Player Matchup

Danzaburou
Danzaburou
S1M0NE088
Danzaburou
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
53W - 70L
1,725 Elo+
Party 2
Ares
Ares
Wizlord2
Ares
Level 50
God Stats
2W - 2L
1,620 SR
Queue Stats
4W - 5L
1,364 Elo+
Party 2
Raijin
Raijin
lVlitchell
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 55L
1,725 Elo+
Party 2
Team Averages
Level 49
1,540 SR
1,605 Elo+

VS

Team Averages
Level 86
1,439 SR
1,513 Elo+
Tiamat
Tiamat
Apyr roAy6R
Tiamat
Level 27
God Stats
14W - 10L
1,205 SR
Queue Stats
104W - 93L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
HeadyPetty
Hou Yi
Level 144
God Stats
34W - 24L
1,611 SR
Queue Stats
303W - 300L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
JeissonRamirez1
Sun Wukong
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 61L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
S1M0NE088
Danzaburou
15
2 / 4 / 3
10,840
678
9,688
15,570
7,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
15
2 / 2 / 4
10,235
640
6,038
19,060
26,583
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
lVlitchell
Raijin
14
2 / 12 / 2
9,904
619
12,032
17,405
7,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 3 / 12
10,875
680
13,737
11,098
5,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
HeadyPetty
Hou Yi
17
9 / 1 / 8
12,086
755
18,183
10,785
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JeissonRamirez1
Sun Wukong
17
7 / 2 / 11
11,901
744
15,222
15,653
10,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
12
2.67
W
Hou Yi
HeadyPetty
Hou Yi
9
1
8
13
W
Sun Wukong
JeissonRamirez1
Sun Wukong
7
2
11
6.25
L
Danzaburou
S1M0NE088
Danzaburou
2
4
3
0.88
L
Ares
2
2
4
2
L
Raijin
lVlitchell
Raijin
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,758
Damage
47,142
52,035
Taken
37,536
41,307
Mitigated
20,046
4,227
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,737
1,437
0
2,542
11,098
5,554
554
5,759
5,025
34,889
0
W
Hou Yi
HeadyPetty
Hou Yi
18,183
6,957
0
4,005
10,785
4,088
1,657
4,628
5,959
0
49,462
W
Sun Wukong
JeissonRamirez1
Sun Wukong
15,222
3,018
647
2,908
15,653
10,404
409
7,221
8,081
0
47,627
L
Danzaburou
S1M0NE088
Danzaburou
9,688
3,671
0
3,096
15,570
7,133
1,139
3,115
12,455
0
36,204
L
Ares
6,038
550
0
0
19,060
26,583
65
5,413
13,647
18,126
0
L
Raijin
lVlitchell
Raijin
12,032
1,479
0
1,131
17,405
7,591
0
6,003
11,402
38,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
34,862
149
Minions Killed
177
7
Camps Cleared
7
762,234
Distance Traveled
884,062
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,875
680
44
3
4
291,541
0
W
Hou Yi
12,086
755
80
5
1
291,801
4
W
Sun Wukong
11,901
744
53
3
2
300,720
4
L
Danzaburou
10,840
678
68
4
3
255,263
0
L
Ares
10,235
640
19
1
1
286,807
0
L
Raijin
9,904
619
62
4
3
220,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role