Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DEPRE117
Hel
Level 87
God Stats
28W - 24L
1,527 SR
Queue Stats
145W - 151L
1,464 Elo+
Solo
Cerberus
Cerberus
Imasmoke
Cerberus
Level 153
God Stats
3W - 4L
1,805 SR
Queue Stats
479W - 523L
1,521 Elo+
Party 3
Neith
Neith
LarryOgBLzN
Neith
Level 89
God Stats
17W - 30L
1,297 SR
Queue Stats
208W - 241L
1,404 Elo+
Party 3
Poseidon
Poseidon
Suicidal_Soulx_x
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,495 Elo+
Party 1
Team Averages
Level 88
1,526 SR
1,477 Elo+

VS

Team Averages
Level 95
1,535 SR
1,400 Elo+
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Articuno244
Freya
Level 154
God Stats
7W - 3L
1,775 SR
Queue Stats
117W - 139L
1,437 Elo+
Party 2
Horus
Horus
Red_Eyes113
Horus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 2
Anhur
Anhur
eZPrieto
Anhur
Level 88
God Stats
6W - 6L
1,401 SR
Queue Stats
121W - 130L
1,482 Elo+
Solo
Ymir
Ymir
sand-riotous570
Ymir
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 55L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 4 / 0
4,558
456
2,240
6,649
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
4,823
482
1,134
4,016
957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
Imasmoke
Cerberus
7
0 / 0 / 0
4,294
429
1,397
2,734
1,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 0
4,648
465
2,520
2,333
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,976
498
1,236
4,682
1,362
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 2 / 0
5,390
539
2,848
4,709
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 0 / 1
6,281
628
3,267
3,550
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 2
5,327
533
1,258
4,404
1,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
eZPrieto
Anhur
10
1 / 0 / 0
5,546
555
1,587
4,260
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,410
541
2,208
5,818
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
8
9
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
4
0
0.25
W
Achilles
 
Achilles
2
2
0
1
W
4
0
1
4.5
L
1
2
0
0.5
L
Cerberus
Imasmoke
Cerberus
0
0
0
0
L
0
0
0
0
W
0
0
2
1
L
0
3
0
0
W
Anhur
eZPrieto
Anhur
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,527
Damage
11,168
20,414
Taken
22,741
6,282
Mitigated
8,456
6,257
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,240
589
0
1,324
6,649
1,844
0
2,097
4,524
0
16,299
W
Achilles
 
Achilles
2,848
849
0
2,057
4,709
2,376
273
1,134
3,575
0
18,312
W
3,267
1,172
0
2,098
3,550
1,341
474
525
2,905
27,119
3,500
L
1,134
82
0
1,817
4,016
957
0
113
3,591
14,905
0
L
Cerberus
Imasmoke
Cerberus
1,397
0
0
1,074
2,734
1,526
0
286
2,448
15,483
0
L
2,520
1,168
0
1,574
2,333
593
0
426
1,907
0
26,510
W
1,258
570
637
2,780
4,404
1,516
0
555
3,766
0
13,153
L
1,236
235
0
468
4,682
1,362
130
2,194
2,488
24,901
0
W
Anhur
eZPrieto
Anhur
1,587
517
0
1,438
4,260
1,048
357
636
3,534
0
29,325
W
2,208
266
0
2,096
5,818
2,175
0
708
5,074
25,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
27,954
190
Minions Killed
248
0
Camps Cleared
0
831,610
Distance Traveled
1,004,283
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,558
456
35
4
0
168,806
0
W
Achilles
5,390
539
36
4
0
196,878
3
W
Freya
6,281
628
61
6
0
195,953
0
L
Hel
4,823
482
33
3
0
114,690
1
L
Cerberus
4,294
429
25
3
0
192,135
5
L
Neith
4,648
465
39
4
0
176,571
2
W
Horus
5,327
533
31
3
0
215,069
7
L
Poseidon
4,976
498
58
6
0
179,408
0
W
Anhur
5,546
555
63
6
0
183,436
4
W
Ymir
5,410
541
57
6
0
212,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role