Player Matchup

Arachne
Arachne
Jonni Joestar
Arachne
Level 160
God Stats
2W - 1L
1,267 SR
Queue Stats
540W - 518L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
RarePulse-
Sun Wukong
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Eset
Eset
Sparkyscopez69
Eset
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Steeik
Danzaburou
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 52L
1,411 Elo+
Solo
Ganesha
Ganesha
Tenacious-IX
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 136
1,453 SR
1,501 Elo+

VS

Team Averages
Level 118
1,485 SR
1,571 Elo+
Nu Wa
Nu Wa
Game 7 Kuzma
Nu Wa
Level 127
God Stats
1W - 2L
1,282 SR
Queue Stats
3W - 8L
1,456 Elo+
Party 1
Eset
Eset
ItsJustAZoinkBro
Eset
Level 116
God Stats
23W - 14L
1,707 SR
Queue Stats
74W - 70L
1,624 Elo+
Party 1
Amaterasu
Amaterasu
manuel713sw
Amaterasu
Level 125
God Stats
8W - 8L
1,462 SR
Queue Stats
319W - 308L
1,548 Elo+
Party 2
Loki
Loki
tG x liljman94
Loki
Level 160
God Stats
17W - 11L
1,476 SR
Queue Stats
80W - 79L
1,678 Elo+
Party 1
Hou Yi
Hou Yi
vega31513
Hou Yi
Level 63
God Stats
200W - 180L
1,499 SR
Queue Stats
252W - 248L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 1 / 0
4,048
810
1,453
4,535
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
RarePulse-
Sun Wukong
10
0 / 1 / 0
4,276
855
1,748
2,728
1,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 2 / 0
4,033
807
1,982
2,942
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Steeik
Danzaburou
6
0 / 0 / 0
3,614
723
0
78
27
Ganesha
Tenacious-IX
Ganesha
9
0 / 1 / 0
4,217
843
1,804
3,563
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,159
832
1,677
1,366
459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 4
4,550
910
2,469
2,509
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
manuel713sw
Amaterasu
10
1 / 0 / 4
4,457
891
1,634
2,780
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 2
4,900
980
3,888
1,657
493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
vega31513
Hou Yi
9
0 / 0 / 2
4,124
825
1,004
1,201
351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
5
5
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
0
4
3
L
Arachne
0
1
0
0
L
Sun Wukong
RarePulse-
Sun Wukong
0
1
0
0
L
0
2
0
0
L
Danzaburou
Steeik
Danzaburou
0
0
0
0
L
Ganesha
Tenacious-IX
Ganesha
0
1
0
0
W
Amaterasu
manuel713sw
Amaterasu
1
0
4
3
W
3
0
2
4
W
Hou Yi
vega31513
Hou Yi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,987
Damage
10,672
13,846
Taken
9,513
5,144
Mitigated
3,392
2,865
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,677
1,123
444
387
1,366
459
0
965
401
6,261
0
W
2,469
152
562
887
2,509
825
0
1,587
922
16,028
0
L
Arachne
1,453
1,162
0
1,052
4,535
1,180
0
1,463
3,072
0
6,277
L
Sun Wukong
RarePulse-
Sun Wukong
1,748
117
0
604
2,728
1,309
0
372
2,356
0
14,781
L
1,982
73
0
449
2,942
773
0
593
2,349
11,772
0
L
Danzaburou
Steeik
Danzaburou
0
0
0
0
78
27
0
78
0
0
0
L
Ganesha
Tenacious-IX
Ganesha
1,804
81
0
760
3,563
1,855
0
1,640
1,923
6,213
0
W
Amaterasu
manuel713sw
Amaterasu
1,634
1,166
0
529
2,780
1,264
0
734
1,983
0
7,331
W
3,888
1,194
0
800
1,657
493
0
500
1,123
0
14,230
W
Hou Yi
vega31513
Hou Yi
1,004
324
0
250
1,201
351
204
0
1,060
0
10,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,188
Gold Earned
22,190
79
Minions Killed
113
0
Camps Cleared
0
428,480
Distance Traveled
532,332
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,159
832
9
2
0
77,751
0
W
Eset
4,550
910
33
7
0
104,312
3
L
Arachne
4,048
810
18
4
0
118,232
2
L
Sun Wukong
4,276
855
24
5
0
108,602
3
L
Eset
4,033
807
36
7
0
99,291
2
L
Danzaburou
3,614
723
0
0
0
643
0
L
Ganesha
4,217
843
1
0
0
101,712
2
W
Amaterasu
4,457
891
25
5
0
124,940
2
W
Loki
4,900
980
30
6
0
118,537
2
W
Hou Yi
4,124
825
16
3
0
106,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role