Player Matchup

Morgan Le Fay
Morgan Le Fay
BAAG462
Morgan Le Fay
Level 127
God Stats
13W - 4L
1,777 SR
Queue Stats
169W - 128L
1,620 Elo+
Party 4
Medusa
Medusa
CoolerGansta
Medusa
Level 39
God Stats
2W - 1L
1,418 SR
Queue Stats
31W - 27L
1,582 Elo+
Party 4
Ne Zha
Ne Zha
FatMonkeyBalls
Ne Zha
Level 27
God Stats
4W - 0L
2,002 SR
Queue Stats
102W - 22L
1,953 Elo+
Party 3
Tyr
Tyr
Yugiri
Tyr
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
278W - 146L
1,922 Elo+
Party 3
Agni
Agni
kbifarini
Agni
Level 160
God Stats
6W - 1L
1,457 SR
Queue Stats
144W - 128L
1,574 Elo+
Party 4
Team Averages
Level 102
1,631 SR
1,730 Elo+

VS

Team Averages
Level 51
1,504 SR
1,699 Elo+
Thoth
Thoth
Sidiuzz
Thoth
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
360W - 368L
1,741 Elo+
Solo
Bastet
Bastet
golpillin
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,748 Elo+
Party 1
Guan Yu
Guan Yu
penetrador-392
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,783 Elo+
Party 1
Cernunnos
Cernunnos
saphiresensation
Cernunnos
Level 107
God Stats
6W - 10L
1,554 SR
Queue Stats
109W - 104L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
zig_zags21
Baron Samedi
Level 107
God Stats
12W - 11L
1,466 SR
Queue Stats
155W - 130L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BAAG462
Morgan Le Fay
20
7 / 1 / 24
12,540
896
19,025
9,966
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
9 / 4 / 10
12,454
890
9,632
11,735
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 19
12,832
917
15,706
16,673
15,073
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
Yugiri
Tyr
20
21 / 2 / 15
13,444
960
26,655
17,908
10,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
5 / 1 / 22
11,204
800
14,357
9,845
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Sidiuzz
Thoth
18
6 / 13 / 2
11,747
839
14,923
17,557
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
golpillin
Bastet
16
2 / 10 / 4
9,803
700
9,525
17,504
4,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 8 / 2
8,211
587
2,936
17,580
18,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
17
1 / 8 / 5
9,868
705
8,689
21,280
6,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
zig_zags21
Baron Samedi
16
1 / 10 / 4
9,209
658
8,312
18,711
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
27
49
Kills
10
10
Deaths
49
90
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BAAG462
Morgan Le Fay
7
1
24
19
W
Medusa
9
4
10
3.5
W
7
2
19
8.25
L
Thoth
Sidiuzz
Thoth
6
13
2
0.54
W
Tyr
Yugiri
Tyr
21
2
15
14.25
L
Bastet
golpillin
Bastet
2
10
4
0.4
W
Agni
5
1
22
16
L
0
8
2
0.13
L
Cernunnos
1
8
5
0.44
L
Baron Samedi
zig_zags21
Baron Samedi
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,375
Damage
44,385
66,127
Taken
92,632
36,341
Mitigated
42,050
24,118
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BAAG462
Morgan Le Fay
19,025
1,506
445
2,911
9,966
2,914
1,456
4,840
5,126
54,138
0
W
Medusa
9,632
3,134
0
3,403
11,735
4,777
4,640
2,929
8,806
0
52,455
W
15,706
4,114
330
8,694
16,673
15,073
1,259
6,707
9,921
0
63,974
L
Thoth
Sidiuzz
Thoth
14,923
422
0
874
17,557
5,213
0
6,453
10,510
39,097
0
W
Tyr
Yugiri
Tyr
26,655
8,661
660
4,781
17,908
10,743
0
5,283
12,269
0
41,213
L
Bastet
golpillin
Bastet
9,525
2,097
0
802
17,504
4,721
0
8,144
9,085
0
19,241
W
Agni
14,357
1,026
0
2,894
9,845
2,834
1,936
3,476
6,241
32,193
0
L
2,936
31
634
1,566
17,580
18,322
0
5,638
11,365
0
7,917
L
Cernunnos
8,689
4,259
0
3,492
21,280
6,846
0
5,705
14,899
0
37,458
L
Baron Samedi
zig_zags21
Baron Samedi
8,312
496
947
2,998
18,711
6,948
0
6,748
11,284
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,474
Gold Earned
48,838
342
Minions Killed
179
0
Camps Cleared
0
1,557,270
Distance Traveled
1,213,401
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,540
896
84
6
0
328,554
3
W
Medusa
12,454
890
91
7
0
276,019
2
W
Ne Zha
12,832
917
87
6
0
296,502
0
L
Thoth
11,747
839
58
4
0
224,062
3
W
Tyr
13,444
960
38
3
0
346,840
3
L
Bastet
9,803
700
16
1
0
244,008
0
W
Agni
11,204
800
42
3
0
309,355
3
L
Guan Yu
8,211
587
8
1
0
237,985
1
L
Cernunnos
9,868
705
57
4
0
257,432
3
L
Baron Samedi
9,209
658
40
3
0
249,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role