Player Matchup

Nike
Nike
BigO-Loc
Nike
Level 17
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Famerssss
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,731 Elo+
Party 2
Agni
Agni
PUT ToniPablo N
Agni
Level 138
God Stats
0W - 3L
1,369 SR
Queue Stats
3W - 5L
1,628 Elo+
Party 2
Izanami
Izanami
ThekaosRealm
Izanami
Level 112
God Stats
3W - 4L
1,483 SR
Queue Stats
162W - 155L
1,590 Elo+
Party 2
Arachne
Arachne
oTm6
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,419 SR
1,590 Elo+

VS

Team Averages
Level 45
1,381 SR
1,536 Elo+
Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Capt Awesome767
Hades
Level 36
God Stats
2W - 1L
1,363 SR
Queue Stats
35W - 49L
1,454 Elo+
Solo
Neith
Neith
GubbleBubble
Neith
Level 85
God Stats
6W - 3L
1,211 SR
Queue Stats
158W - 172L
1,640 Elo+
Party 1
Kuzenbo
Kuzenbo
LargeWayne
Kuzenbo
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 11L
1,488 Elo+
Party 1
Horus
Horus
TeenyTinyWyvern
Horus
Level 10
God Stats
12W - 4L
1,333 SR
Queue Stats
53W - 19L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 3 / 0
7,302
664
3,735
6,807
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Famerssss
Cthulhu
13
0 / 7 / 2
7,205
655
7,153
20,890
10,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 9 / 3
7,337
667
7,307
10,234
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
ThekaosRealm
Izanami
14
2 / 4 / 3
7,874
716
12,310
10,378
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
oTm6
Arachne
13
2 / 5 / 1
7,476
680
5,275
11,078
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
10 / 1 / 12
9,578
871
10,424
7,660
3,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 16
8,387
762
9,056
9,933
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
11 / 0 / 11
9,711
883
18,559
7,112
3,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
LargeWayne
Kuzenbo
15
3 / 1 / 13
9,055
823
4,678
13,188
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 14
8,654
787
6,496
11,112
9,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
94
4
Kills
28
28
Deaths
5
9
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
1
12
16
L
Nike
0
3
0
0
W
2
3
16
3.33
L
Cthulhu
Famerssss
Cthulhu
0
7
2
0.14
W
11
0
11
16.5
W
Kuzenbo
LargeWayne
Kuzenbo
3
1
13
9.5
L
0
9
3
0.17
W
2
0
14
9
L
Izanami
ThekaosRealm
Izanami
2
4
3
0.88
L
Arachne
oTm6
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
49,213
59,387
Taken
49,005
26,292
Mitigated
37,039
6,123
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,424
2,909
0
940
7,660
3,474
1,683
2,338
5,322
0
19,445
L
Nike
3,735
349
0
448
6,807
4,219
732
1,219
5,512
0
14,565
W
9,056
1,033
1,339
1,922
9,933
5,651
751
2,670
7,157
26,332
0
L
Cthulhu
Famerssss
Cthulhu
7,153
1,143
24
3,442
20,890
10,746
0
4,813
15,843
18,855
0
W
18,559
8,190
0
2,160
7,112
3,295
2,551
2,529
4,554
0
47,116
W
Kuzenbo
LargeWayne
Kuzenbo
4,678
1,379
0
2,795
13,188
15,529
16
3,917
9,080
15,214
0
L
7,307
249
0
57
10,234
3,187
0
2,328
7,780
23,982
0
W
6,496
3,737
3,727
4,881
11,112
9,090
594
3,006
7,830
0
21,626
L
Izanami
ThekaosRealm
Izanami
12,310
6,510
0
927
10,378
4,232
462
2,813
7,419
0
34,430
L
Arachne
oTm6
Arachne
5,275
3,735
0
1,225
11,078
3,908
0
1,915
9,099
0
15,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
45,385
178
Minions Killed
189
0
Camps Cleared
0
1,034,166
Distance Traveled
1,158,183
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,578
871
18
2
0
262,862
3
L
Nike
7,302
664
35
3
0
220,651
0
W
Hades
8,387
762
46
4
0
189,168
3
L
Cthulhu
7,205
655
28
3
0
193,911
2
W
Neith
9,711
883
80
7
0
215,369
0
W
Kuzenbo
9,055
823
13
1
0
230,718
0
L
Agni
7,337
667
38
3
0
195,537
4
W
Horus
8,654
787
32
3
0
260,066
0
L
Izanami
7,874
716
56
5
0
205,657
3
L
Arachne
7,476
680
21
2
0
218,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role