Player Matchup

Thanatos
Thanatos
MrLucasTV
Thanatos
Level 22
God Stats
11W - 10L
1,509 SR
Queue Stats
22W - 22L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
adamavane123
Kukulkan
Level 22
God Stats
12W - 10L
1,537 SR
Queue Stats
31W - 42L
1,406 Elo+
Solo
Yemoja
Yemoja
cura_dado
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
demonsamurai2001
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,546 Elo+
Solo
Achilles
Achilles
古代法师
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,400 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,486 Elo+

VS

Team Averages
Level 70
1,513 SR
1,771 Elo+
Eset
Eset
Ketsuchi
Eset
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 94L
1,773 Elo+
Party 1
Anhur
Anhur
Leagues3AfkAcc
Anhur
Level 8
God Stats
2W - 0L
1,710 SR
Queue Stats
24W - 6L
1,875 Elo+
Party 1
Bakasura
Bakasura
Letmein999
Bakasura
Level 19
God Stats
7W - 1L
1,500 SR
Queue Stats
236W - 72L
1,942 Elo+
Party 1
Gilgamesh
Gilgamesh
TheHammer073
Gilgamesh
Level 154
God Stats
12W - 5L
1,486 SR
Queue Stats
364W - 140L
1,933 Elo+
Party 1
Poseidon
Poseidon
ToxiicT
Poseidon
Level 16
God Stats
10W - 11L
1,369 SR
Queue Stats
32W - 33L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrLucasTV
Thanatos
12
3 / 6 / 3
6,840
760
3,382
9,568
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
adamavane123
Kukulkan
13
2 / 8 / 4
6,919
769
4,591
10,830
3,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
cura_dado
Yemoja
12
1 / 6 / 3
6,867
763
3,256
12,163
7,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 8 / 2
6,811
757
7,698
13,361
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
古代法师
Achilles
9
0 / 1 / 0
5,516
613
447
1,662
769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
9 / 2 / 9
8,981
998
11,639
6,656
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 1 / 10
9,438
1,049
14,266
8,013
2,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Letmein999
Bakasura
13
3 / 2 / 14
7,669
852
6,894
9,790
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
TheHammer073
Gilgamesh
15
8 / 0 / 6
8,966
996
6,441
5,574
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
ToxiicT
Poseidon
13
0 / 3 / 13
7,561
840
4,652
4,686
1,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
7
Kills
29
29
Deaths
8
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Eset
9
2
9
6.75
W
9
1
10
14
W
Bakasura
Letmein999
Bakasura
3
2
14
5
L
Thanatos
MrLucasTV
Thanatos
3
6
3
0.75
W
Gilgamesh
TheHammer073
Gilgamesh
8
0
6
11
W
Poseidon
ToxiicT
Poseidon
0
3
13
2.17
L
Kukulkan
adamavane123
Kukulkan
2
8
4
0.5
L
Yemoja
cura_dado
Yemoja
1
6
3
0.42
L
1
8
2
0.25
L
Achilles
古代法师
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
43,892
47,584
Taken
34,719
17,889
Mitigated
14,656
6,231
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,639
2,597
187
1,008
6,656
3,082
1,694
1,017
5,610
30,014
2,348
W
14,266
9,247
0
2,749
8,013
2,740
3,322
2,219
5,684
0
35,850
W
Bakasura
Letmein999
Bakasura
6,894
4,280
0
2,037
9,790
5,166
0
2,003
7,678
0
8,590
L
Thanatos
MrLucasTV
Thanatos
3,382
431
0
1,722
9,568
3,622
0
4,636
4,465
0
6,425
W
Gilgamesh
TheHammer073
Gilgamesh
6,441
1,783
1,048
1,935
5,574
2,346
908
400
5,174
0
22,850
W
Poseidon
ToxiicT
Poseidon
4,652
719
0
596
4,686
1,322
748
2,208
2,405
20,585
0
L
Kukulkan
adamavane123
Kukulkan
4,591
1,139
31
1,022
10,830
3,249
0
3,624
6,543
19,310
0
L
Yemoja
cura_dado
Yemoja
3,256
793
1,152
1,136
12,163
7,018
0
4,013
7,743
7,089
0
L
7,698
6,257
0
1,138
13,361
3,231
0
2,906
9,685
0
17,052
L
Achilles
古代法师
Achilles
447
42
0
30
1,662
769
0
357
1,305
0
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
42,615
78
Minions Killed
193
0
Camps Cleared
0
616,823
Distance Traveled
1,018,126
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,981
998
50
6
0
207,381
1
W
Anhur
9,438
1,049
58
6
0
204,659
1
W
Bakasura
7,669
852
17
2
0
204,249
1
L
Thanatos
6,840
760
5
1
0
139,722
0
W
Gilgamesh
8,966
996
26
3
0
194,346
5
W
Poseidon
7,561
840
42
5
0
207,491
3
L
Kukulkan
6,919
769
42
5
0
134,221
0
L
Yemoja
6,867
763
9
1
0
178,224
0
L
Izanami
6,811
757
22
2
0
148,857
0
L
Achilles
5,516
613
0
0
0
15,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role