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 0 / 6
8,972
561
5,824
7,729
2,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Curlysmile101
King Arthur
15
4 / 2 / 7
9,453
591
12,779
13,224
13,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
6 / 3 / 6
10,150
634
15,522
10,196
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 9
7,712
482
3,440
12,162
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
16
16 / 2 / 3
10,606
663
15,678
15,608
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
7
Kills
28
28
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
6
4
W
King Arthur
Curlysmile101
King Arthur
4
2
7
3.75
W
Medusa
6
3
6
3
W
1
0
9
5.5
L
Hercules
PlayboiFabio
Hercules
1
8
3
0.31
L
Ao Kuang
PlayboiJosiah
Ao Kuang
1
5
3
0.5
L
1
1
0
1
W
Thanatos
16
2
3
8.75
L
3
7
2
0.57
L
Cerberus
patitofeo3000
Cerberus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
53,243
66,559
Taken
58,919
28,636
Mitigated
36,060
22,591
Healing
25,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,824
934
1,171
2,381
7,729
2,720
373
4,018
3,413
65,283
0
W
King Arthur
Curlysmile101
King Arthur
12,779
2,064
0
2,372
13,224
13,586
64
2,718
10,420
0
57,399
W
Medusa
15,522
6,257
0
1,015
10,196
3,436
3,527
1,690
8,506
0
83,378
W
3,440
704
1,447
3,543
12,162
10,231
0
4,421
7,645
10,932
0
L
Hercules
PlayboiFabio
Hercules
5,329
1,039
0
4,736
14,601
9,645
0
1,603
12,998
0
33,597
L
Ao Kuang
PlayboiJosiah
Ao Kuang
5,174
885
0
6,926
15,492
4,231
0
1,052
14,440
39,662
0
L
7,520
269
0
1,078
4,875
1,018
0
1,027
3,848
50,452
0
W
Thanatos
15,678
3,057
0
13,770
15,608
6,087
122
4,620
10,904
0
61,223
L
9,581
3,973
643
4,469
12,489
2,343
0
2,383
10,106
0
33,510
L
Cerberus
patitofeo3000
Cerberus
5,337
384
273
4,466
19,102
11,399
0
3,199
15,903
22,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,446
Gold Earned
46,893
370
Minions Killed
484
0
Camps Cleared
0
1,404,289
Distance Traveled
1,530,804
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,972
561
128
8
0
307,246
0
W
King Arthur
9,453
591
108
7
0
288,209
4
W
Medusa
10,150
634
135
8
0
298,508
5
W
Terra
7,712
482
23
1
0
270,706
0
L
Hercules
7,285
455
72
5
0
273,932
3
L
Ao Kuang
7,704
482
81
5
0
306,710
3
L
Scylla
8,245
515
115
7
0
288,150
6
W
Thanatos
10,606
663
90
6
0
366,135
5
L
Neith
7,760
485
48
3
0
280,976
4
L
Cerberus
7,452
466
54
3
0
254,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role