Player Matchup

Awilix
Awilix
AlphaBearAiden
Awilix
Level 153
God Stats
2W - 2L
1,457 SR
Queue Stats
55W - 65L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cptbigman5802
Morgan Le Fay
Level 46
God Stats
0W - 3L
1,700 SR
Queue Stats
13W - 10L
1,630 Elo+
Party 1
Tyr
Tyr
lil Zakon
Tyr
Level 42
God Stats
10W - 10L
1,519 SR
Queue Stats
129W - 138L
1,500 Elo+
Party 1
Team Averages
Level 80
1,558 SR
1,521 Elo+

VS

Team Averages
Level 129
1,728 SR
1,725 Elo+
Gilgamesh
Gilgamesh
AsteriusJoker
Gilgamesh
Level 126
God Stats
29W - 15L
1,892 SR
Queue Stats
154W - 94L
1,780 Elo+
Party 2
The Morrigan
The Morrigan
GangStar6078
The Morrigan
Level 107
God Stats
7W - 2L
1,379 SR
Queue Stats
86W - 64L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
M2KML
Zhong Kui
Level 155
God Stats
32W - 8L
1,914 SR
Queue Stats
639W - 220L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 5
13,285
699
12,661
17,923
7,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
cptbigman5802
Morgan Le Fay
18
5 / 8 / 7
12,769
672
17,162
17,871
10,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 12
12,759
672
9,297
29,579
34,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsteriusJoker
Gilgamesh
18
8 / 7 / 12
13,744
723
20,540
24,979
22,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
GangStar6078
The Morrigan
19
6 / 6 / 14
13,726
722
15,202
12,431
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
M2KML
Zhong Kui
20
9 / 3 / 13
15,176
799
22,181
21,269
30,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
16
Kills
23
23
Deaths
16
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
8
9
5
1.17
W
Gilgamesh
AsteriusJoker
Gilgamesh
8
7
12
2
W
The Morrigan
GangStar6078
The Morrigan
6
6
14
2.17
W
Zhong Kui
M2KML
Zhong Kui
9
3
13
5.17
L
Morgan Le Fay
cptbigman5802
Morgan Le Fay
5
8
7
1.06
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
57,923
65,373
Taken
58,679
52,629
Mitigated
56,915
12,942
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,661
3,190
0
1,180
17,923
7,883
0
9,855
7,596
0
35,164
W
Gilgamesh
AsteriusJoker
Gilgamesh
20,540
5,057
1,802
6,029
24,979
22,950
1,425
8,725
15,665
7,875
41,873
W
The Morrigan
GangStar6078
The Morrigan
15,202
1,249
196
2,494
12,431
3,584
991
4,166
8,037
52,138
6,094
W
Zhong Kui
M2KML
Zhong Kui
22,181
2,615
0
7,826
21,269
30,381
1,206
4,723
15,923
55,465
0
L
Morgan Le Fay
cptbigman5802
Morgan Le Fay
17,162
377
0
1,803
17,871
10,561
648
8,782
8,757
63,790
0
L
9,297
1,247
0
9,959
29,579
34,185
0
15,937
12,835
0
26,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
42,646
168
Minions Killed
206
5
Camps Cleared
11
927,450
Distance Traveled
967,802
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,285
699
42
2
1
281,013
7
W
Gilgamesh
13,744
723
52
3
4
324,467
1
W
The Morrigan
13,726
722
74
4
4
312,648
1
W
Zhong Kui
15,176
799
80
4
3
330,687
0
L
Morgan Le Fay
12,769
672
93
5
4
312,197
4
L
Tyr
12,759
672
33
2
0
334,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role