Player Matchup

Loki
Loki
BaneMcflurry36
Loki
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,674 Elo+
Party 4
Scylla
Scylla
CheezyGrits
Scylla
Level 27
God Stats
1W - 2L
1,284 SR
Queue Stats
93W - 69L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
ShieldxSUN
Sylvanus
Level 144
God Stats
1W - 0L
1,155 SR
Queue Stats
10W - 9L
1,463 Elo+
Party 4
Ymir
Ymir
UnsaiidSaturn
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
secondbest87
Zeus
Level 160
God Stats
14W - 9L
1,500 SR
Queue Stats
375W - 414L
1,712 Elo+
Party 4
Team Averages
Level 96
1,388 SR
1,567 Elo+

VS

Team Averages
Level 88
1,381 SR
1,616 Elo+
Artio
Artio
Akaiibara
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,618 Elo+
Party 3
Janus
Janus
BLUHBLUHBLUHBLUH
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,704 Elo+
Party 1
Ares
Ares
JablAAr
Ares
Level 141
God Stats
2W - 4L
1,120 SR
Queue Stats
187W - 169L
1,704 Elo+
Party 1
Chang'e
Chang'e
Kaniffey
Chang'e
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,630 Elo+
Party 3
Hou Yi
Hou Yi
V0LAT1LE
Hou Yi
Level 129
God Stats
3W - 3L
1,285 SR
Queue Stats
383W - 377L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 13
13,822
727
17,951
16,248
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
7 / 5 / 11
13,486
710
29,737
14,121
7,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ShieldxSUN
Sylvanus
19
1 / 2 / 12
11,930
628
7,418
19,335
30,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 3 / 20
12,343
650
9,697
24,334
36,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 3 / 11
14,943
786
34,310
15,549
9,229
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Akaiibara
Artio
20
4 / 4 / 9
11,669
614
7,657
29,202
36,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 8 / 5
11,871
625
13,433
17,334
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
JablAAr
Ares
20
6 / 6 / 10
12,564
661
25,624
33,364
47,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Kaniffey
Chang'e
20
6 / 6 / 5
12,376
651
22,572
29,165
20,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hou Yi
V0LAT1LE
Hou Yi
1
0 / 1 / 0
4,608
243
0
558
95

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
25
Kills
18
18
Deaths
25
67
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
Akaiibara
Artio
4
4
9
2.13
L
2
8
5
0.56
W
8
5
13
2.9
W
Scylla
7
5
11
2.5
L
Ares
JablAAr
Ares
6
6
10
1.83
L
Chang'e
Kaniffey
Chang'e
6
6
5
1.42
W
Sylvanus
ShieldxSUN
Sylvanus
1
2
12
3.5
W
1
3
20
3.67
L
Hou Yi
V0LAT1LE
Hou Yi
0
1
0
0
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,113
Damage
69,286
89,587
Taken
109,623
93,671
Mitigated
112,700
42,800
Healing
45,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Akaiibara
Artio
7,657
1,109
4,092
7,961
29,202
36,754
618
23,147
5,388
12,687
0
L
13,433
977
913
1,965
17,334
7,813
0
13,984
2,484
46,411
0
W
17,951
2,365
3,313
3,928
16,248
10,566
1,938
12,333
3,774
0
30,327
W
Scylla
29,737
5,045
978
2,420
14,121
7,421
1,530
11,248
2,648
59,255
0
L
Ares
JablAAr
Ares
25,624
932
1,407
2,730
33,364
47,482
0
20,274
12,024
43,062
0
L
Chang'e
Kaniffey
Chang'e
22,572
1,113
14,673
12,209
29,165
20,556
0
21,901
6,183
50,429
0
W
Sylvanus
ShieldxSUN
Sylvanus
7,418
2,543
13,551
7,426
19,335
30,450
1,414
14,643
4,503
17,922
0
W
9,697
180
2,325
2,648
24,334
36,005
842
16,582
5,798
18,475
0
L
Hou Yi
V0LAT1LE
Hou Yi
0
0
0
0
558
95
0
467
91
0
0
W
34,310
2,542
1,938
4,273
15,549
9,229
1,500
13,192
2,180
74,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,524
Gold Earned
53,088
205
Minions Killed
195
0
Camps Cleared
0
1,607,094
Distance Traveled
1,213,030
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,669
614
17
1
0
284,960
4
L
Janus
11,871
625
74
4
0
295,939
0
W
Loki
13,822
727
18
1
0
372,607
1
W
Scylla
13,486
710
51
3
0
300,044
0
L
Ares
12,564
661
38
2
0
301,172
0
L
Chang'e
12,376
651
66
3
0
330,959
1
W
Sylvanus
11,930
628
20
1
0
297,982
2
W
Ymir
12,343
650
9
0
0
329,226
0
L
Hou Yi
4,608
243
0
0
0
0
0
W
Zeus
14,943
786
107
6
0
307,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role