Player Matchup

Morgan Le Fay
Morgan Le Fay
A-P-O-S-T-L-E-8
Morgan Le Fay
Level 124
God Stats
8W - 9L
1,612 SR
Queue Stats
511W - 566L
1,480 Elo+
Solo
Apollo
Apollo
ColoradoLiving
Apollo
Level 69
God Stats
3W - 3L
1,467 SR
Queue Stats
35W - 29L
1,470 Elo+
Party 1
Atlas
Atlas
I_Am_Grote
Atlas
Level 25
God Stats
1W - 6L
1,437 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 1
Arachne
Arachne
YaBoiGoodGun9453
Arachne
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 41L
1,593 Elo+
Party 1
Osiris
Osiris
vizsicko
Osiris
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
83W - 76L
1,545 Elo+
Party 1
Team Averages
Level 86
1,503 SR
1,492 Elo+

VS

Team Averages
Level 69
1,551 SR
1,558 Elo+
He Bo
He Bo
BerserkGutsu
He Bo
Level 29
God Stats
10W - 10L
1,566 SR
Queue Stats
89W - 77L
1,648 Elo+
Party 2
Bellona
Bellona
Dopedrillbreak
Bellona
Level 67
God Stats
62W - 32L
1,848 SR
Queue Stats
116W - 89L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
Tetrac
Hou Yi
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 36L
1,371 Elo+
Party 2
Athena
Athena
ToxicAdagio
Athena
Level 116
God Stats
4W - 0L
1,576 SR
Queue Stats
26W - 16L
1,564 Elo+
Solo
Thanatos
Thanatos
death4trump
Thanatos
Level 88
God Stats
6W - 5L
1,265 SR
Queue Stats
148W - 127L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A-P-O-S-T-L-E-8
Morgan Le Fay
13
1 / 2 / 2
8,045
536
3,952
6,261
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 3
6,652
443
6,069
10,927
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
12
0 / 2 / 2
6,999
467
3,698
12,011
6,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 3 / 1
8,169
545
8,862
12,633
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
vizsicko
Osiris
13
2 / 4 / 1
8,115
541
8,213
14,341
15,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,033
602
6,127
7,471
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 3
8,545
570
9,235
12,643
16,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Tetrac
Hou Yi
13
3 / 2 / 2
7,300
487
11,004
9,391
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
12
0 / 0 / 5
7,627
508
3,510
9,688
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
death4trump
Thanatos
14
5 / 2 / 2
8,363
558
7,570
9,484
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
13
13
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
A-P-O-S-T-L-E-8
Morgan Le Fay
1
2
2
1
W
4
3
0
1.33
L
0
2
3
0.75
W
1
2
3
1.25
L
Atlas
0
2
2
0.5
W
Hou Yi
Tetrac
Hou Yi
3
2
2
2
W
Athena
0
0
5
2.5
L
6
3
1
2.17
W
Thanatos
death4trump
Thanatos
5
2
2
3
L
Osiris
vizsicko
Osiris
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,794
Damage
37,446
56,173
Taken
48,677
29,562
Mitigated
35,350
21,379
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
A-P-O-S-T-L-E-8
Morgan Le Fay
3,952
0
0
1,647
6,261
1,864
376
2,900
3,267
40,024
0
W
6,127
260
0
963
7,471
2,158
825
2,785
4,438
67,456
0
L
6,069
3,692
0
3,987
10,927
2,380
0
672
10,255
0
50,994
W
9,235
3,001
0
6,691
12,643
16,881
0
957
11,686
0
52,826
L
Atlas
3,698
1,347
2,279
4,159
12,011
6,678
0
2,204
9,807
21,355
0
W
Hou Yi
Tetrac
Hou Yi
11,004
6,648
0
3,043
9,391
3,724
439
1,909
7,478
0
52,460
W
Athena
3,510
931
171
1,532
9,688
9,461
113
1,981
7,667
24,384
0
L
8,862
6,814
0
2,703
12,633
3,585
0
3,589
8,866
0
43,553
W
Thanatos
death4trump
Thanatos
7,570
1,738
0
10,272
9,484
3,126
0
595
8,801
0
46,345
L
Osiris
vizsicko
Osiris
8,213
3,458
0
6,604
14,341
15,055
0
0
14,341
2,715
44,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
40,868
386
Minions Killed
473
0
Camps Cleared
0
1,425,338
Distance Traveled
1,456,742
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,045
536
90
6
0
276,868
4
W
He Bo
9,033
602
136
9
0
278,007
4
L
Apollo
6,652
443
93
6
0
262,670
3
W
Bellona
8,545
570
120
8
0
256,410
4
L
Atlas
6,999
467
29
2
0
281,657
3
W
Hou Yi
7,300
487
89
6
0
268,201
1
W
Athena
7,627
508
40
3
0
313,052
0
L
Arachne
8,169
545
69
5
0
334,578
0
W
Thanatos
8,363
558
88
6
0
341,072
3
L
Osiris
8,115
541
105
7
0
269,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role