Player Matchup

Nike
Nike
Emo Soldierz
Nike
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 2
Artemis
Artemis
MrZombieUnicorn
Artemis
Level 96
God Stats
2W - 7L
1,607 SR
Queue Stats
234W - 254L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
StArchAngel
Zhong Kui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 2
Team Averages
Level 125
1,536 SR
1,392 Elo+

VS

Team Averages
Level 82
1,508 SR
1,572 Elo+
Aphrodite
Aphrodite
GhostlyGodhood
Aphrodite
Level 74
God Stats
6W - 3L
1,573 SR
Queue Stats
32W - 28L
1,613 Elo+
Party 1
Ra
Ra
Iogazm
Ra
Level 66
God Stats
9W - 11L
1,452 SR
Queue Stats
99W - 87L
1,520 Elo+
Party 1
Fenrir
Fenrir
Sanguine Grifix
Fenrir
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
212W - 223L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
10,621
483
1,182
5,964
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 5 / 9
15,763
717
18,947
22,570
11,782
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
StArchAngel
Zhong Kui
20
10 / 6 / 6
16,081
731
27,675
30,165
21,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GhostlyGodhood
Aphrodite
20
8 / 4 / 6
16,699
759
16,522
15,317
10,668
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
19
4 / 4 / 8
15,010
682
13,264
16,490
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

19
2 / 9 / 12
14,488
659
17,001
30,659
30,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
17
Kills
14
14
Deaths
17
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Aphrodite
GhostlyGodhood
Aphrodite
8
4
6
2.75
W
Ra
4
4
8
2
L
6
5
9
2.1
W
2
9
12
0.89
L
Zhong Kui
StArchAngel
Zhong Kui
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,804
Damage
46,787
58,699
Taken
62,466
34,762
Mitigated
48,225
17,799
Healing
31,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,182
167
221
1,051
5,964
1,776
0
4,297
1,667
0
2,967
W
Aphrodite
GhostlyGodhood
Aphrodite
16,522
2,145
10,665
8,724
15,317
10,668
1,670
8,109
6,855
79,969
0
W
Ra
13,264
978
2,701
4,247
16,490
7,502
203
8,243
8,218
60,897
0
L
18,947
9,764
571
5,276
22,570
11,782
1,747
9,814
12,756
0
82,496
W
17,001
3,837
0
5,316
30,659
30,055
1,181
11,765
18,448
0
40,144
L
Zhong Kui
StArchAngel
Zhong Kui
27,675
963
0
10,680
30,165
21,204
0
15,828
14,337
81,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
46,197
225
Minions Killed
241
7
Camps Cleared
9
697,756
Distance Traveled
1,157,607
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,621
483
2
0
0
43,228
0
W
Aphrodite
16,699
759
114
5
7
384,926
4
W
Ra
15,010
682
88
4
0
376,611
2
L
Artemis
15,763
717
88
4
1
317,745
3
W
Fenrir
14,488
659
39
2
2
396,070
3
L
Zhong Kui
16,081
731
135
6
6
336,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role